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geant4/source/processes/optical/src/G4OpBoundaryProcess.cc
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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
////////////////////////////////////////////////////////////////////////
// Optical Photon Boundary Process Class Implementation
////////////////////////////////////////////////////////////////////////
//
// File: G4OpBoundaryProcess.cc
// Description: Discrete Process -- reflection/refraction at
// optical interfaces
// Version: 1.1
// Created: 1997-06-18
// Modified: 1998-05-25 - Correct parallel component of polarization
// (thanks to: Stefano Magni + Giovanni Pieri)
// 1998-05-28 - NULL Rindex pointer before reuse
// (thanks to: Stefano Magni)
// 1998-06-11 - delete *sint1 in oblique reflection
// (thanks to: Giovanni Pieri)
// 1998-06-19 - move from GetLocalExitNormal() to the new
// method: GetLocalExitNormal(&valid) to get
// the surface normal in all cases
// 1998-11-07 - NULL OpticalSurface pointer before use
// comparison not sharp for: std::abs(cost1) < 1.0
// remove sin1, sin2 in lines 556,567
// (thanks to Stefano Magni)
// 1999-10-10 - Accommodate changes done in DoAbsorption by
// changing logic in DielectricMetal
// 2001-10-18 - avoid Linux (gcc-2.95.2) warning about variables
// might be used uninitialized in this function
// moved E2_perp, E2_parl and E2_total out of 'if'
// 2003-11-27 - Modified line 168-9 to reflect changes made to
// G4OpticalSurface class ( by Fan Lei)
// 2004-02-02 - Set theStatus = Undefined at start of DoIt
// 2005-07-28 - add G4ProcessType to constructor
// 2006-11-04 - add capability of calculating the reflectivity
// off a metal surface by way of a complex index
// of refraction - Thanks to Sehwook Lee and John
// Hauptman (Dept. of Physics - Iowa State Univ.)
// 2009-11-10 - add capability of simulating surface reflections
// with Look-Up-Tables (LUT) containing measured
// optical reflectance for a variety of surface
// treatments - Thanks to Martin Janecek and
// William Moses (Lawrence Berkeley National Lab.)
//
// Author: Peter Gumplinger
// adopted from work by Werner Keil - April 2/96
// mail: gum@triumf.ca
//
////////////////////////////////////////////////////////////////////////
#include "G4ios.hh"
#include "G4OpProcessSubType.hh"
#include "G4OpBoundaryProcess.hh"
#include "G4GeometryTolerance.hh"
/////////////////////////
// Class Implementation
/////////////////////////
//////////////
// Operators
//////////////
// G4OpBoundaryProcess::operator=(const G4OpBoundaryProcess &right)
// {
// }
/////////////////
// Constructors
/////////////////
G4OpBoundaryProcess::G4OpBoundaryProcess(const G4String& processName,
G4ProcessType type)
: G4VDiscreteProcess(processName, type)
{
if ( verboseLevel > 0) {
G4cout << GetProcessName() << " is created " << G4endl;
}
SetProcessSubType(fOpBoundary);
theStatus = Undefined;
theModel = glisur;
theFinish = polished;
theReflectivity = 1.;
theEfficiency = 0.;
theTransmittance = 0.;
prob_sl = 0.;
prob_ss = 0.;
prob_bs = 0.;
PropertyPointer = NULL;
PropertyPointer1 = NULL;
PropertyPointer2 = NULL;
kCarTolerance = G4GeometryTolerance::GetInstance()
->GetSurfaceTolerance();
iTE = iTM = 0;
thePhotonMomentum = 0.;
Rindex1 = Rindex2 = cost1 = cost2 = sint1 = sint2 = 0.;
}
// G4OpBoundaryProcess::G4OpBoundaryProcess(const G4OpBoundaryProcess &right)
// {
// }
////////////////
// Destructors
////////////////
G4OpBoundaryProcess::~G4OpBoundaryProcess(){}
