657 lines
23 KiB
C++
657 lines
23 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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////////////////////////////////////////////////////////////////////////
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// Cerenkov Radiation Class Implementation
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////////////////////////////////////////////////////////////////////////
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//
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// File: G4Cerenkov.cc
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// Description: Discrete Process -- Generation of Cerenkov Photons
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// Version: 2.1
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// Created: 1996-02-21
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// Author: Juliet Armstrong
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// Updated: 2007-09-30 by Peter Gumplinger
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// > change inheritance to G4VDiscreteProcess
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// GetContinuousStepLimit -> GetMeanFreePath (StronglyForced)
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// AlongStepDoIt -> PostStepDoIt
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// 2005-08-17 by Peter Gumplinger
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// > change variable name MeanNumPhotons -> MeanNumberOfPhotons
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// 2005-07-28 by Peter Gumplinger
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// > add G4ProcessType to constructor
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// 2001-09-17, migration of Materials to pure STL (mma)
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// 2000-11-12 by Peter Gumplinger
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// > add check on CerenkovAngleIntegrals->IsFilledVectorExist()
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// in method GetAverageNumberOfPhotons
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// > and a test for MeanNumberOfPhotons <= 0.0 in DoIt
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// 2000-09-18 by Peter Gumplinger
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// > change: aSecondaryPosition=x0+rand*aStep.GetDeltaPosition();
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// aSecondaryTrack->SetTouchable(0);
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// 1999-10-29 by Peter Gumplinger
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// > change: == into <= in GetContinuousStepLimit
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// 1997-08-08 by Peter Gumplinger
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// > add protection against /0
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// > G4MaterialPropertiesTable; new physics/tracking scheme
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//
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////////////////////////////////////////////////////////////////////////
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#include "G4Cerenkov.hh"
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#include "G4ios.hh"
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#include "G4LossTableManager.hh"
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#include "G4Material.hh"
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#include "G4MaterialCutsCouple.hh"
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#include "G4MaterialPropertiesTable.hh"
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#include "G4OpticalParameters.hh"
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#include "G4OpticalPhoton.hh"
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#include "G4ParticleDefinition.hh"
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#include "G4ParticleMomentum.hh"
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#include "G4PhysicalConstants.hh"
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#include "G4PhysicsFreeVector.hh"
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#include "G4Poisson.hh"
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#include "G4SystemOfUnits.hh"
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#include "G4ThreeVector.hh"
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#include "Randomize.hh"
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#include "G4PhysicsModelCatalog.hh"
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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G4Cerenkov::G4Cerenkov(const G4String& processName, G4ProcessType type)
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: G4VDiscreteProcess(processName, type)
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, fNumPhotons(0)
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{
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secID = G4PhysicsModelCatalog::GetModelID("model_Cerenkov");
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SetProcessSubType(fCerenkov);
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thePhysicsTable = nullptr;
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Initialise();
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if (verboseLevel > 0) {
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G4cout << GetProcessName() << " is created." << G4endl;
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}
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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G4Cerenkov::~G4Cerenkov()
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{
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if(thePhysicsTable != nullptr)
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{
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thePhysicsTable->clearAndDestroy();
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delete thePhysicsTable;
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}
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}
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void G4Cerenkov::ProcessDescription(std::ostream& out) const
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{
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out << "The Cerenkov effect simulates optical photons created by the\n";
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out << "passage of charged particles through matter. Materials need\n";
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out << "to have the property RINDEX (refractive index) defined.\n";
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G4VProcess::DumpInfo();
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G4OpticalParameters* params = G4OpticalParameters::Instance();
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out << "Maximum beta change per step: " << params->GetCerenkovMaxBetaChange();
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out << "Maximum photons per step: " << params->GetCerenkovMaxPhotonsPerStep();
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out << "Track secondaries first: "
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<< params->GetCerenkovTrackSecondariesFirst();
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out << "Stack photons: " << params->GetCerenkovStackPhotons();
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out << "Verbose level: " << params->GetCerenkovVerboseLevel();
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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void G4Cerenkov::Initialise()
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{
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G4OpticalParameters* params = G4OpticalParameters::Instance();
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SetMaxBetaChangePerStep(params->GetCerenkovMaxBetaChange());
