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geant4/source/visualization/FukuiRenderer/include/private/G4FRConst.hh
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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
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// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
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// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
//
// Satoshi TANAKA, Tue Jul 2 15:30:49 JST 1996
///////////////////////////////////
///// G4FRConst.hh /////
///////////////////////////////////
#ifndef G4_FR_COMMAND_LIST_HH
#define G4_FR_COMMAND_LIST_HH
//----- Header comment
const char FR_G4_PRIM_HEADER[] = "##G4.PRIM-FORMAT-2.4";
// const char FR_PHYSICAL_VOLUME_NAME [] = "#/PhysicalVolumeName" ;
const char FR_PHYSICAL_VOLUME_NAME[] = "#/PVName";
//----- Execution control (beginning with !)
const char FR_GUI[] = "!GraphicalUserInterface";
const char FR_DEVICE[] = "!Device";
const char FR_SET_CAMERA[] = "!SetCamera";
const char FR_OPEN_DEVICE[] = "!OpenDevice";
const char FR_CLOSE_DEVICE[] = "!CloseDevice";
const char FR_DRAW_ALL[] = "!DrawAll";
const char FR_CLEAR_DATA[] = "!ClearData";
const char FR_QUIT[] = "!Quit";
const char FR_DISCONNECT_DAWND[] = "!DisconnectDawnd";
const char FR_TERMINATE_DAWND[] = "!TerminateDawnd";
const char FR_SAVE[] = "!Save";
const char FR_END_SAVE[] = "!EndSave";
const char FR_WAIT[] = "!Wait";
const char FR_PAUSE[] = "!Pause";
//----- Drawing Style
const char FR_WIREFRAME[] = "/Wireframe";
const char FR_SURFACE[] = "/Surface";
const char FR_LINES[] = "/Lines";
//----- Begin and End of Modeling
const char FR_BEGIN_MODELING[] = "!BeginModeling";
const char FR_END_MODELING[] = "!EndModeling";
//----- Bounding box
const char FR_BOUNDING_BOX[] = "/BoundingBox";
const char FR_BOUNDING_BOX_UNIT[] = "/BoundingBox -0.5 -0.5 -0.5 0.5 0.5 0.5";
//----- Number of divising curved surface
const int FR_DEFALUT_NDIV_VALUE = 24;
const char FR_NDIV[] = "/Ndiv";
const char FR_NDIV_DEFAULT[] = "/Ndiv 24";
const char FR_NDIV_3[] = "/Ndiv 3";
const char FR_NDIV_4[] = "/Ndiv 4";
const char FR_NDIV_8[] = "/Ndiv 8";
const char FR_NDIV_16[] = "/Ndiv 16";
const char FR_NDIV_24[] = "/Ndiv 24";
const char FR_NDIV_48[] = "/Ndiv 48";
const char FR_NDIV_96[] = "/Ndiv 96";
//----- Camera information
const char FR_CAMERA_POSITION[] = "/CameraPosition";
const char FR_CAMERA_POSITION_DEFAULT[] = "/CameraPosition 100000.0 0.0 0.0";
// see from far upward position
const char FR_TARGET_POINT[] = "/TargetPoint";
const char FR_ZOOM_FACTOR[] = "/ZoomFactor";
const char FR_SCALE[] = "/Scale";
const char FR_FOCAL_DISTANCE[] = "/FocalDistance";
//----- Body coordinate information
const char FR_BASE_VECTOR[] = "/BaseVector";
// Give e1 and e2. Then e3 is calculated.