////////////
// Methods
////////////
// PostStepDoIt
// ------------
//
G4VParticleChange*
G4OpBoundaryProcess::PostStepDoIt(const G4Track& aTrack, const G4Step& aStep)
{
theStatus = Undefined;
aParticleChange.Initialize(aTrack);
G4StepPoint* pPreStepPoint = aStep.GetPreStepPoint();
G4StepPoint* pPostStepPoint = aStep.GetPostStepPoint();
if ( verboseLevel > 0 ) {
G4cout << " Photon at Boundary! " << G4endl;
G4VPhysicalVolume* thePrePV = pPreStepPoint->GetPhysicalVolume();
G4VPhysicalVolume* thePostPV = pPostStepPoint->GetPhysicalVolume();
if (thePrePV) G4cout << " thePrePV: " << thePrePV->GetName() << G4endl;
if (thePostPV) G4cout << " thePostPV: " << thePostPV->GetName() << G4endl;
}
if (pPostStepPoint->GetStepStatus() != fGeomBoundary){
theStatus = NotAtBoundary;
if ( verboseLevel > 0) BoundaryProcessVerbose();
return G4VDiscreteProcess::PostStepDoIt(aTrack, aStep);
}
if (aTrack.GetStepLength()<=kCarTolerance/2){
theStatus = StepTooSmall;
if ( verboseLevel > 0) BoundaryProcessVerbose();
return G4VDiscreteProcess::PostStepDoIt(aTrack, aStep);
}
Material1 = pPreStepPoint -> GetMaterial();
Material2 = pPostStepPoint -> GetMaterial();
const G4DynamicParticle* aParticle = aTrack.GetDynamicParticle();
thePhotonMomentum = aParticle->GetTotalMomentum();
OldMomentum = aParticle->GetMomentumDirection();
OldPolarization = aParticle->GetPolarization();
if ( verboseLevel > 0 ) {
G4cout << " Old Momentum Direction: " << OldMomentum << G4endl;
G4cout << " Old Polarization: " << OldPolarization << G4endl;
}
G4ThreeVector theGlobalPoint = pPostStepPoint->GetPosition();
G4Navigator* theNavigator =
G4TransportationManager::GetTransportationManager()->
GetNavigatorForTracking();
G4ThreeVector theLocalPoint = theNavigator->
GetGlobalToLocalTransform().
TransformPoint(theGlobalPoint);
G4ThreeVector theLocalNormal; // Normal points back into volume
G4bool valid;
theLocalNormal = theNavigator->GetLocalExitNormal(&valid);
if (valid) {
theLocalNormal = -theLocalNormal;
}
else {
G4ExceptionDescription ed;
ed << " G4OpBoundaryProcess/PostStepDoIt(): "
<< " The Navigator reports that it returned an invalid normal"
<< G4endl;
G4Exception("G4OpBoundaryProcess::PostStepDoIt", "OpBoun01",
EventMustBeAborted,ed,
"Invalid Surface Normal - Geometry must return valid surface normal");
}
theGlobalNormal = theNavigator->GetLocalToGlobalTransform().
TransformAxis(theLocalNormal);
if (OldMomentum * theGlobalNormal > 0.0) {
#ifdef G4DEBUG_OPTICAL
G4cerr << " G4OpBoundaryProcess/PostStepDoIt(): "
<< " theGlobalNormal points the wrong direction "
<< G4endl;
#endif
theGlobalNormal = -theGlobalNormal;
}
G4MaterialPropertiesTable* aMaterialPropertiesTable;
G4MaterialPropertyVector* Rindex;
aMaterialPropertiesTable = Material1->GetMaterialPropertiesTable();
if (aMaterialPropertiesTable) {
Rindex = aMaterialPropertiesTable->GetProperty("RINDEX");
}
else {
theStatus = NoRINDEX;
if ( verboseLevel > 0) BoundaryProcessVerbose();
aParticleChange.ProposeLocalEnergyDeposit(thePhotonMomentum);
aParticleChange.ProposeTrackStatus(fStopAndKill);
return G4VDiscreteProcess::PostStepDoIt(aTrack, aStep);
}
if (Rindex) {
Rindex1 = Rindex->Value(thePhotonMomentum);
}
else {
theStatus = NoRINDEX;
if ( verboseLevel > 0) BoundaryProcessVerbose();
aParticleChange.ProposeLocalEnergyDeposit(thePhotonMomentum);
aParticleChange.ProposeTrackStatus(fStopAndKill);
return G4VDiscreteProcess::PostStepDoIt(aTrack, aStep);
}
theReflectivity = 1.;
theEfficiency = 0.;
theTransmittance = 0.;