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SetMaxNumPhotonsPerStep(params->GetCerenkovMaxPhotonsPerStep());
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SetTrackSecondariesFirst(params->GetCerenkovTrackSecondariesFirst());
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SetStackPhotons(params->GetCerenkovStackPhotons());
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SetVerboseLevel(params->GetCerenkovVerboseLevel());
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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G4bool G4Cerenkov::IsApplicable(const G4ParticleDefinition& aParticleType)
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{
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return ((aParticleType.GetPDGCharge() != 0.0 &&
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aParticleType.GetPDGMass() != 0.0 &&
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!aParticleType.IsShortLived()) ||
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aParticleType.GetParticleName() == "unknown");
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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void G4Cerenkov::BuildPhysicsTable(const G4ParticleDefinition&)
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{
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if(thePhysicsTable)
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return;
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const G4MaterialTable* theMaterialTable = G4Material::GetMaterialTable();
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std::size_t numOfMaterials = G4Material::GetNumberOfMaterials();
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// Find the number of materials that have non-empty material property tables
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std::size_t numOfMaterialsWithMPT = 0;
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for(std::size_t i = 0; i < numOfMaterials; ++i)
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{
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if(((*theMaterialTable)[i])->GetMaterialPropertiesTable())
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{
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++numOfMaterialsWithMPT;
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}
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}
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thePhysicsTable = new G4PhysicsTable(numOfMaterialsWithMPT);
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// loop over materials
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std::size_t indexMPT = 0;
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for(std::size_t i = 0; i < numOfMaterials; ++i)
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{
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G4PhysicsFreeVector* cerenkovIntegral = nullptr;
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// Retrieve vector of refraction indices for the material
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// from the material's optical properties table
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G4Material* aMaterial = (*theMaterialTable)[i];
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G4MaterialPropertiesTable* MPT = aMaterial->GetMaterialPropertiesTable();
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if(MPT)
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{
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cerenkovIntegral = new G4PhysicsFreeVector();
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G4MaterialPropertyVector* refractiveIndex = MPT->GetProperty(kRINDEX);
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if(refractiveIndex)
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{
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// Retrieve the first refraction index in vector
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// of (photon energy, refraction index) pairs
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G4double currentRI = (*refractiveIndex)[0];
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if(currentRI > 1.0)
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{
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// Create first (photon energy, Cerenkov Integral) pair
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G4double currentPM = refractiveIndex->Energy(0);
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G4double currentCAI = 0.0;
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cerenkovIntegral->InsertValues(currentPM, currentCAI);
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// Set previous values to current ones prior to loop
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G4double prevPM = currentPM;
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G4double prevCAI = currentCAI;
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G4double prevRI = currentRI;
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// loop over all (photon energy, refraction index)
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// pairs stored for this material
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for(std::size_t ii = 1; ii < refractiveIndex->GetVectorLength(); ++ii)
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{
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currentRI = (*refractiveIndex)[ii];
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currentPM = refractiveIndex->Energy(ii);
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currentCAI = prevCAI + (currentPM - prevPM) * 0.5 *
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(1.0 / (prevRI * prevRI) +
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1.0 / (currentRI * currentRI));
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cerenkovIntegral->InsertValues(currentPM, currentCAI);
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prevPM = currentPM;
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prevCAI = currentCAI;
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prevRI = currentRI;
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}
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}
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}
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// The Cerenkov integral for a given material will be inserted in
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// thePhysicsTable according to the position of the material in
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// the material table.
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thePhysicsTable->insertAt(indexMPT, cerenkovIntegral);
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fIndexMPT.insert(std::make_pair(i, indexMPT));
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++indexMPT;
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}
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}
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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G4VParticleChange* G4Cerenkov::PostStepDoIt(const G4Track& aTrack,
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const G4Step& aStep)
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// This routine is called for each tracking Step of a charged particle
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// in a radiator. A Poisson-distributed number of photons is generated
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// according to the Cerenkov formula, distributed evenly along the track
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// segment and uniformly azimuth w.r.t. the particle direction. The
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// parameters are then transformed into the Master Reference System, and
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// they are added to the particle change.
