281 lines
7.5 KiB
Plaintext
281 lines
7.5 KiB
Plaintext
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// G4GDMLParser inline methods
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//
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// Author: Zoltan Torzsok, November 2007
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// --------------------------------------------------------------------
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inline void G4GDMLParser::Read(const G4String& filename, G4bool validate)
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{
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if(G4Threading::IsMasterThread())
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{
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reader->Read(filename, validate, false, strip);
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ImportRegions();
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}
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}
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// --------------------------------------------------------------------
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inline void G4GDMLParser::ReadModule(const G4String& filename, G4bool validate)
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{
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if(G4Threading::IsMasterThread())
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{
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reader->Read(filename, validate, true);
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ImportRegions();
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}
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}
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// --------------------------------------------------------------------
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inline void G4GDMLParser::Write(const G4String& filename,
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const G4VPhysicalVolume* pvol, G4bool refs,
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const G4String& schemaLocation)
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{
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if(G4Threading::IsMasterThread())
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{
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const G4int depth = 0;
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G4LogicalVolume* lvol = nullptr;
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if(pvol == nullptr)
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{
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lvol = G4TransportationManager::GetTransportationManager()
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->GetNavigatorForTracking()
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->GetWorldVolume()
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->GetLogicalVolume();
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}
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else
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{
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lvol = pvol->GetLogicalVolume();
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}
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if(rexp)
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{
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ExportRegions(refs);
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}
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writer->Write(filename, lvol, schemaLocation, depth, refs);
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}
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}
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// --------------------------------------------------------------------
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inline void G4GDMLParser::Write(const G4String& filename,
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const G4LogicalVolume* lvol, G4bool refs,
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const G4String& schemaLocation)
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{
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if(G4Threading::IsMasterThread())
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{
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const G4int depth = 0;
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if(lvol == nullptr)
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{
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lvol = G4TransportationManager::GetTransportationManager()
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->GetNavigatorForTracking()
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->GetWorldVolume()
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->GetLogicalVolume();
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}
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if(rexp)
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{
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ExportRegions(refs);
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}
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writer->Write(filename, lvol, schemaLocation, depth, refs);
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}
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}
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// --------------------------------------------------------------------
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inline G4LogicalVolume* G4GDMLParser::ParseST(const G4String& filename,
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G4Material* medium,
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G4Material* solid)
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{
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if(G4Threading::IsMasterThread())
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{
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G4STRead STreader;
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return STreader.Read(filename, medium, solid);
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}
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else
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{
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return nullptr;
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}
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}
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// --------------------------------------------------------------------
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// Methods for Reader
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// --------------------------------------------------------------------
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inline G4bool G4GDMLParser::IsValid(const G4String& name) const
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{
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return reader->IsValidID(name);
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}
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inline G4double G4GDMLParser::GetConstant(const G4String& name) const
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{
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return reader->GetConstant(name);
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}
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inline G4double G4GDMLParser::GetVariable(const G4String& name) const
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{
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return reader->GetVariable(name);
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}
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inline G4double G4GDMLParser::GetQuantity(const G4String& name) const
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{
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return reader->GetQuantity(name);
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}
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inline G4ThreeVector G4GDMLParser::GetPosition(const G4String& name) const
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{
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return reader->GetPosition(name);
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}
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inline G4ThreeVector G4GDMLParser::GetRotation(const G4String& name) const
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{
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return reader->GetRotation(name);
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}
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inline G4ThreeVector G4GDMLParser::GetScale(const G4String& name) const
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{
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return reader->GetScale(name);
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}
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inline G4GDMLMatrix G4GDMLParser::GetMatrix(const G4String& name) const
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{
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return reader->GetMatrix(name);
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}
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inline G4LogicalVolume* G4GDMLParser::GetVolume(const G4String& name) const
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{
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return reader->GetVolume(name);
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}
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inline G4VPhysicalVolume*
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G4GDMLParser::GetPhysVolume(const G4String& name) const
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{
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return reader->GetPhysvol(name);
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}
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inline G4VPhysicalVolume*
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G4GDMLParser::GetWorldVolume(const G4String& setupName) const
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{
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return reader->GetWorldVolume(setupName);
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}
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inline G4GDMLAuxListType
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G4GDMLParser::GetVolumeAuxiliaryInformation(G4LogicalVolume* logvol) const
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{
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return reader->GetVolumeAuxiliaryInformation(logvol);
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}
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inline const G4GDMLAuxMapType* G4GDMLParser::GetAuxMap() const
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{
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return reader->GetAuxMap();
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}
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inline const G4GDMLAuxListType* G4GDMLParser::GetAuxList() const
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{
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return reader->GetAuxList();
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}
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inline void G4GDMLParser::AddAuxiliary(G4GDMLAuxStructType myaux)
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{
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return writer->AddAuxiliary(myaux);
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}
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inline void G4GDMLParser::StripNamePointers() const
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{
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reader->StripNames();
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}
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inline void G4GDMLParser::SetStripFlag(G4bool flag)
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{
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strip = flag;
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}
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inline void G4GDMLParser::SetOverlapCheck(G4bool flag)
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{
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reader->OverlapCheck(flag);
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}
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inline void G4GDMLParser::SetRegionExport(G4bool flag)
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{
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rexp = flag;
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}
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inline void G4GDMLParser::SetEnergyCutsExport(G4bool flag)
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{
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writer->SetEnergyCutsExport(flag);
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}
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inline void G4GDMLParser::SetSDExport(G4bool flag)
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{
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writer->SetSDExport(flag);
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}
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inline void G4GDMLParser::SetReverseSearch(G4bool flag)
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{
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reader->SetReverseSearch(flag);
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}
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inline G4int G4GDMLParser::GetMaxExportLevel() const
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{
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return writer->GetMaxExportLevel();
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}
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inline void G4GDMLParser::SetMaxExportLevel(G4int level)
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{
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writer->SetMaxExportLevel(level);
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}
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inline void G4GDMLParser::Clear()
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{
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reader->Clear();
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}
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// --------------------------------------------------------------------
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// Methods for Writer
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// --------------------------------------------------------------------
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inline void G4GDMLParser::AddModule(const G4VPhysicalVolume* const physvol)
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{
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writer->AddModule(physvol);
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}
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inline void G4GDMLParser::AddModule(const G4int depth)
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{
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writer->AddModule(depth);
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}
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inline void G4GDMLParser::SetAddPointerToName(G4bool set)
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{
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writer->SetAddPointerToName(set);
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}
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inline void G4GDMLParser::AddVolumeAuxiliary(G4GDMLAuxStructType myaux,
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const G4LogicalVolume* const lvol)
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{
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writer->AddVolumeAuxiliary(myaux, lvol);
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}
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inline void G4GDMLParser::SetOutputFileOverwrite(G4bool flag)
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{
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writer->SetOutputFileOverwrite(flag);
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}
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