186 lines
6.9 KiB
C++
186 lines
6.9 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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/// \file G4TAtomicHitsCollection.hh
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/// \brief Definition of the G4TAtomicHitsCollection class
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///
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/// This is an implementation of G4THitsCollection<T> where the underlying
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/// type is G4atomic<T>, not just T. A static assert is provided to
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/// ensure that T is fundamental. This class should be used in lieu
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/// of G4THitsCollection<T> when memory is a concern. Atomics are
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/// thread-safe and *generally* faster that mutexes (as long as the
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/// STL implementation is lock-free) but the synchronization does
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/// not come without a cost. If performance is the primary concern,
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/// use G4THitsCollection<T> in thread-local instances.
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//
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//
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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#ifndef G4TAtomicHitsCollection_h
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#define G4TAtomicHitsCollection_h 1
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#include "G4Allocator.hh"
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#include "G4AutoLock.hh"
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#include "G4Threading.hh"
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#include "G4VHitsCollection.hh"
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#include "G4atomic.hh"
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#include "globals.hh"
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#include <deque>
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#include <type_traits>
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/// class description:
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///
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/// This is a template class of hits collection and parametrized by
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/// The concrete class of G4VHit. This is a uniform collection for
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/// a particular concrete hit class objects.
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/// An intermediate layer class G4HitsCollection appeared in this
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/// header file is used just for G4Allocator, because G4Allocator
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/// cannot be instansiated with a template class. Thus G4HitsCollection
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/// class MUST NOT be directly used by the user.
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/*class G4HitsCollection : public G4VHitsCollection
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{
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public:
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G4HitsCollection();
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G4HitsCollection(G4String detName,G4String colNam);
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virtual ~G4HitsCollection();
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G4bool operator==(const G4HitsCollection &right) const;
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protected:
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void* theCollection;
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};*/
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template<class T>
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class G4TAtomicHitsCollection : public G4VHitsCollection
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{
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protected:
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static_assert(std::is_fundamental<T>::value,
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"G4TAtomicHitsCollection must use fundamental type");
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public:
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typedef T base_type;
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typedef G4atomic<T> value_type;
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typedef typename std::deque<value_type*> container_type;
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public:
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G4TAtomicHitsCollection();
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public:
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// with description
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G4TAtomicHitsCollection(G4String detName, G4String colNam);
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// constructor.
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public:
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virtual ~G4TAtomicHitsCollection();
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G4bool operator==(const G4TAtomicHitsCollection<T>& right) const;
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// inline void *operator new(size_t);
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// inline void operator delete(void* anHC);
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public: // with description
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virtual void DrawAllHits();
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virtual void PrintAllHits();
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// These two methods invokes Draw() and Print() methods of all of
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// hit objects stored in this collection, respectively.
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public: // with description
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inline value_type* operator[](size_t i) const { return (*theCollection)[i]; }
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// Returns a pointer to a concrete hit object.
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inline container_type* GetVector() const { return theCollection; }
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// Returns a collection vector.
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inline G4int insert(T* aHit)
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{
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G4AutoLock l(&fMutex);
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theCollection->push_back(aHit);
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return theCollection->size();
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}
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// Insert a hit object. Total number of hit objects stored in this
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// collection is returned.
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inline G4int entries() const
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{
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G4AutoLock l(&fMutex);
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return theCollection->size();
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}
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// Returns the number of hit objects stored in this collection
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public:
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virtual G4VHit* GetHit(size_t i) const { return (*theCollection)[i]; }
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virtual size_t GetSize() const
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{
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G4AutoLock l(&fMutex);
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return theCollection->size();
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}
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protected:
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container_type* theCollection;
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G4Mutex fMutex;
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};
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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template<class T>
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G4TAtomicHitsCollection<T>::G4TAtomicHitsCollection() : theCollection(new container_type)
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{}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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template<class T>
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G4TAtomicHitsCollection<T>::G4TAtomicHitsCollection(G4String detName, G4String colNam)
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: G4VHitsCollection(detName, colNam), theCollection(new container_type)
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{}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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template<class T>
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G4TAtomicHitsCollection<T>::~G4TAtomicHitsCollection()
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{
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for (size_t i = 0; i < theCollection->size(); i++)
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delete (*theCollection)[i];
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theCollection->clear();
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delete theCollection;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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template<class T>
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G4bool G4TAtomicHitsCollection<T>::operator==(const G4TAtomicHitsCollection<T>& right) const
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{
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return (collectionName == right.collectionName);
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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template<class T>
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void G4TAtomicHitsCollection<T>::DrawAllHits()
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{
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G4AutoLock l(&fMutex);
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for (size_t i = 0; i < theCollection->size(); i++)
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(*theCollection)[i]->Draw();
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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template<class T>
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void G4TAtomicHitsCollection<T>::PrintAllHits()
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{
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G4AutoLock l(&fMutex);
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for (size_t i = 0; i < theCollection->size(); i++)
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(*theCollection)[i]->Print();
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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#endif
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