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geant4/source/processes/hadronic/models/particle_hp/src/G4ParticleHPFinalState.cc
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2025-12-05 08:54:02 +01:00

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//
// 080721 Create adjust_final_state method by T. Koi
// 080801 Residual reconstruction with theNDLDataA,Z (A, Z, and momentum are adjusted) by T. Koi
// 101110 Set lower limit for gamma energy(1keV) by T. Koi
// P. Arce, June-2014 Conversion neutron_hp to particle_hp
//
#include "G4ParticleHPFinalState.hh"
#include "G4Alpha.hh"
#include "G4Deuteron.hh"
#include "G4Gamma.hh"
#include "G4He3.hh"
#include "G4IonTable.hh"
#include "G4Neutron.hh"
#include "G4PhysicalConstants.hh"
#include "G4Proton.hh"
#include "G4RandomDirection.hh"
#include "G4SystemOfUnits.hh"
#include "G4Triton.hh"
G4ParticleHPFinalState::G4ParticleHPFinalState()
{
theProjectile = G4Neutron::Neutron();
theResult.Put(nullptr);
fManager = G4ParticleHPManager::GetInstance();
ionTable = G4IonTable::GetIonTable();
}
G4ParticleHPFinalState::~G4ParticleHPFinalState()
{
delete theResult.Get();
}
void G4ParticleHPFinalState::adjust_final_state(G4LorentzVector init_4p_lab)
{
G4double minimum_energy = 1 * keV;
if (fManager->GetDoNotAdjustFinalState()) return;
auto nSecondaries = (G4int)theResult.Get()->GetNumberOfSecondaries();
G4int sum_Z = 0;
G4int sum_A = 0;
G4int max_SecZ = 0;
G4int max_SecA = 0;
G4int imaxA = -1;
for (G4int i = 0; i < nSecondaries; ++i) {
auto ptr = theResult.Get()->GetSecondary(i)->GetParticle()->GetDefinition();
sum_Z += ptr->GetAtomicNumber();
max_SecZ = std::max(max_SecZ, ptr->GetAtomicNumber());
sum_A += ptr->GetAtomicMass();
max_SecA = std::max(max_SecA, ptr->GetAtomicMass());
if (ptr->GetAtomicMass() == max_SecA)
imaxA = i;
#ifdef G4PHPDEBUG
if (fManager->GetDEBUG())
G4cout << "G4ParticleHPFinalState::adjust_final_stat SECO " << i << " "
<< ptr->GetParticleName() << G4endl;
#endif
}
G4ParticleDefinition* resi_pd = nullptr;
G4int baseZNew = theBaseZ;
G4int baseANew = theBaseA;
if (theProjectile == G4Neutron::Neutron()) {
baseANew++;
}
else if (theProjectile == G4Proton::Proton()) {
baseZNew++;
baseANew++;
}
else if (theProjectile == G4Deuteron::Deuteron()) {
baseZNew++;
baseANew += 2;
}
else if (theProjectile == G4Triton::Triton()) {
baseZNew++;
baseANew += 3;
}
else if (theProjectile == G4He3::He3()) {
baseZNew += 2;
baseANew += 3;
}
else if (theProjectile == G4Alpha::Alpha()) {
baseZNew += 2;
baseANew += 4;
}
#ifdef G4PHPDEBUG
if (fManager->GetDEBUG())
G4cout << "G4ParticleHPFinalState::adjust_final_stat BaseZ " << baseZNew << " BaseA "
<< baseANew << " sum_Z " << sum_Z << " sum_A " << sum_A << G4endl;
#endif
G4bool needOneMoreSec = false;
G4ParticleDefinition* oneMoreSec_pd = nullptr;
if (baseZNew == sum_Z && baseANew == sum_A) {
// All secondaries are already created;
resi_pd = theResult.Get()->GetSecondary(imaxA)->GetParticle()->GetDefinition();
}
else {
if (max_SecA >= baseANew - sum_A) {
// Most heavy secondary is interpreted as residual
resi_pd = theResult.Get()->GetSecondary(imaxA)->GetParticle()->GetDefinition();
needOneMoreSec = true;
}
else {
// creation of residual is required
resi_pd = ionTable->GetIon(baseZNew - sum_Z, baseANew - sum_A, 0.0);
}
if (needOneMoreSec) {
if (baseZNew == sum_Z && baseANew == sum_A) {
// In this case, one neutron is added to secondaries
if (baseANew - sum_A > 1)
G4cout << "More than one neutron is required for the balance of baryon number!"