theModel = glisur;
theFinish = polished;
G4SurfaceType type = dielectric_dielectric;
Rindex = NULL;
OpticalSurface = NULL;
G4LogicalSurface* Surface = NULL;
Surface = G4LogicalBorderSurface::GetSurface
(pPreStepPoint ->GetPhysicalVolume(),
pPostStepPoint->GetPhysicalVolume());
if (Surface == NULL){
G4bool enteredDaughter=(pPostStepPoint->GetPhysicalVolume()
->GetMotherLogical() ==
pPreStepPoint->GetPhysicalVolume()
->GetLogicalVolume());
if(enteredDaughter){
Surface = G4LogicalSkinSurface::GetSurface
(pPostStepPoint->GetPhysicalVolume()->
GetLogicalVolume());
if(Surface == NULL)
Surface = G4LogicalSkinSurface::GetSurface
(pPreStepPoint->GetPhysicalVolume()->
GetLogicalVolume());
}
else {
Surface = G4LogicalSkinSurface::GetSurface
(pPreStepPoint->GetPhysicalVolume()->
GetLogicalVolume());
if(Surface == NULL)
Surface = G4LogicalSkinSurface::GetSurface
(pPostStepPoint->GetPhysicalVolume()->
GetLogicalVolume());
}
}
if (Surface) OpticalSurface =
dynamic_cast <G4OpticalSurface*> (Surface->GetSurfaceProperty());
if (OpticalSurface) {
type = OpticalSurface->GetType();
theModel = OpticalSurface->GetModel();
theFinish = OpticalSurface->GetFinish();
aMaterialPropertiesTable = OpticalSurface->
GetMaterialPropertiesTable();
if (aMaterialPropertiesTable) {
if (theFinish == polishedbackpainted ||
theFinish == groundbackpainted ) {
Rindex = aMaterialPropertiesTable->GetProperty("RINDEX");
if (Rindex) {
Rindex2 = Rindex->Value(thePhotonMomentum);
}
else {
theStatus = NoRINDEX;
if ( verboseLevel > 0) BoundaryProcessVerbose();
aParticleChange.ProposeLocalEnergyDeposit(thePhotonMomentum);
aParticleChange.ProposeTrackStatus(fStopAndKill);
return G4VDiscreteProcess::PostStepDoIt(aTrack, aStep);
}
}
PropertyPointer =
aMaterialPropertiesTable->GetProperty("REFLECTIVITY");
PropertyPointer1 =
aMaterialPropertiesTable->GetProperty("REALRINDEX");
PropertyPointer2 =
aMaterialPropertiesTable->GetProperty("IMAGINARYRINDEX");
iTE = 1;
iTM = 1;
if (PropertyPointer) {
theReflectivity =
PropertyPointer->Value(thePhotonMomentum);
} else if (PropertyPointer1 && PropertyPointer2) {
CalculateReflectivity();
}
PropertyPointer =
aMaterialPropertiesTable->GetProperty("EFFICIENCY");
if (PropertyPointer) {
theEfficiency =
PropertyPointer->Value(thePhotonMomentum);
}
PropertyPointer =
aMaterialPropertiesTable->GetProperty("TRANSMITTANCE");
if (PropertyPointer) {
theTransmittance =
PropertyPointer->Value(thePhotonMomentum);
}
if ( theModel == unified ) {
PropertyPointer =
aMaterialPropertiesTable->GetProperty("SPECULARLOBECONSTANT");
if (PropertyPointer) {
prob_sl =
PropertyPointer->Value(thePhotonMomentum);
} else {
prob_sl = 0.0;
}
PropertyPointer =
aMaterialPropertiesTable->GetProperty("SPECULARSPIKECONSTANT");
if (PropertyPointer) {
prob_ss =
PropertyPointer->Value(thePhotonMomentum);
} else {
prob_ss = 0.0;
}
PropertyPointer =
aMaterialPropertiesTable->GetProperty("BACKSCATTERCONSTANT");
if (PropertyPointer) {
prob_bs =
PropertyPointer->Value(thePhotonMomentum);
} else {
prob_bs = 0.0;
}
}
}
else if (theFinish == polishedbackpainted ||
theFinish == groundbackpainted ) {
aParticleChange.ProposeLocalEnergyDeposit(thePhotonMomentum);
aParticleChange.ProposeTrackStatus(fStopAndKill);
return G4VDiscreteProcess::PostStepDoIt(aTrack, aStep);
}
}
if (type == dielectric_dielectric ) {
if (theFinish == polished || theFinish == ground ) {
if (Material1 == Material2){
theStatus = SameMaterial;
if ( verboseLevel > 0) BoundaryProcessVerbose();
return G4VDiscreteProcess::PostStepDoIt(aTrack, aStep);