const char FR_BASE_VECTOR_DEFAULT[] = "/BaseVector 1.0 0.0 0.0 0.0 1.0 0.0";
const char FR_ORIGIN[] = "/Origin";
const char FR_ORIGIN_DEFAULT[] = "/Origin 0.0 0.0 0.0";
//----- Attribute information
const char FR_DIFFUSE_RGB[] = "/DiffuseRGB";
// old name of /ColorRGB
const char FR_COLOR_RGB[] = "/ColorRGB";
const char FR_COLOR_RGB_DEFAULT[] = "/ColorRGB 1.0 1.0 1.0";
const char FR_COLOR_RGB_WHITE[] = "/ColorRGB 1.0 1.0 1.0";
const char FR_COLOR_RGB_RED[] = "/ColorRGB 1.0 0.0 0.0";
const char FR_COLOR_RGB_GREEN[] = "/ColorRGB 0.0 1.0 0.0";
const char FR_COLOR_RGB_BLUE[] = "/ColorRGB 0.0 0.0 1.0";
const char FR_COLOR_RGB_CYAN[] = "/ColorRGB 0.0 1.0 1.0";
const char FR_COLOR_RGB_MAGENTA[] = "/ColorRGB 1.0 0.0 1.0";
const char FR_COLOR_RGB_YELLOW[] = "/ColorRGB 1.0 1.0 0.0";
const char FR_SPECULAR_RGB[] = "/SpecularRGB";
const char FR_SPECULAR_RGB_DEFAULT[] = "/SpecularRGB 1.0 1.0 1.0";
const char FR_SPECULAR_RGB_WHITE[] = "/SpecularRGB 1.0 1.0 1.0";
const char FR_PHONG_POWER[] = "/PhongPower";
const char FR_PHONG_POWER_DEFAULT[] = "/PhongPower 3";
const char FR_TRANSPARENCY[] = "/Transparency";
const char FR_TRANSPARENCY_ON[] = "/Transparency 1 "; // transparent
const char FR_TRANSPARENCY_OFF[] = "/Transparency 0 "; // non-transparent
const char FR_FORCE_WIREFRAME[] = "/ForceWireframe";
const char FR_FORCE_WIREFRAME_ON[] = "/ForceWireframe 1";
const char FR_FORCE_WIREFRAME_OFF[] = "/ForceWireframe 0";
const char FR_VISIBILITY[] = "/Visibility";
const char FR_VISIBILITY_ON[] = "/Visibility 1"; // visible
const char FR_VISIBILITY_OFF[] = "/Visibility 0"; // invisible
//----- 3D Primitives
const char FR_POLYHEDRON[] = "/Polyhedron";
const char FR_VERTEX[] = "/Vertex";
const char FR_FACET[] = "/Facet";
const char FR_END_POLYHEDRON[] = "/EndPolyhedron";
const char FR_BOX[] = "/Box";
const char FR_BOX_UNIT[] = "/Box 0.5 0.5 0.5"; // dx, dy, dz
const char FR_COLUMN[] = "/Column";
const char FR_COLUMN_UNIT[] = "/Column 0.5 0.5"; // R dz
const char FR_POLYLINE[] = "/Polyline";
const char FR_PL_VERTEX[] = "/PLVertex";
const char FR_PL_VERTEX_OLD[] = "PLVertex";
const char FR_END_POLYLINE[] = "/EndPolyline";
const char FR_TRD[] = "/Trd";
// /Trd dx1 dx2 dy1 dy2 dz ;
const char FR_TRAP[] = "/Trap";
// /Trap dz theta phi h1 bl1 tl1 alpha1 h2 bl2 tl2 alpha2
const char FR_TUBS[] = "/Tubs";
// /Tubs rmin rmax dz sphi dphi
const char FR_CONS[] = "/Cons";
// /Cons rmin1 rmax1 rmin2 rmax2 dz sphi dphi
const char FR_SPHERE[] = "/Sphere";
// /Sphere R
const char FR_SPHERE_SEG[] = "/SphereSeg";
// /SphereSeg rmin rmax s_theta d_theta s_phi d_phi
const char FR_PARA[] = "/Parallelepiped";
// /Parallelepiped dx dy dz tanAlpha tanTheta_cosPhi tanTheta_sinPhi
const char FR_PCON[] = "/PolyCone";
// /PolyCone sphi dphi nz z[nz] rmin[nz] rmax[nz]
const char FR_PGON[] = "/PolyGon";
// /PolyGon sphi dphi ndiv nz z[nz] rmin[nz] rmax[nz]
const char FR_TORUS[] = "/Torus";
// /PolyGon sphi dphi ndiv nz z[nz] rmin[nz] rmax[nz]
//----- Marks I (arg: x y z half_size_3d)
const char FR_FONT_NAME[] = "/FontName";
//----- Marks I (arg: x y z half_size_3d)
const char FR_MARK_CIRCLE_2D[] = "/MarkCircle2D";
const char FR_MARK_SQUARE_2D[] = "/MarkSquare2D";
const char FR_MARK_TEXT_2D[] = "/MarkText2D";
// /MarkText2D x y z size_world x_offset_world y_offset_world string
//----- Marks II (arg: x y z half_size_2d)
const char FR_MARK_CIRCLE_2DS[] = "/MarkCircle2DS";
const char FR_MARK_SQUARE_2DS[] = "/MarkSquare2DS";
const char FR_MARK_TEXT_2DS[] = "/MarkText2DS";
// /MarkText2DS x y z size_pt x_offset_pt y_offset_pt string
//----- Text
const char FR_TEXT_2DS[] = "/Text2DS";
//----- For DAWNCUT
const char FR_CLIPPING_PLANE[] = "/ClippingPlane";
// /ClippingPlaneMarkCross2D a b c d
// for plane ax + by + cz + d = 0
#endif