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{
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aParticleChange.Initialize(aTrack);
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const G4DynamicParticle* aParticle = aTrack.GetDynamicParticle();
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const G4Material* aMaterial = aTrack.GetMaterial();
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G4StepPoint* pPreStepPoint = aStep.GetPreStepPoint();
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G4StepPoint* pPostStepPoint = aStep.GetPostStepPoint();
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G4ThreeVector x0 = pPreStepPoint->GetPosition();
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G4ThreeVector p0 = aStep.GetDeltaPosition().unit();
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G4double t0 = pPreStepPoint->GetGlobalTime();
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G4MaterialPropertiesTable* MPT = aMaterial->GetMaterialPropertiesTable();
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if(!MPT)
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return pParticleChange;
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G4MaterialPropertyVector* Rindex = MPT->GetProperty(kRINDEX);
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if(!Rindex)
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return pParticleChange;
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G4double charge = aParticle->GetDefinition()->GetPDGCharge();
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G4double beta1 = pPreStepPoint->GetBeta();
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G4double beta2 = pPostStepPoint->GetBeta();
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G4double beta = (beta1 + beta2) * 0.5;
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G4double MeanNumberOfPhotons =
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GetAverageNumberOfPhotons(charge, beta, aMaterial, Rindex);
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G4double MeanNumberOfPhotons1 =
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GetAverageNumberOfPhotons(charge, beta1, aMaterial, Rindex);
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G4double MeanNumberOfPhotons2 =
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GetAverageNumberOfPhotons(charge, beta2, aMaterial, Rindex);
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if(MeanNumberOfPhotons <= 0.0)
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{
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// return unchanged particle and no secondaries
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aParticleChange.SetNumberOfSecondaries(0);
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return pParticleChange;
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}
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MeanNumberOfPhotons *= aStep.GetStepLength();
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fNumPhotons = (G4int) G4Poisson(MeanNumberOfPhotons);
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// third condition added to prevent infinite loop in do-while below,
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// see bugzilla 2555
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if(fNumPhotons <= 0 || !fStackingFlag ||
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std::max(MeanNumberOfPhotons1, MeanNumberOfPhotons2) < 1e-15)
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{
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// return unchanged particle and no secondaries
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aParticleChange.SetNumberOfSecondaries(0);
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return pParticleChange;
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}
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G4double deltaVelocity = pPostStepPoint->GetVelocity() -
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pPreStepPoint->GetVelocity();
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auto touchableHandle = aStep.GetPreStepPoint()->GetTouchableHandle();
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////////////////////////////////////////////////////////////////
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aParticleChange.SetNumberOfSecondaries(fNumPhotons);
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if(fTrackSecondariesFirst)
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{
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if(aTrack.GetTrackStatus() == fAlive)
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aParticleChange.ProposeTrackStatus(fSuspend);
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}
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////////////////////////////////////////////////////////////////
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G4double Pmin = Rindex->Energy(0);
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G4double Pmax = Rindex->GetMaxEnergy();
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G4double dp = Pmax - Pmin;
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G4double deltaNumberOfPhotons = MeanNumberOfPhotons1 - MeanNumberOfPhotons2;
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G4double maxNumberOfPhotons =
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std::max(MeanNumberOfPhotons1, MeanNumberOfPhotons2);
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G4double nMax = Rindex->GetMaxValue();
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G4double BetaInverse = 1. / beta;
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G4double maxCos = BetaInverse / nMax;
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G4double maxSin2 = 1.0 - maxCos * maxCos;
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for(G4int i = 0; i < fNumPhotons; ++i)
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{
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// Determine photon energy
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G4double rand;
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G4double sampledEnergy;
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G4double cosTheta, sin2Theta;
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// sample an energy
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do
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{
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rand = G4UniformRand();
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sampledEnergy = Pmin + rand * dp;
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cosTheta = BetaInverse / Rindex->Value(sampledEnergy);
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sin2Theta = 1.0 - cosTheta * cosTheta;
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rand = G4UniformRand();
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// Loop checking, 07-Aug-2015, Vladimir Ivanchenko
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} while(rand * maxSin2 > sin2Theta);
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// Create photon momentum direction vector. The momentum direction is still
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// with respect to the coordinate system where the primary particle
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// direction is aligned with the z axis
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rand = G4UniformRand();
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G4double phi = twopi * rand;
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G4double sinPhi = std::sin(phi);
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G4double cosPhi = std::cos(phi);
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G4double sinTheta = std::sqrt(sin2Theta);
