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geant4/examples/extended/biasing/B01/exampleB01.cc
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2025-12-05 08:54:02 +01:00

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//
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//
/// \file exampleB01.cc
/// \brief Main program of the biasing/B01 example
// --------------------------------------------------------------
// GEANT 4 - exampleB01
//
// --------------------------------------------------------------
// Comments
//
// This example intends to show how to use importance sampling and scoring
// in the mass (tracking) geometry.
// A simple geometry consisting of a 180 cm high concrete cylinder
// divided into 18 slabs of 10cm each is created.
// Importance values are assigned to the 18 concrete slabs in the
// detector construction class for simplicity.
// Pairs of G4GeometryCell and importance values are stored in
// the importance store.
// Scoring is carried out by the multifunctional detector (MFD) and
// sensitive detectors
//
// Alex Howard (alexander.howard@cern.ch):
// 22/11/13: Migrated to the new MT compliant design which moves the
// biasing process to the physicslist constructor - here
// via the modular physicslists
//
// --------------------------------------------------------------
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
#include "G4GeometryManager.hh"
#include "G4RunManagerFactory.hh"
#include "G4Types.hh"
#include "G4UImanager.hh"
#include "G4VPhysicalVolume.hh"
#include <iostream>
#include <stdlib.h>
// user classes
#include "B01ActionInitialization.hh"
#include "B01DetectorConstruction.hh"
#include "FTFP_BERT.hh"
#include "G4ImportanceBiasing.hh"
#include "G4WeightWindowBiasing.hh"
// #include "B01PrimaryGeneratorAction.hh"
// #include "B01RunAction.hh"
// Files specific for biasing and scoring
#include "G4GeometrySampler.hh"
#include "G4IStore.hh"
#include "G4VWeightWindowStore.hh"
#include "G4WeightWindowAlgorithm.hh"
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
int main(int argc, char** argv)
{
G4int mode = 0;
if (argc > 1) mode = atoi(argv[1]);
G4int numberOfEvents = 100;
G4long myseed = 345354;
auto* runManager = G4RunManagerFactory::CreateRunManager();
runManager->SetNumberOfThreads(2);
G4Random::setTheSeed(myseed);
G4VWeightWindowAlgorithm* wwAlg = 0; // pointer for WeightWindow (mode>0)
// create the detector ---------------------------
B01DetectorConstruction* detector = new B01DetectorConstruction();
runManager->SetUserInitialization(detector);
G4GeometrySampler mgs(detector->GetWorldVolume(), "neutron");
G4VModularPhysicsList* physicsList = new FTFP_BERT;
if (mode == 0) {
physicsList->RegisterPhysics(new G4ImportanceBiasing(&mgs));
}
else {
wwAlg = new G4WeightWindowAlgorithm(1, // upper limit factor
1, // survival factor
100); // max. number of splitting
physicsList->RegisterPhysics(new G4WeightWindowBiasing(&mgs, wwAlg, onBoundary));
// place of action
}
runManager->SetUserInitialization(physicsList);
// Set user action classes through Worker Initialization
//
B01ActionInitialization* actions = new B01ActionInitialization;
runManager->SetUserInitialization(actions);
runManager->Initialize();
if (mode == 0) {
detector->CreateImportanceStore();
}
else {
detector->CreateWeightWindowStore();
}
// runManager->BeamOn(numberOfEvents);
// temporary fix before runManager->BeamOn works...
G4UImanager* UImanager = G4UImanager::GetUIpointer();
G4String command1 = "/control/cout/setCoutFile threadOut";
UImanager->ApplyCommand(command1);
G4String command2 = "/run/beamOn " + G4UIcommand::ConvertToString(numberOfEvents);
;
UImanager->ApplyCommand(command2);
// open geometry for clean biasing stores clean-up
//
G4GeometryManager::GetInstance()->OpenGeometry();
if (wwAlg) {
delete wwAlg;
}
// mgs.ClearSampling();
delete runManager;
return 0;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......