200 lines
6.8 KiB
C++
200 lines
6.8 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// G4TrackingManager class implementation
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//
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// Contact:
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// Questions and comments to this code should be sent to
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// Katsuya Amako (e-mail: Katsuya.Amako@kek.jp)
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// Takashi Sasaki (e-mail: Takashi.Sasaki@kek.jp)
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// --------------------------------------------------------------------
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#include "G4TrackingManager.hh"
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#include "G4Trajectory.hh"
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#include "G4RichTrajectory.hh"
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#include "G4SmoothTrajectory.hh"
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#include "G4ios.hh"
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//////////////////////////////////////
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G4TrackingManager::G4TrackingManager()
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//////////////////////////////////////
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{
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messenger = new G4TrackingMessenger(this);
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fpSteppingManager = new G4SteppingManager();
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}
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///////////////////////////////////////
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G4TrackingManager::~G4TrackingManager()
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///////////////////////////////////////
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{
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delete messenger;
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delete fpSteppingManager;
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delete fpUserTrackingAction;
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}
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////////////////////////////////////////////////////////////////
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void G4TrackingManager::ProcessOneTrack(G4Track* apValueG4Track)
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////////////////////////////////////////////////////////////////
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{
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// Receiving a G4Track from the EventManager, this funciton has the
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// responsibility to trace the track till it stops
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fpTrack = apValueG4Track;
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EventIsAborted = false;
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// Clear secondary particle vector
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//
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for (auto& itr : *GimmeSecondaries()) {
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delete itr;
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}
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GimmeSecondaries()->clear();
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if (verboseLevel > 0 && (G4VSteppingVerbose::GetSilent() != 1)) TrackBanner();
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// Give SteppingManger the pointer to the track which will be tracked
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//
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fpSteppingManager->SetInitialStep(fpTrack);
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// Pre tracking user intervention process
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fpTrajectory = nullptr;
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if (fpUserTrackingAction != nullptr) {
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fpUserTrackingAction->PreUserTrackingAction(fpTrack);
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}
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// we need this to scope the G4Track::ProfilerConfig b/t
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// the PreUserTrackingAction and PostUserTrackingAction
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{
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#ifdef G4_STORE_TRAJECTORY
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// Construct a trajectory if it is requested
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//
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if ((StoreTrajectory != 0) && (fpTrajectory == nullptr)) {
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// default trajectory concrete class object
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switch (StoreTrajectory) {
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default:
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case 1:
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fpTrajectory = new G4Trajectory(fpTrack);
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break;
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case 2:
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fpTrajectory = new G4SmoothTrajectory(fpTrack);
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break;
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case 3:
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fpTrajectory = new G4RichTrajectory(fpTrack);
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break;
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case 4:
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fpTrajectory = new G4RichTrajectory(fpTrack);
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break;
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}
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}
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#endif
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// Give SteppingManger the maxmimum number of processes
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fpSteppingManager->GetProcessNumber();
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// Give track the pointer to the Step
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fpTrack->SetStep(fpSteppingManager->GetStep());
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// Inform beginning of tracking to physics processes
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fpTrack->GetDefinition()->GetProcessManager()->StartTracking(fpTrack);
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// Track the particle Step-by-Step while it is alive
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//
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while ((fpTrack->GetTrackStatus() == fAlive) || (fpTrack->GetTrackStatus() == fStopButAlive)) {
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fpTrack->IncrementCurrentStepNumber();
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fpSteppingManager->Stepping();
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#ifdef G4_STORE_TRAJECTORY
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if (StoreTrajectory != 0) {
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fpTrajectory->AppendStep(fpSteppingManager->GetStep());
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}
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#endif
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if (EventIsAborted) {
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fpTrack->SetTrackStatus(fKillTrackAndSecondaries);
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}
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}
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// Inform end of tracking to physics processes
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fpTrack->GetDefinition()->GetProcessManager()->EndTracking();
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}
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// Post tracking user intervention process.
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if (fpUserTrackingAction != nullptr) {
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fpUserTrackingAction->PostUserTrackingAction(fpTrack);
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}
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// Destruct the trajectory if it was created
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#ifdef G4VERBOSE
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if ((StoreTrajectory != 0) && verboseLevel > 10) {
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fpTrajectory->ShowTrajectory();
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}
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#endif
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if ((StoreTrajectory == 0) && (fpTrajectory != nullptr)) {
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delete fpTrajectory;
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fpTrajectory = nullptr;
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}
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}
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//////////////////////////////////////
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void G4TrackingManager::SetTrajectory(G4VTrajectory* aTrajectory)
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//////////////////////////////////////
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{
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#ifndef G4_STORE_TRAJECTORY
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G4Exception("G4TrackingManager::SetTrajectory()", "Tracking0015", FatalException,
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"Invoked without G4_STORE_TRAJECTORY option set!");
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#endif
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fpTrajectory = aTrajectory;
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}
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//////////////////////////////////////
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void G4TrackingManager::EventAborted()
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//////////////////////////////////////
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{
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fpTrack->SetTrackStatus(fKillTrackAndSecondaries);
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EventIsAborted = true;
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}
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//////////////////////////////////////
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void G4TrackingManager::TrackBanner()
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//////////////////////////////////////
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{
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G4cout << G4endl;
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G4cout << "*******************************************************"
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<< "**************************************************" << G4endl;
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G4cout << "* G4Track Information: "
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<< " Particle = " << fpTrack->GetDefinition()->GetParticleName() << ","
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<< " Track ID = " << fpTrack->GetTrackID() << ","
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<< " Parent ID = " << fpTrack->GetParentID() << G4endl;
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G4cout << "*******************************************************"
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<< "**************************************************" << G4endl;
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G4cout << G4endl;
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}
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//////////////////////////////////////
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void G4TrackingManager::SetStoreTrajectory(G4int value)
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//////////////////////////////////////
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{
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StoreTrajectory = value;
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}
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