Files
geant4/source/track/src/G4VelocityTable.cc
T
2020-12-04 12:30:43 +01:00

209 lines
6.6 KiB
C++

//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// G4VelocityTable class implementation
//
// Author: Hisaya Kurashige, 17 August 2011
// --------------------------------------------------------------------
#include "G4VelocityTable.hh"
#include "G4PhysicalConstants.hh"
#include "G4StateManager.hh"
#include "G4ApplicationState.hh"
#include "G4Log.hh"
#include "G4Exp.hh"
#include "G4ios.hh"
G4ThreadLocal G4VelocityTable* G4VelocityTable::theInstance = nullptr;
// --------------------------------------------------------------------
G4VelocityTable::G4VelocityTable()
{
PrepareVelocityTable();
}
// --------------------------------------------------------------------
G4VelocityTable::~G4VelocityTable()
{
dataVector.clear();
binVector.clear();
}
// --------------------------------------------------------------------
void G4VelocityTable::PrepareVelocityTable()
{
// const G4double g4log10 = std::log(10.);
dataVector.clear();
binVector.clear();
dBin = G4Log(maxT / minT) / NbinT;
baseBin = G4Log(minT) / dBin;
numberOfNodes = NbinT + 1;
dataVector.reserve(numberOfNodes);
binVector.reserve(numberOfNodes);
binVector.push_back(minT);
dataVector.push_back(0.0);
for(std::size_t i = 1; i < numberOfNodes - 1; ++i)
{
binVector.push_back(G4Exp((baseBin + i) * dBin));
dataVector.push_back(0.0);
}
binVector.push_back(maxT);
dataVector.push_back(0.0);
edgeMin = binVector[0];
edgeMax = binVector[numberOfNodes - 1];
for(G4int i = 0; i <= NbinT; ++i)
{
G4double T = binVector[i];
dataVector[i] = c_light * std::sqrt(T * (T + 2.)) / (T + 1.0);
}
return;
}
// --------------------------------------------------------------------
std::size_t G4VelocityTable::FindBinLocation(G4double theEnergy) const
{
// For G4PhysicsLogVector, FindBinLocation is implemented using
// a simple arithmetic calculation.
//
// Because this is a virtual function, it is accessed through a
// pointer to the G4PhysicsVector object for most usages. In this
// case, 'inline' will not be invoked. However, there is a possibility
// that the user access to the G4PhysicsLogVector object directly and
// not through pointers or references. In this case, the 'inline' will
// be invoked. (See R.B.Murray, "C++ Strategies and Tactics", Chap.6.6)
// const G4double g4log10 = G4Log(10.);
return std::size_t(G4Log(theEnergy) / dBin - baseBin);
}
// --------------------------------------------------------------------
G4double G4VelocityTable::Value(G4double theEnergy)
{
// Use cache for speed up - check if the value 'theEnergy' is same as the
// last call. If it is same, then use the last bin location. Also the
// value 'theEnergy' lies between the last energy and low edge of of the
// bin of last call, then the last bin location is used
if(theEnergy == lastEnergy)
{
}
else if(theEnergy < lastEnergy && theEnergy >= binVector[lastBin])
{
lastEnergy = theEnergy;
lastValue = Interpolation();
}
else if(theEnergy <= edgeMin)
{
lastBin = 0;
lastEnergy = edgeMin;
lastValue = dataVector[0];
}
else if(theEnergy >= edgeMax)
{
lastBin = numberOfNodes - 1;
lastEnergy = edgeMax;
lastValue = dataVector[lastBin];
}
else
{
lastBin = (std::size_t)(G4Log(theEnergy) / dBin - baseBin);
if(lastBin == numberOfNodes)
{
--lastBin;
} // VI: fix possible precision lost
lastEnergy = theEnergy;
lastValue = Interpolation();
}
return lastValue;
}
// --------------------------------------------------------------------
G4VelocityTable* G4VelocityTable::GetVelocityTable()
{
if(theInstance == nullptr)
{
static G4ThreadLocalSingleton<G4VelocityTable> inst;
theInstance = inst.Instance();
}
return theInstance;
}
// --------------------------------------------------------------------
void G4VelocityTable::
SetVelocityTableProperties(G4double t_max, G4double t_min, G4int nbin)
{
if(theInstance == nullptr)
{
GetVelocityTable();
}
G4StateManager* stateManager = G4StateManager::GetStateManager();
G4ApplicationState currentState = stateManager->GetCurrentState();
// check if state is outside event loop
if(!(currentState == G4State_Idle || currentState == G4State_PreInit))
{
G4Exception("G4VelocityTable::SetVelocityTableProperties()", "Track101",
JustWarning,
"Can modify only in PreInit or Idle state : Method ignored.");
return;
}
if(nbin > 100)
theInstance->NbinT = nbin;
if((t_min < t_max) && (t_min > 0.))
{
theInstance->minT = t_min;
theInstance->maxT = t_max;
}
theInstance->PrepareVelocityTable();
}
// --------------------------------------------------------------------
G4double G4VelocityTable::GetMaxTOfVelocityTable()
{
return GetVelocityTable()->maxT;
}
// --------------------------------------------------------------------
G4double G4VelocityTable::GetMinTOfVelocityTable()
{
return GetVelocityTable()->minT;
}
// --------------------------------------------------------------------
G4int G4VelocityTable::GetNbinOfVelocityTable()
{
return GetVelocityTable()->NbinT;
}