}
aMaterialPropertiesTable =
Material2->GetMaterialPropertiesTable();
if (aMaterialPropertiesTable)
Rindex = aMaterialPropertiesTable->GetProperty("RINDEX");
if (Rindex) {
Rindex2 = Rindex->Value(thePhotonMomentum);
}
else {
theStatus = NoRINDEX;
if ( verboseLevel > 0) BoundaryProcessVerbose();
aParticleChange.ProposeLocalEnergyDeposit(thePhotonMomentum);
aParticleChange.ProposeTrackStatus(fStopAndKill);
return G4VDiscreteProcess::PostStepDoIt(aTrack, aStep);
}
}
}
if (type == dielectric_metal) {
DielectricMetal();
// Uncomment the following lines if you wish to have
// Transmission instead of Absorption
// if (theStatus == Absorption) {
// return G4VDiscreteProcess::PostStepDoIt(aTrack, aStep);
// }
}
else if (type == dielectric_LUT) {
DielectricLUT();
}
else if (type == dielectric_dielectric) {
if ( theFinish == polishedbackpainted ||
theFinish == groundbackpainted ) {
DielectricDielectric();
}
else {
if ( !G4BooleanRand(theReflectivity) ) {
DoAbsorption();
}
else {
if ( theFinish == polishedfrontpainted ) {
DoReflection();
}
else if ( theFinish == groundfrontpainted ) {
theStatus = LambertianReflection;
DoReflection();
}
else {
DielectricDielectric();
}
}
}
}
else {
G4cerr << " Error: G4BoundaryProcess: illegal boundary type " << G4endl;
return G4VDiscreteProcess::PostStepDoIt(aTrack, aStep);
}
NewMomentum = NewMomentum.unit();
NewPolarization = NewPolarization.unit();
if ( verboseLevel > 0) {
G4cout << " New Momentum Direction: " << NewMomentum << G4endl;
G4cout << " New Polarization: " << NewPolarization << G4endl;
BoundaryProcessVerbose();
}
aParticleChange.ProposeMomentumDirection(NewMomentum);
aParticleChange.ProposePolarization(NewPolarization);
if ( theStatus == FresnelRefraction ) {
G4double finalVelocity = aTrack.CalculateVelocityForOpticalPhoton();
aParticleChange.ProposeVelocity(finalVelocity);
}
return G4VDiscreteProcess::PostStepDoIt(aTrack, aStep);
}
void G4OpBoundaryProcess::BoundaryProcessVerbose() const
{
if ( theStatus == Undefined )
G4cout << " *** Undefined *** " << G4endl;
if ( theStatus == FresnelRefraction )
G4cout << " *** FresnelRefraction *** " << G4endl;
if ( theStatus == FresnelReflection )
G4cout << " *** FresnelReflection *** " << G4endl;
if ( theStatus == TotalInternalReflection )
G4cout << " *** TotalInternalReflection *** " << G4endl;
if ( theStatus == LambertianReflection )
G4cout << " *** LambertianReflection *** " << G4endl;
if ( theStatus == LobeReflection )
G4cout << " *** LobeReflection *** " << G4endl;
if ( theStatus == SpikeReflection )
G4cout << " *** SpikeReflection *** " << G4endl;
if ( theStatus == BackScattering )
G4cout << " *** BackScattering *** " << G4endl;
if ( theStatus == PolishedLumirrorAirReflection )
G4cout << " *** PolishedLumirrorAirReflection *** " << G4endl;
if ( theStatus == PolishedLumirrorGlueReflection )
G4cout << " *** PolishedLumirrorGlueReflection *** " << G4endl;
if ( theStatus == PolishedAirReflection )
G4cout << " *** PolishedAirReflection *** " << G4endl;
if ( theStatus == PolishedTeflonAirReflection )
G4cout << " *** PolishedTeflonAirReflection *** " << G4endl;
if ( theStatus == PolishedTiOAirReflection )
G4cout << " *** PolishedTiOAirReflection *** " << G4endl;
if ( theStatus == PolishedTyvekAirReflection )
G4cout << " *** PolishedTyvekAirReflection *** " << G4endl;
if ( theStatus == PolishedVM2000AirReflection )
G4cout << " *** PolishedVM2000AirReflection *** " << G4endl;
if ( theStatus == PolishedVM2000GlueReflection )
