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geant4/examples/advanced/ChargeExchangeMC/include/CexmcParticleGun.hh
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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
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// * include a list of copyright holders. *
// * *
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// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
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// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
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// * any work based on the software) you agree to acknowledge its *
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//
/*
* =============================================================================
*
* Filename: CexmcParticleGun.hh
*
* Description: particle gun
*
* Version: 1.0
* Created: 15.12.2009 00:41:16
* Revision: none
* Compiler: gcc
*
* Author: Alexey Radkov (),
* Company: PNPI
*
* =============================================================================
*/
#ifndef CEXMC_PARTICLE_GUN_HH
#define CEXMC_PARTICLE_GUN_HH
#include <G4ParticleGun.hh>
#include <G4ThreeVector.hh>
#include "CexmcPhysicsManager.hh"
#include "CexmcException.hh"
class CexmcParticleGunMessenger;
class CexmcParticleGun : public G4ParticleGun
{
public:
explicit CexmcParticleGun( CexmcPhysicsManager * physicsManager,
G4int nmbOfParticles = 1 );
~CexmcParticleGun();
public:
void PrepareForNewEvent( void );
public:
const G4ThreeVector & GetOrigPosition( void ) const;
const G4ThreeVector & GetOrigDirection( void ) const;
G4double GetOrigMomentumAmp( void ) const;
void SetOrigPosition( const G4ThreeVector & position,
G4bool fromMessenger = true );
void SetOrigDirection( const G4ThreeVector & direction,
G4bool fromMessenger = true );
void SetOrigMomentumAmp( G4double momentumAmp,
G4bool fromMessenger = true );
void SetBeamParticle( G4ParticleDefinition * particleDefinition,
G4bool fromMessenger = true );
private:
CexmcPhysicsManager * physicsManager;
G4ThreeVector origPos;
G4ThreeVector origDir;
G4double origMomentumAmp;
private:
CexmcParticleGunMessenger * messenger;
};
inline void CexmcParticleGun::PrepareForNewEvent( void )
{
/* this will prevent G4ParticleGun spam about kinetic energy redefinition */
particle_energy = 0.0;
particle_momentum = 0.0;
}
inline const G4ThreeVector & CexmcParticleGun::GetOrigPosition( void ) const
{
return origPos;
}
inline const G4ThreeVector & CexmcParticleGun::GetOrigDirection( void ) const
{
return origDir;
}
inline G4double CexmcParticleGun::GetOrigMomentumAmp( void ) const
{
return origMomentumAmp;
}
inline void CexmcParticleGun::SetOrigPosition(
const G4ThreeVector & position, G4bool fromMessenger )
{
if ( fromMessenger )
ThrowExceptionIfProjectIsRead( CexmcCmdIsNotAllowed );
origPos = position;
}
inline void CexmcParticleGun::SetOrigDirection(
const G4ThreeVector & direction, G4bool fromMessenger )
{
if ( fromMessenger )
ThrowExceptionIfProjectIsRead( CexmcCmdIsNotAllowed );
origDir = direction;
physicsManager->SetMaxIL( direction );
}
inline void CexmcParticleGun::SetOrigMomentumAmp( G4double momentumAmp,
G4bool fromMessenger )
{
if ( fromMessenger )
ThrowExceptionIfProjectIsRead( CexmcCmdIsNotAllowed );
origMomentumAmp = momentumAmp;
}
inline void CexmcParticleGun::SetBeamParticle(
G4ParticleDefinition * particleDefinition, G4bool fromMessenger )
{
if ( fromMessenger )
ThrowExceptionIfProjectIsRead( CexmcCmdIsNotAllowed );
SetParticleDefinition( particleDefinition );
}
#endif