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G4ParticleMomentum photonMomentum(sinTheta * cosPhi, sinTheta * sinPhi,
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cosTheta);
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// Rotate momentum direction back to global reference system
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photonMomentum.rotateUz(p0);
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// Determine polarization of new photon
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G4ThreeVector photonPolarization(cosTheta * cosPhi, cosTheta * sinPhi,
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-sinTheta);
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// Rotate back to original coord system
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photonPolarization.rotateUz(p0);
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// Generate a new photon:
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auto aCerenkovPhoton =
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new G4DynamicParticle(G4OpticalPhoton::OpticalPhoton(), photonMomentum);
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aCerenkovPhoton->SetPolarization(photonPolarization);
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aCerenkovPhoton->SetKineticEnergy(sampledEnergy);
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G4double NumberOfPhotons;
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do
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{
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rand = G4UniformRand();
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NumberOfPhotons = MeanNumberOfPhotons1 - rand * deltaNumberOfPhotons;
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// Loop checking, 07-Aug-2015, Vladimir Ivanchenko
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} while(G4UniformRand() * maxNumberOfPhotons > NumberOfPhotons);
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G4double delta = rand * aStep.GetStepLength();
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G4double deltaTime =
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delta / (pPreStepPoint->GetVelocity() + rand * deltaVelocity * 0.5);
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G4double aSecondaryTime = t0 + deltaTime;
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G4ThreeVector aSecondaryPosition = x0 + rand * aStep.GetDeltaPosition();
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// Generate new G4Track object:
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G4Track* aSecondaryTrack =
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new G4Track(aCerenkovPhoton, aSecondaryTime, aSecondaryPosition);
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aSecondaryTrack->SetTouchableHandle(touchableHandle);
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aSecondaryTrack->SetParentID(aTrack.GetTrackID());
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aSecondaryTrack->SetCreatorModelID(secID);
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aParticleChange.AddSecondary(aSecondaryTrack);
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}
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if(verboseLevel > 1)
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{
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G4cout << "\n Exiting from G4Cerenkov::DoIt -- NumberOfSecondaries = "
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<< aParticleChange.GetNumberOfSecondaries() << G4endl;
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}
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return pParticleChange;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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void G4Cerenkov::PreparePhysicsTable(const G4ParticleDefinition&)
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{
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Initialise();
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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G4double G4Cerenkov::GetMeanFreePath(const G4Track&, G4double,
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G4ForceCondition*)
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{
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return DBL_MAX;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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G4double G4Cerenkov::PostStepGetPhysicalInteractionLength(
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const G4Track& aTrack, G4double, G4ForceCondition* condition)
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{
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*condition = NotForced;
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G4double StepLimit = DBL_MAX;
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if (aTrack.GetDynamicParticle()->GetCharge() == 0.0) {
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return StepLimit;
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}
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fNumPhotons = 0;
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const G4Material* aMaterial = aTrack.GetMaterial();
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std::size_t materialIndex = aMaterial->GetIndex();
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// If Physics Vector is not defined no Cerenkov photons
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const G4MaterialTable* materialTable = G4Material::GetMaterialTable();
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auto const MPT =
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((*materialTable)[materialIndex])->GetMaterialPropertiesTable();
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if (nullptr == MPT) {
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return StepLimit;
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}
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const G4DynamicParticle* aParticle = aTrack.GetDynamicParticle();
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const G4MaterialCutsCouple* couple = aTrack.GetMaterialCutsCouple();
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G4double kineticEnergy = aParticle->GetKineticEnergy();
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const G4ParticleDefinition* particleType = aParticle->GetDefinition();
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G4double mass = particleType->GetPDGMass();
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G4double beta = aParticle->GetTotalMomentum() / aParticle->GetTotalEnergy();
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G4double gamma = aParticle->GetTotalEnergy() / mass;
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G4MaterialPropertiesTable* aMaterialPropertiesTable =
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aMaterial->GetMaterialPropertiesTable();
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G4MaterialPropertyVector* Rindex = nullptr;
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if(aMaterialPropertiesTable)
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Rindex = aMaterialPropertiesTable->GetProperty(kRINDEX);
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G4double nMax;
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if(Rindex)
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{
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nMax = Rindex->GetMaxValue();
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}
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else
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{
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return StepLimit;
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}
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G4double BetaMin = 1. / nMax;
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if(BetaMin >= 1.)
