86 lines
2.9 KiB
C++
86 lines
2.9 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// G4UIsession
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//
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// Author: Makoto Asai, 1998
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// --------------------------------------------------------------------
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#include "G4UIsession.hh"
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G4int G4UIsession::inSession = 0;
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// --------------------------------------------------------------------
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G4UIsession::G4UIsession()
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{
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++inSession;
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}
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// --------------------------------------------------------------------
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G4UIsession::G4UIsession(G4int iBatch)
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: ifBatch(iBatch)
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{
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}
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// --------------------------------------------------------------------
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G4UIsession::~G4UIsession()
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{
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if(!ifBatch)
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{
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--inSession;
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}
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}
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// --------------------------------------------------------------------
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G4UIsession* G4UIsession::SessionStart()
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{
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return nullptr;
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}
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// --------------------------------------------------------------------
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void G4UIsession::PauseSessionStart(const G4String&)
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{
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}
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// --------------------------------------------------------------------
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G4int G4UIsession::InSession()
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{
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return inSession;
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}
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// --------------------------------------------------------------------
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G4int G4UIsession::ReceiveG4cout(const G4String& coutString)
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{
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std::cout << coutString << std::flush;
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return 0;
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}
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// --------------------------------------------------------------------
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G4int G4UIsession::ReceiveG4cerr(const G4String& cerrString)
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{
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std::cerr << cerrString << std::flush;
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return 0;
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}
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