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geant4/source/geometry/solids/specific/include/G4UTet.hh
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//
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//
// G4UTet
//
// Class description:
//
// Wrapper class for G4Tet to make use of VecGeom Tet.
// Author: Gabriele Cosmo (CERN), 01.11.2013
// --------------------------------------------------------------------
#ifndef G4UTET_HH
#define G4UTET_HH
#include "G4UAdapter.hh"
#if ( defined(G4GEOM_USE_USOLIDS) || defined(G4GEOM_USE_PARTIAL_USOLIDS) )
#include <VecGeom/volumes/UnplacedTet.h>
#include "G4Polyhedron.hh"
/**
* @brief G4UTet is a wrapper class for G4Tet to make use of VecGeom Tet.
*/
class G4UTet : public G4UAdapter<vecgeom::UnplacedTet>
{
using Shape_t = vecgeom::UnplacedTet;
using Base_t = G4UAdapter<vecgeom::UnplacedTet>;
public:
/**
* Constructs a tetrahedra, given its parameters.
* @param[in] pName The solid name.
* @param[in] anchor The anchor point.
* @param[in] p2 Point 2.
* @param[in] p3 Point 3.
* @param[in] p4 Point 4.
* @param[in] degeneracyFlag Flag indicating degeneracy of points.
*/
G4UTet(const G4String& pName,
const G4ThreeVector& anchor,
const G4ThreeVector& p2,
const G4ThreeVector& p3,
const G4ThreeVector& p4,
G4bool* degeneracyFlag = nullptr);
/**
* Default destructor.
*/
~G4UTet() override = default;
/**
* Dispatch method for parameterisation replication mechanism and
* dimension computation.
*/
void ComputeDimensions(G4VPVParameterisation* p,
const G4int n,
const G4VPhysicalVolume* pRep) override;
/**
* Makes a clone of the object for use in multi-treading.
* @returns A pointer to the new cloned allocated solid.
*/
G4VSolid* Clone() const override;
/**
* Returns the type ID, "G4Tet" of the solid.
*/
inline G4GeometryType GetEntityType() const override;
/**
* Returns true as the solid has only planar faces.
*/
inline G4bool IsFaceted() const override;
/**
* Computes the bounding limits of the solid.
* @param[out] pMin The minimum bounding limit point.
* @param[out] pMax The maximum bounding limit point.
*/
void SetBoundingLimits(const G4ThreeVector& pMin, const G4ThreeVector& pMax);
void BoundingLimits(G4ThreeVector& pMin, G4ThreeVector& pMax) const override;
/**
* Calculates the minimum and maximum extent of the solid, when under the
* specified transform, and within the specified limits.
* @param[in] pAxis The axis along which compute the extent.
* @param[in] pVoxelLimit The limiting space dictated by voxels.
* @param[in] pTransform The internal transformation applied to the solid.
* @param[out] pMin The minimum extent value.
* @param[out] pMax The maximum extent value.
* @returns True if the solid is intersected by the extent region.
*/
G4bool CalculateExtent(const EAxis pAxis,
const G4VoxelLimits& pVoxelLimit,
const G4AffineTransform& pTransform,
G4double& pMin, G4double& pMax) const override;
/**
* Returns a generated polyhedron as graphical representations.
*/
G4Polyhedron* CreatePolyhedron() const override;
/**
* Modifier and accessors, for the four vertices of the shape.
*/
void SetVertices(const G4ThreeVector& anchor,
const G4ThreeVector& p1,
const G4ThreeVector& p2,
const G4ThreeVector& p3,
G4bool* degeneracyFlag = nullptr);
void GetVertices(G4ThreeVector& anchor,
G4ThreeVector& p1,
G4ThreeVector& p2,
G4ThreeVector& p3) const;
std::vector<G4ThreeVector> GetVertices() const;
/**
* Checks if the tetrahedron is degenerate. A tetrahedron is considered
* as degenerate in case its minimal height is less than the degeneracy
* tolerance
* @returns true if the tetrahedron is degenerate.
*/
G4bool CheckDegeneracy(const G4ThreeVector& p0,
const G4ThreeVector& p1,
const G4ThreeVector& p2,
const G4ThreeVector& p3) const;
/**
* Copy constructor and assignment operator.
*/
G4UTet(const G4UTet& rhs);
G4UTet& operator=(const G4UTet& rhs);
private:
G4ThreeVector fBmin, fBmax; // bounding box
};
// --------------------------------------------------------------------
// Inline methods
// --------------------------------------------------------------------
inline G4GeometryType G4UTet::GetEntityType() const
{
return "G4Tet";
}
inline G4bool G4UTet::IsFaceted() const
{
return true;
}
#endif // G4GEOM_USE_USOLIDS
#endif