G4cout << " *** PolishedVM2000GlueReflection *** " << G4endl;
if ( theStatus == EtchedLumirrorAirReflection )
G4cout << " *** EtchedLumirrorAirReflection *** " << G4endl;
if ( theStatus == EtchedLumirrorGlueReflection )
G4cout << " *** EtchedLumirrorGlueReflection *** " << G4endl;
if ( theStatus == EtchedAirReflection )
G4cout << " *** EtchedAirReflection *** " << G4endl;
if ( theStatus == EtchedTeflonAirReflection )
G4cout << " *** EtchedTeflonAirReflection *** " << G4endl;
if ( theStatus == EtchedTiOAirReflection )
G4cout << " *** EtchedTiOAirReflection *** " << G4endl;
if ( theStatus == EtchedTyvekAirReflection )
G4cout << " *** EtchedTyvekAirReflection *** " << G4endl;
if ( theStatus == EtchedVM2000AirReflection )
G4cout << " *** EtchedVM2000AirReflection *** " << G4endl;
if ( theStatus == EtchedVM2000GlueReflection )
G4cout << " *** EtchedVM2000GlueReflection *** " << G4endl;
if ( theStatus == GroundLumirrorAirReflection )
G4cout << " *** GroundLumirrorAirReflection *** " << G4endl;
if ( theStatus == GroundLumirrorGlueReflection )
G4cout << " *** GroundLumirrorGlueReflection *** " << G4endl;
if ( theStatus == GroundAirReflection )
G4cout << " *** GroundAirReflection *** " << G4endl;
if ( theStatus == GroundTeflonAirReflection )
G4cout << " *** GroundTeflonAirReflection *** " << G4endl;
if ( theStatus == GroundTiOAirReflection )
G4cout << " *** GroundTiOAirReflection *** " << G4endl;
if ( theStatus == GroundTyvekAirReflection )
G4cout << " *** GroundTyvekAirReflection *** " << G4endl;
if ( theStatus == GroundVM2000AirReflection )
G4cout << " *** GroundVM2000AirReflection *** " << G4endl;
if ( theStatus == GroundVM2000GlueReflection )
G4cout << " *** GroundVM2000GlueReflection *** " << G4endl;
if ( theStatus == Absorption )
G4cout << " *** Absorption *** " << G4endl;
if ( theStatus == Detection )
G4cout << " *** Detection *** " << G4endl;
if ( theStatus == NotAtBoundary )
G4cout << " *** NotAtBoundary *** " << G4endl;
if ( theStatus == SameMaterial )
G4cout << " *** SameMaterial *** " << G4endl;
if ( theStatus == StepTooSmall )
G4cout << " *** StepTooSmall *** " << G4endl;
if ( theStatus == NoRINDEX )
G4cout << " *** NoRINDEX *** " << G4endl;
}
G4ThreeVector
G4OpBoundaryProcess::GetFacetNormal(const G4ThreeVector& Momentum,
const G4ThreeVector& Normal ) const
{
G4ThreeVector FacetNormal;
if (theModel == unified || theModel == LUT) {
/* This function code alpha to a random value taken from the
distribution p(alpha) = g(alpha; 0, sigma_alpha)*std::sin(alpha),
for alpha > 0 and alpha < 90, where g(alpha; 0, sigma_alpha)
is a gaussian distribution with mean 0 and standard deviation
sigma_alpha. */
G4double alpha;
G4double sigma_alpha = 0.0;
if (OpticalSurface) sigma_alpha = OpticalSurface->GetSigmaAlpha();
G4double f_max = std::min(1.0,4.*sigma_alpha);
do {
do {
alpha = G4RandGauss::shoot(0.0,sigma_alpha);
} while (G4UniformRand()*f_max > std::sin(alpha) || alpha >= halfpi );
G4double phi = G4UniformRand()*twopi;
G4double SinAlpha = std::sin(alpha);
G4double CosAlpha = std::cos(alpha);
G4double SinPhi = std::sin(phi);
G4double CosPhi = std::cos(phi);
G4double unit_x = SinAlpha * CosPhi;
G4double unit_y = SinAlpha * SinPhi;
G4double unit_z = CosAlpha;
FacetNormal.setX(unit_x);
FacetNormal.setY(unit_y);
FacetNormal.setZ(unit_z);
G4ThreeVector tmpNormal = Normal;
FacetNormal.rotateUz(tmpNormal);
} while (Momentum * FacetNormal >= 0.0);
}
else {
G4double polish = 1.0;
if (OpticalSurface) polish = OpticalSurface->GetPolish();
