101 lines
4.7 KiB
C++
101 lines
4.7 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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/// \file Par04SensitiveDetector.hh
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/// \brief Definition of the Par04SensitiveDetector class
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#ifndef PAR04SENSITIVEDETECTOR_HH
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#define PAR04SENSITIVEDETECTOR_HH
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#include "Par04Hit.hh" // for Par04Hit (ptr only), Par04...
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#include "G4SystemOfUnits.hh" // for m
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#include "G4ThreeVector.hh" // for G4ThreeVector
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#include "G4VFastSimSensitiveDetector.hh" // for G4VFastSimSensitiveDetector
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#include "G4VSensitiveDetector.hh" // for G4VSensitiveDetector
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#include <CLHEP/Units/SystemOfUnits.h> // for m, pi
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#include <G4String.hh> // for G4String
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#include <G4Types.hh> // for G4bool, G4int
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#include <unordered_map>
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class G4FastHit;
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class G4FastTrack;
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class G4HCofThisEvent;
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class G4Step;
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class G4TouchableHistory;
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/**
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* @brief Sensitive detector.
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*
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* Describes how to store the energy deposited within the detector.
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* It derives from two classes: G4VSensitiveDetector and
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* G4VFastSimSensitiveDetector. Addition of G4VFastSimSensitiveDetector is
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* necessary in order to handle the energy deposits from the fast simulation.
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*
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* Two ProcessHits() methods are introduced to handle energy deposited from full
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* (detailed) simulation, and from fast simulation. The common part is handled
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* by RetrieveAdnSetupHit() method.
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*
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*/
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class Par04SensitiveDetector : public G4VSensitiveDetector, public G4VFastSimSensitiveDetector
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{
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public:
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Par04SensitiveDetector(G4String aName);
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Par04SensitiveDetector(G4String aName, G4ThreeVector aNbOfCells, G4ThreeVector aNSizeOfCells);
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virtual ~Par04SensitiveDetector();
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/// Create hit collection
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virtual void Initialize(G4HCofThisEvent* HCE) final;
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/// Process energy deposit from the full simulation.
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virtual G4bool ProcessHits(G4Step* aStep, G4TouchableHistory* aROhist) final;
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/// Process energy deposit from the fast simulation.
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virtual G4bool ProcessHits(const G4FastHit* aHit, const G4FastTrack* aTrack,
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G4TouchableHistory* aROhist) final;
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/// Process energy deposit - common part for full and fast simulation
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/// It is invoked from ProcessHits() methods, and sets basic hit properties
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/// (position, etc.), common for hit from fast and full simulation.
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Par04Hit* RetrieveAndSetupHit(G4ThreeVector aPosition);
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/// Rewrite hits map to a vector
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virtual void EndOfEvent(G4HCofThisEvent* aHC) final;
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private:
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/// Collection of hits
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Par04HitsCollection* fHitsCollection = nullptr;
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/// Map of hits to be used in runtime
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std::unordered_map<G4int, std::unique_ptr<Par04Hit>> fHitsMap;
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/// ID of collection of hits
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G4int fHitCollectionID = -1;
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/// Number of mesh readout cells in cylindrical coordinates
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G4ThreeVector fMeshNbOfCells = {10, 10, 10};
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/// Size of mesh readout cells in cylindrical coordinates.
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G4ThreeVector fMeshSizeOfCells = {1 * m, 2 * CLHEP::pi / 10., 1 * m};
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/// Retrieved once per event: position of entering particle
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G4ThreeVector fEntrancePosition = {-1, -1, -1};
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/// Retrieved once per event: direction of entering particle
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G4ThreeVector fEntranceDirection = {-1, -1, -1};
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};
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#endif /* PAR04SENSITIVEDETECTOR_HH */
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