<< G4endl;
oneMoreSec_pd = G4Neutron::Neutron();
}
else {
#ifdef G4PHPDEBUG
if (fManager->GetDEBUG())
G4cout << this << "G4ParticleHPFinalState oneMoreSec_pd Z "
<< baseZNew << " - " << sum_Z
<< " A " << baseANew << " - " << sum_A << " projectile "
<< theProjectile->GetParticleName() << G4endl;
#endif
oneMoreSec_pd =
G4IonTable::GetIonTable()->GetIon(baseZNew - sum_Z, baseANew - sum_A, 0.0);
if (oneMoreSec_pd == nullptr) {
G4ExceptionDescription ed;
ed << "G4ParticleHPFinalState oneMoreSec_pd Z=" << baseZNew << " - " << sum_Z
<< " A=" << baseANew << " - " << sum_A << " projectile "
<< theProjectile->GetParticleName();
G4Exception("G4ParticleHPFinalState:adjust_final_state", "hadr01", JustWarning,
ed, "No adjustment will be done!");
return;
}
}
}
if (resi_pd == nullptr) {
// theNDLDataZ,A has the Z and A of used NDL file
G4int ndlZNew = theNDLDataZ;
G4int ndlANew = theNDLDataA;
if (theProjectile == G4Neutron::Neutron()) {
ndlANew++;
}
else if (theProjectile == G4Proton::Proton()) {
ndlZNew++;
ndlANew++;
}
else if (theProjectile == G4Deuteron::Deuteron()) {
ndlZNew++;
ndlANew += 2;
}
else if (theProjectile == G4Triton::Triton()) {
ndlZNew++;
ndlANew += 3;
}
else if (theProjectile == G4He3::He3()) {
ndlZNew += 2;
ndlANew += 3;
}
else if (theProjectile == G4Alpha::Alpha()) {
ndlZNew += 2;
ndlANew += 4;
}
// theNDLDataZ,A has the Z and A of used NDL file
if (ndlZNew == sum_Z && ndlANew == sum_A) {
G4int dif_Z = theNDLDataZ - theBaseZ;
G4int dif_A = theNDLDataA - theBaseA;
resi_pd = ionTable->GetIon(max_SecZ - dif_Z, max_SecA - dif_A, 0.0);
if (resi_pd == nullptr) {
G4ExceptionDescription ed;
ed << "resi_pd Z=" << max_SecZ << " - " << dif_Z << " A="
<< max_SecA << " - " << dif_A << " projectile "
<< theProjectile->GetParticleName();
G4Exception("G4ParticleHPFinalState:adjust_final_state", "hadr02", JustWarning,
ed, "No adjustment will be done!");
return;
}
for (G4int i = 0; i < nSecondaries; ++i) {
auto ptr = theResult.Get()->GetSecondary(i)->GetParticle();
if (ptr->GetDefinition()->GetAtomicNumber() == max_SecZ &&
ptr->GetDefinition()->GetAtomicMass() == max_SecA)
{
G4ThreeVector p = ptr->GetMomentum() * resi_pd->GetPDGMass()
/ ionTable->GetIon(max_SecZ, max_SecA, 0.0)->GetPDGMass();
ptr->SetDefinition(resi_pd);
ptr->SetMomentum(p);
}
}
}
}
}
G4LorentzVector secs_4p_lab(0.0);
auto n_sec = (G4int)theResult.Get()->GetNumberOfSecondaries();
G4double fast = 0;
G4double slow = 1;
G4int ifast = 0;
G4int islow = 0;
G4int ires = -1;
for (G4int i = 0; i < n_sec; ++i) {
auto ptr = theResult.Get()->GetSecondary(i)->GetParticle();
secs_4p_lab += ptr->Get4Momentum();
G4double beta = 0;
if (ptr->GetDefinition() != G4Gamma::Gamma()) {
beta = ptr->Get4Momentum().beta();
}
else {
beta = 1.0;
}
if (ptr->GetDefinition() == resi_pd) ires = i;
if (slow > beta && beta != 0) {
slow = beta;
islow = i;
}
if (fast <= beta) {
if (fast != 1) {
fast = beta;
