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geant4/source/persistency/gdml/include/G4GDMLWriteStructure.hh
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//
// ********************************************************************
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//
// G4GDMLWriteStructure
//
// Class description:
//
// GDML class for export of structures.
// Author: Zoltan Torzsok, November 2007
// --------------------------------------------------------------------
#ifndef G4GDMLWRITESTRUCTURE_HH
#define G4GDMLWRITESTRUCTURE_HH 1
#include "G4Types.hh"
#include "G4Transform3D.hh"
#include "G4GDMLWriteParamvol.hh"
class G4LogicalVolume;
class G4VPhysicalVolume;
class G4PVDivision;
class G4LogicalBorderSurface;
class G4LogicalSkinSurface;
class G4OpticalSurface;
class G4SurfaceProperty;
class G4ReflectionFactory;
class G4AssemblyTriplet;
class G4GDMLWriteStructure : public G4GDMLWriteParamvol
{
public:
G4GDMLWriteStructure();
virtual ~G4GDMLWriteStructure();
virtual void StructureWrite(xercesc::DOMElement*);
void AddVolumeAuxiliary(G4GDMLAuxStructType myaux,
const G4LogicalVolume* const);
void SetEnergyCutsExport(G4bool);
void SetSDExport(G4bool);
G4int GetMaxExportLevel() const;
void SetMaxExportLevel(G4int);
protected:
void DivisionvolWrite(xercesc::DOMElement*, const G4PVDivision* const);
void PhysvolWrite(xercesc::DOMElement*,
const G4VPhysicalVolume* const topVol,
const G4Transform3D& transform,
const G4String& moduleName);
void ReplicavolWrite(xercesc::DOMElement*, const G4VPhysicalVolume* const);
void AssemblyWrite(xercesc::DOMElement*, const int assemblyID);
G4Transform3D TraverseVolumeTree(const G4LogicalVolume* const topVol,
const G4int depth);
void SurfacesWrite();
void BorderSurfaceCache(const G4LogicalBorderSurface* const);
void SkinSurfaceCache(const G4LogicalSkinSurface* const);
const G4LogicalBorderSurface* GetBorderSurface(
const G4VPhysicalVolume* const);
const G4LogicalSkinSurface* GetSkinSurface(const G4LogicalVolume* const);
G4bool FindOpticalSurface(const G4SurfaceProperty*);
void ExportEnergyCuts(const G4LogicalVolume* const);
void ExportSD(const G4LogicalVolume* const);
protected:
xercesc::DOMElement* structureElement = nullptr;
std::vector<xercesc::DOMElement*> borderElementVec;
std::vector<xercesc::DOMElement*> skinElementVec;
std::map<const G4LogicalVolume*, G4GDMLAuxListType> auxmap;
private: // cache for optical surfaces...
std::vector<const G4OpticalSurface*> opt_vec;
G4ReflectionFactory* reflFactory = nullptr;
G4bool cexport = false;
// Flag for optional export of energy cuts per volume
G4bool sdexport= false;
// Flag for optional export of SD per volume
G4int maxLevel = 0;
// Maximum number of levels to export
static G4int levelNo;
// Counter for level being exported
std::map<const G4VPhysicalVolume*, G4int> assemblyVolMap;
// Map of phys volumes to assembly IDs
std::map<const G4VPhysicalVolume*, G4int> imprintsMap;
// Map of phys volumes to imprints IDs
std::vector<G4int> addedAssemblies;
// Vector of assemblies IDs already added to the structure
};
#endif