if (polish < 1.0) {
do {
G4ThreeVector smear;
do {
smear.setX(2.*G4UniformRand()-1.0);
smear.setY(2.*G4UniformRand()-1.0);
smear.setZ(2.*G4UniformRand()-1.0);
} while (smear.mag()>1.0);
smear = (1.-polish) * smear;
FacetNormal = Normal + smear;
} while (Momentum * FacetNormal >= 0.0);
FacetNormal = FacetNormal.unit();
}
else {
FacetNormal = Normal;
}
}
return FacetNormal;
}
void G4OpBoundaryProcess::DielectricMetal()
{
G4int n = 0;
do {
n++;
if( !G4BooleanRand(theReflectivity) && n == 1 ) {
// Comment out DoAbsorption and uncomment theStatus = Absorption;
// if you wish to have Transmission instead of Absorption
DoAbsorption();
// theStatus = Absorption;
break;
}
else {
if (PropertyPointer1 && PropertyPointer2) {
if ( n > 1 ) {
CalculateReflectivity();
if ( !G4BooleanRand(theReflectivity) ) {
DoAbsorption();
break;
}
}
}
if ( theModel == glisur || theFinish == polished ) {
DoReflection();
} else {
if ( n == 1 ) ChooseReflection();
if ( theStatus == LambertianReflection ) {
DoReflection();
}
else if ( theStatus == BackScattering ) {
NewMomentum = -OldMomentum;
NewPolarization = -OldPolarization;
}
else {
if(theStatus==LobeReflection){
if ( PropertyPointer1 && PropertyPointer2 ){
} else {
theFacetNormal =
GetFacetNormal(OldMomentum,theGlobalNormal);
}
}
G4double PdotN = OldMomentum * theFacetNormal;
NewMomentum = OldMomentum - (2.*PdotN)*theFacetNormal;
G4double EdotN = OldPolarization * theFacetNormal;
G4ThreeVector A_trans, A_paral;
if (sint1 > 0.0 ) {
A_trans = OldMomentum.cross(theFacetNormal);
A_trans = A_trans.unit();
} else {
A_trans = OldPolarization;
}
A_paral = NewMomentum.cross(A_trans);
A_paral = A_paral.unit();
if(iTE>0&&iTM>0) {
NewPolarization =
-OldPolarization + (2.*EdotN)*theFacetNormal;
} else if (iTE>0) {
NewPolarization = -A_trans;
} else if (iTM>0) {
NewPolarization = -A_paral;
}
}
}
OldMomentum = NewMomentum;
OldPolarization = NewPolarization;
}
} while (NewMomentum * theGlobalNormal < 0.0);
}
void G4OpBoundaryProcess::DielectricLUT()
{
G4int thetaIndex, phiIndex;
G4double AngularDistributionValue, thetaRad, phiRad, EdotN;
G4ThreeVector PerpendicularVectorTheta, PerpendicularVectorPhi;
theStatus = G4OpBoundaryProcessStatus(G4int(theFinish) +
(G4int(NoRINDEX)-G4int(groundbackpainted)));
G4int thetaIndexMax = OpticalSurface->GetThetaIndexMax();
G4int phiIndexMax = OpticalSurface->GetPhiIndexMax();
do {
if ( !G4BooleanRand(theReflectivity) ) // Not reflected, so Absorbed
DoAbsorption();
else {
// Calculate Angle between Normal and Photon Momentum
G4double anglePhotonToNormal =
OldMomentum.angle(-theGlobalNormal);
// Round it to closest integer
G4int angleIncident = G4int(std::floor(180/pi*anglePhotonToNormal+0.5));
// Take random angles THETA and PHI,
// and see if below Probability - if not - Redo
do {
thetaIndex = CLHEP::RandFlat::shootInt(thetaIndexMax-1);
phiIndex = CLHEP::RandFlat::shootInt(phiIndexMax-1);
// Find probability with the new indeces from LUT
AngularDistributionValue = OpticalSurface ->
GetAngularDistributionValue(angleIncident,
thetaIndex,
phiIndex);
} while ( !G4BooleanRand(AngularDistributionValue) );
thetaRad = (-90 + 4*thetaIndex)*pi/180;
phiRad = (-90 + 5*phiIndex)*pi/180;
// Rotate Photon Momentum in Theta, then in Phi
NewMomentum = -OldMomentum;
PerpendicularVectorTheta = NewMomentum.cross(theGlobalNormal);
if (PerpendicularVectorTheta.mag() > kCarTolerance ) {
PerpendicularVectorPhi =
PerpendicularVectorTheta.cross(NewMomentum);
}
else {
PerpendicularVectorTheta = NewMomentum.orthogonal();