ifast = i;
}
else {
// fast is already photon then check E
G4double e = ptr->Get4Momentum().e();
if (e > theResult.Get()->GetSecondary(ifast)->GetParticle()->Get4Momentum().e()) {
// among photons, the highest E becomes the fastest
ifast = i;
}
}
}
}
G4LorentzVector dif_4p = init_4p_lab - secs_4p_lab;
G4LorentzVector p4(0);
if (ires == -1 && nullptr != resi_pd) {
// Create and Add Residual Nucleus
ires = nSecondaries;
nSecondaries += 1;
auto res = new G4DynamicParticle(resi_pd, dif_4p.v());
theResult.Get()->AddSecondary(res, secID);
p4 = res->Get4Momentum();
if (slow > p4.beta()) {
slow = p4.beta();
islow = ires;
}
dif_4p = init_4p_lab - (secs_4p_lab + p4);
}
if (needOneMoreSec && oneMoreSec_pd != nullptr)
//
// fca: this is not a fix, this is a crash avoidance...
// fca: the baryon number is still wrong, most probably because it
// fca: should have been decreased, but since we could not create a particle
// fca: we just do not add it
//
{
nSecondaries += 1;
auto one = new G4DynamicParticle(oneMoreSec_pd, dif_4p.v());
theResult.Get()->AddSecondary(one, secID);
p4 = one->Get4Momentum();
if (slow > p4.beta()) {
slow = p4.beta();
islow = nSecondaries - 1; // Because the first is 0th, so the last becomes "nSecondaries-1"
}
dif_4p = init_4p_lab - (secs_4p_lab + p4);
}
// Which is bigger dif_p or dif_e
if (dif_4p.v().mag() < std::abs(dif_4p.e())) {
// Adjust p
if (minimum_energy < dif_4p.v().mag() && dif_4p.v().mag() < 1 * MeV) {
nSecondaries += 1;
theResult.Get()->AddSecondary(new G4DynamicParticle(G4Gamma::Gamma(), dif_4p.v()), secID);
}
}
else {
// dif_p > dif_e
// at first momentum
// Move residual momentum
p4 = theResult.Get()->GetSecondary(ires)->GetParticle()->Get4Momentum();
theResult.Get()->GetSecondary(ires)->GetParticle()->SetMomentum(p4.v() + dif_4p.v());
dif_4p = init_4p_lab -
(secs_4p_lab - p4 + theResult.Get()->GetSecondary(ires)->GetParticle()->Get4Momentum());
}
G4double dif_e = dif_4p.e() - (dif_4p.v()).mag();
if (dif_e > 0) {
// create 2 gamma
nSecondaries += 2;
G4double e1 = (dif_4p.e() - dif_4p.v().mag()) / 2;
if (minimum_energy < e1) {
G4ThreeVector dir = G4RandomDirection();
theResult.Get()->AddSecondary(new G4DynamicParticle(G4Gamma::Gamma(), e1 * dir), secID);
theResult.Get()->AddSecondary(new G4DynamicParticle(G4Gamma::Gamma(), -e1 * dir), secID);
}
}
else // dif_e < 0
{
// At first reduce KE of the fastest secondary;
auto ptr = theResult.Get()->GetSecondary(ifast)->GetParticle();
G4double ke0 = ptr->GetKineticEnergy();
G4ThreeVector p0 = ptr->GetMomentum();
G4ThreeVector dir = p0.unit();
if (ke0 + dif_e > 0) {
ptr->SetKineticEnergy(ke0 + dif_e);
G4ThreeVector dp = p0 - theResult.Get()->GetSecondary(ifast)->GetParticle()->GetMomentum();
G4ThreeVector p = theResult.Get()->GetSecondary(islow)->GetParticle()->GetMomentum();
theResult.Get()->GetSecondary(islow)->GetParticle()->SetMomentum(p + dp);
}
}
}