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return StepLimit;
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G4double GammaMin = 1. / std::sqrt(1. - BetaMin * BetaMin);
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if(gamma < GammaMin)
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return StepLimit;
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G4double kinEmin = mass * (GammaMin - 1.);
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G4double RangeMin =
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G4LossTableManager::Instance()->GetRange(particleType, kinEmin, couple);
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G4double Range = G4LossTableManager::Instance()->GetRange(
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particleType, kineticEnergy, couple);
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G4double Step = Range - RangeMin;
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// If the step is smaller than G4ThreeVector::getTolerance(), it may happen
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// that the particle does not move. See bug 1992.
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static const G4double minAllowedStep = G4ThreeVector::getTolerance();
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if(Step < minAllowedStep)
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return StepLimit;
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if(Step < StepLimit)
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StepLimit = Step;
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// If user has defined an average maximum number of photons to be generated in
|
|
// a Step, then calculate the Step length for that number of photons.
|
|
if(fMaxPhotons > 0)
|
|
{
|
|
const G4double charge = aParticle->GetDefinition()->GetPDGCharge();
|
|
G4double MeanNumberOfPhotons =
|
|
GetAverageNumberOfPhotons(charge, beta, aMaterial, Rindex);
|
|
Step = 0.;
|
|
if(MeanNumberOfPhotons > 0.0)
|
|
Step = fMaxPhotons / MeanNumberOfPhotons;
|
|
if(Step > 0. && Step < StepLimit)
|
|
StepLimit = Step;
|
|
}
|
|
|
|
// If user has defined an maximum allowed change in beta per step
|
|
if(fMaxBetaChange > 0.)
|
|
{
|
|
G4double dedx = G4LossTableManager::Instance()->GetDEDX(
|
|
particleType, kineticEnergy, couple);
|
|
G4double deltaGamma =
|
|
gamma - 1. / std::sqrt(1. - beta * beta * (1. - fMaxBetaChange) *
|
|
(1. - fMaxBetaChange));
|
|
|
|
Step = mass * deltaGamma / dedx;
|
|
if(Step > 0. && Step < StepLimit)
|
|
StepLimit = Step;
|
|
}
|
|
|
|
*condition = StronglyForced;
|
|
return StepLimit;
|
|
}
|
|
|
|
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
|
|
G4double G4Cerenkov::GetAverageNumberOfPhotons(
|
|
const G4double charge, const G4double beta, const G4Material* aMaterial,
|
|
G4MaterialPropertyVector* Rindex) const
|
|
// This routine computes the number of Cerenkov photons produced per
|
|
// Geant4-unit (millimeter) in the current medium.
|
|
{
|
|
constexpr G4double Rfact = 369.81 / (eV * cm);
|
|
if(beta <= 0.0)
|
|
return 0.0;
|
|
G4double BetaInverse = 1. / beta;
|
|
|
|
// Vectors used in computation of Cerenkov Angle Integral:
|
|
// - Refraction Indices for the current material
|
|
// - new G4PhysicsFreeVector allocated to hold CAI's
|
|
std::size_t materialIndex = aMaterial->GetIndex();
|
|
|
|
// Retrieve the Cerenkov Angle Integrals for this material
|
|
auto it = fIndexMPT.find(materialIndex);
|
|
|
|
std::size_t indexMPT = 0;
|
|
if(it != fIndexMPT.end())
|
|
{
|
|