PerpendicularVectorPhi =
PerpendicularVectorTheta.cross(NewMomentum);
}
NewMomentum =
NewMomentum.rotate(anglePhotonToNormal-thetaRad,
PerpendicularVectorTheta);
NewMomentum = NewMomentum.rotate(-phiRad,PerpendicularVectorPhi);
// Rotate Polarization too:
theFacetNormal = (NewMomentum - OldMomentum).unit();
EdotN = OldPolarization * theFacetNormal;
NewPolarization = -OldPolarization + (2.*EdotN)*theFacetNormal;
}
} while (NewMomentum * theGlobalNormal <= 0.0);
}
void G4OpBoundaryProcess::DielectricDielectric()
{
G4bool Inside = false;
G4bool Swap = false;
leap:
G4bool Through = false;
G4bool Done = false;
do {
if (Through) {
Swap = !Swap;
Through = false;
theGlobalNormal = -theGlobalNormal;
G4SwapPtr(Material1,Material2);
G4SwapObj(&Rindex1,&Rindex2);
}
if ( theFinish == polished ) {
theFacetNormal = theGlobalNormal;
}
else {
theFacetNormal =
GetFacetNormal(OldMomentum,theGlobalNormal);
}
G4double PdotN = OldMomentum * theFacetNormal;
G4double EdotN = OldPolarization * theFacetNormal;
cost1 = - PdotN;
if (std::abs(cost1) < 1.0-kCarTolerance){
sint1 = std::sqrt(1.-cost1*cost1);
sint2 = sint1*Rindex1/Rindex2; // *** Snell's Law ***
}
else {
sint1 = 0.0;
sint2 = 0.0;
}
if (sint2 >= 1.0) {
// Simulate total internal reflection
if (Swap) Swap = !Swap;
theStatus = TotalInternalReflection;
if ( theModel == unified && theFinish != polished )
ChooseReflection();
if ( theStatus == LambertianReflection ) {
DoReflection();
}
else if ( theStatus == BackScattering ) {
NewMomentum = -OldMomentum;
NewPolarization = -OldPolarization;
}
else {
PdotN = OldMomentum * theFacetNormal;
NewMomentum = OldMomentum - (2.*PdotN)*theFacetNormal;
EdotN = OldPolarization * theFacetNormal;
NewPolarization = -OldPolarization + (2.*EdotN)*theFacetNormal;
}
}
else if (sint2 < 1.0) {
// Calculate amplitude for transmission (Q = P x N)
if (cost1 > 0.0) {
cost2 = std::sqrt(1.-sint2*sint2);
}
else {
cost2 = -std::sqrt(1.-sint2*sint2);
}
G4ThreeVector A_trans, A_paral, E1pp, E1pl;
G4double E1_perp, E1_parl;
if (sint1 > 0.0) {
A_trans = OldMomentum.cross(theFacetNormal);
A_trans = A_trans.unit();
E1_perp = OldPolarization * A_trans;
E1pp = E1_perp * A_trans;
E1pl = OldPolarization - E1pp;
E1_parl = E1pl.mag();
}
else {
A_trans = OldPolarization;
// Here we Follow Jackson's conventions and we set the
// parallel component = 1 in case of a ray perpendicular
// to the surface
E1_perp = 0.0;
E1_parl = 1.0;
}
G4double s1 = Rindex1*cost1;
G4double E2_perp = 2.*s1*E1_perp/(Rindex1*cost1+Rindex2*cost2);
G4double E2_parl = 2.*s1*E1_parl/(Rindex2*cost1+Rindex1*cost2);
G4double E2_total = E2_perp*E2_perp + E2_parl*E2_parl;
G4double s2 = Rindex2*cost2*E2_total;
G4double TransCoeff;
if (theTransmittance > 0) TransCoeff = theTransmittance;
else if (cost1 != 0.0) TransCoeff = s2/s1;
else TransCoeff = 0.0;
G4double E2_abs, C_parl, C_perp;
if ( !G4BooleanRand(TransCoeff) ) {
// Simulate reflection
if (Swap) Swap = !Swap;
theStatus = FresnelReflection;
if ( theModel == unified && theFinish != polished )
ChooseReflection();
if ( theStatus == LambertianReflection ) {
DoReflection();
}
else if ( theStatus == BackScattering ) {
NewMomentum = -OldMomentum;
NewPolarization = -OldPolarization;
}
else {
PdotN = OldMomentum * theFacetNormal;
NewMomentum = OldMomentum - (2.*PdotN)*theFacetNormal;
if (sint1 > 0.0) { // incident ray oblique
E2_parl = Rindex2*E2_parl/Rindex1 - E1_parl;
E2_perp = E2_perp - E1_perp;
E2_total = E2_perp*E2_perp + E2_parl*E2_parl;
A_paral = NewMomentum.cross(A_trans);
