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geant4/examples/extended/runAndEvent/RE05/src/RE05MuonSD.cc
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2025-12-05 08:54:02 +01:00

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//
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//
/// \file RE05MuonSD.cc
/// \brief Implementation of the RE05MuonSD class
#include "RE05MuonSD.hh"
#include "RE05MuonHit.hh"
#include "G4HCofThisEvent.hh"
#include "G4Step.hh"
#include "G4SystemOfUnits.hh"
#include "G4TouchableHistory.hh"
#include "G4Track.hh"
#include "G4ios.hh"
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
RE05MuonSD::RE05MuonSD(G4String name)
: G4VSensitiveDetector(name), fMuonCollection(0), fPositionResolution(0.)
{
G4String HCname;
collectionName.insert(HCname = "muonCollection");
fPositionResolution = 5 * cm;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
RE05MuonSD::~RE05MuonSD() {}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void RE05MuonSD::Initialize(G4HCofThisEvent* HCE)
{
static int HCID = -1;
fMuonCollection = new RE05MuonHitsCollection(SensitiveDetectorName, collectionName[0]);
if (HCID < 0) {
HCID = GetCollectionID(0);
}
HCE->AddHitsCollection(HCID, fMuonCollection);
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
G4bool RE05MuonSD::ProcessHits(G4Step* aStep, G4TouchableHistory*)
{
G4double edep = aStep->GetTotalEnergyDeposit();
if (edep == 0.) return true;
RE05MuonHit* aHit;
int nHit = fMuonCollection->entries();
G4ThreeVector hitpos = aStep->GetPreStepPoint()->GetPosition();
for (int i = 0; i < nHit; i++) {
aHit = (*fMuonCollection)[i];
G4ThreeVector pos = aHit->GetPos();
G4double dist2 =
sqr(pos.x() - hitpos.x()) + sqr(pos.y() - hitpos.y()) + sqr(pos.z() - hitpos.z());
if (dist2 <= sqr(fPositionResolution)) aHit->AddEdep(edep);
return true;
}
aHit = new RE05MuonHit();
aHit->SetEdep(edep);
aHit->SetPos(aStep->GetPreStepPoint()->GetPosition());
fMuonCollection->insert(aHit);
return true;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void RE05MuonSD::EndOfEvent(G4HCofThisEvent*) {}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void RE05MuonSD::clear() {}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void RE05MuonSD::DrawAll() {}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void RE05MuonSD::PrintAll() {}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......