indexMPT = it->second;
|
|
}
|
|
else
|
|
{
|
|
G4ExceptionDescription ed;
|
|
ed << "G4MaterialPropertiesTable for " << aMaterial->GetName()
|
|
<< " is not found!" << G4endl;
|
|
G4Exception("G4Cerenkov::GetAverageNumberOfPhotons", "Cerenkov01",
|
|
FatalException, ed);
|
|
}
|
|
|
|
G4PhysicsVector* CerenkovAngleIntegrals = ((*thePhysicsTable)(indexMPT));
|
|
|
|
std::size_t length = CerenkovAngleIntegrals->GetVectorLength();
|
|
if(0 == length)
|
|
return 0.0;
|
|
|
|
// Min and Max photon energies
|
|
G4double Pmin = Rindex->Energy(0);
|
|
G4double Pmax = Rindex->GetMaxEnergy();
|
|
|
|
// Min and Max Refraction Indices
|
|
G4double nMin = Rindex->GetMinValue();
|
|
G4double nMax = Rindex->GetMaxValue();
|
|
|
|
// Max Cerenkov Angle Integral
|
|
G4double CAImax = (*CerenkovAngleIntegrals)[length - 1];
|
|
|
|
G4double dp, ge;
|
|
// If n(Pmax) < 1/Beta -- no photons generated
|
|
if(nMax < BetaInverse)
|
|
{
|
|
dp = 0.0;
|
|
ge = 0.0;
|
|
}
|
|
// otherwise if n(Pmin) >= 1/Beta -- photons generated
|
|
else if(nMin > BetaInverse)
|
|
{
|
|
dp = Pmax - Pmin;
|
|
ge = CAImax;
|
|
}
|
|
// If n(Pmin) < 1/Beta, and n(Pmax) >= 1/Beta, then we need to find a P such
|
|
// that the value of n(P) == 1/Beta. Interpolation is performed by the
|
|
// GetEnergy() and Value() methods of the G4MaterialPropertiesTable and
|
|
// the Value() method of G4PhysicsVector.
|
|
else
|
|
{
|
|
Pmin = Rindex->GetEnergy(BetaInverse);
|
|
dp = Pmax - Pmin;
|
|
|
|
G4double CAImin = CerenkovAngleIntegrals->Value(Pmin);
|
|
ge = CAImax - CAImin;
|
|
|
|
if(verboseLevel > 1)
|
|
{
|
|
G4cout << "CAImin = " << CAImin << G4endl << "ge = " << ge << G4endl;
|
|
}
|
|
}
|
|
|
|
// Calculate number of photons
|
|
G4double NumPhotons = Rfact * charge / eplus * charge / eplus *
|
|
(dp - ge * BetaInverse * BetaInverse);
|
|
|
|
return NumPhotons;
|
|
}
|
|
|
|
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
|
|
void G4Cerenkov::SetTrackSecondariesFirst(const G4bool state)
|
|
{
|
|
fTrackSecondariesFirst = state;
|
|
G4OpticalParameters::Instance()->SetCerenkovTrackSecondariesFirst(
|
|
fTrackSecondariesFirst);
|
|
}
|
|
|
|
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
|
|
void G4Cerenkov::SetMaxBetaChangePerStep(const G4double value)
|
|
{
|
|
fMaxBetaChange = value * CLHEP::perCent;
|
|
G4OpticalParameters::Instance()->SetCerenkovMaxBetaChange(value);
|
|
}
|
|
|
|
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
|
|
void G4Cerenkov::SetMaxNumPhotonsPerStep(const G4int NumPhotons)
|
|
{
|
|
fMaxPhotons = NumPhotons;
|
|
G4OpticalParameters::Instance()->SetCerenkovMaxPhotonsPerStep(fMaxPhotons);
|
|
}
|
|
|
|
void G4Cerenkov::SetStackPhotons(const G4bool stackingFlag)
|
|
{
|
|
fStackingFlag = stackingFlag;
|
|
G4OpticalParameters::Instance()->SetCerenkovStackPhotons(fStackingFlag);
|
|
}
|
|
|
|
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
|
|
void G4Cerenkov::DumpPhysicsTable() const
|
|
{
|
|
G4cout << "Dump Physics Table!" << G4endl;
|
|
for(std::size_t i = 0; i < thePhysicsTable->entries(); ++i)
|
|
{
|
|
(*thePhysicsTable)[i]->DumpValues();
|
|
}
|
|
}
|
|
|
|
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
|
|
void G4Cerenkov::SetVerboseLevel(G4int verbose)
|
|
{
|
|
verboseLevel = verbose;
|
|
G4OpticalParameters::Instance()->SetCerenkovVerboseLevel(verboseLevel);
|
|
}
|
|
|
|
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
|
|
void G4Cerenkov::DumpInfo() const
|
|
{
|
|
ProcessDescription(G4cout);
|
|
}
|
|
|
|
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
|