A_paral = A_paral.unit();
E2_abs = std::sqrt(E2_total);
C_parl = E2_parl/E2_abs;
C_perp = E2_perp/E2_abs;
NewPolarization = C_parl*A_paral + C_perp*A_trans;
}
else { // incident ray perpendicular
if (Rindex2 > Rindex1) {
NewPolarization = - OldPolarization;
}
else {
NewPolarization = OldPolarization;
}
}
}
}
else { // photon gets transmitted
// Simulate transmission/refraction
Inside = !Inside;
Through = true;
theStatus = FresnelRefraction;
if (sint1 > 0.0) { // incident ray oblique
G4double alpha = cost1 - cost2*(Rindex2/Rindex1);
NewMomentum = OldMomentum + alpha*theFacetNormal;
NewMomentum = NewMomentum.unit();
PdotN = -cost2;
A_paral = NewMomentum.cross(A_trans);
A_paral = A_paral.unit();
E2_abs = std::sqrt(E2_total);
C_parl = E2_parl/E2_abs;
C_perp = E2_perp/E2_abs;
NewPolarization = C_parl*A_paral + C_perp*A_trans;
}
else { // incident ray perpendicular
NewMomentum = OldMomentum;
NewPolarization = OldPolarization;
}
}
}
OldMomentum = NewMomentum.unit();
OldPolarization = NewPolarization.unit();
if (theStatus == FresnelRefraction) {
Done = (NewMomentum * theGlobalNormal <= 0.0);
}
else {
Done = (NewMomentum * theGlobalNormal >= 0.0);
}
} while (!Done);
if (Inside && !Swap) {
if( theFinish == polishedbackpainted ||
theFinish == groundbackpainted ) {
if( !G4BooleanRand(theReflectivity) ) {
DoAbsorption();
}
else {
if (theStatus != FresnelRefraction ) {
theGlobalNormal = -theGlobalNormal;
}
else {
Swap = !Swap;
G4SwapPtr(Material1,Material2);
G4SwapObj(&Rindex1,&Rindex2);
}
if ( theFinish == groundbackpainted )
theStatus = LambertianReflection;
DoReflection();
theGlobalNormal = -theGlobalNormal;
OldMomentum = NewMomentum;
goto leap;
}
}
}
}
// GetMeanFreePath
// ---------------
//
G4double G4OpBoundaryProcess::GetMeanFreePath(const G4Track& ,
G4double ,
G4ForceCondition* condition)
{
*condition = Forced;
return DBL_MAX;
}
G4double G4OpBoundaryProcess::GetIncidentAngle()
{
G4double PdotN = OldMomentum * theFacetNormal;
G4double magP= OldMomentum.mag();
G4double magN= theFacetNormal.mag();
G4double incidentangle = pi - std::acos(PdotN/(magP*magN));
return incidentangle;
}
G4double G4OpBoundaryProcess::GetReflectivity(G4double E1_perp,
G4double E1_parl,
G4double incidentangle,
G4double RealRindex,
G4double ImaginaryRindex)
{
G4complex Reflectivity, Reflectivity_TE, Reflectivity_TM;
G4complex N(RealRindex, ImaginaryRindex);
G4complex CosPhi;
G4complex u(1,0); //unit number 1
G4complex numeratorTE; // E1_perp=1 E1_parl=0 -> TE polarization
G4complex numeratorTM; // E1_parl=1 E1_perp=0 -> TM polarization
G4complex denominatorTE, denominatorTM;
G4complex rTM, rTE;
// Following two equations, rTM and rTE, are from: "Introduction To Modern
// Optics" written by Fowles
CosPhi=std::sqrt(u-((std::sin(incidentangle)*std::sin(incidentangle))/(N*N)));
numeratorTE = std::cos(incidentangle) - N*CosPhi;
denominatorTE = std::cos(incidentangle) + N*CosPhi;
rTE = numeratorTE/denominatorTE;
numeratorTM = N*std::cos(incidentangle) - CosPhi;
denominatorTM = N*std::cos(incidentangle) + CosPhi;
rTM = numeratorTM/denominatorTM;
// This is my calculaton for reflectivity on a metalic surface
// depending on the fraction of TE and TM polarization
// when TE polarization, E1_parl=0 and E1_perp=1, R=abs(rTE)^2 and
// when TM polarization, E1_parl=1 and E1_perp=0, R=abs(rTM)^2
Reflectivity_TE = (rTE*conj(rTE))*(E1_perp*E1_perp)
/ (E1_perp*E1_perp + E1_parl*E1_parl);
Reflectivity_TM = (rTM*conj(rTM))*(E1_parl*E1_parl)
/ (E1_perp*E1_perp + E1_parl*E1_parl);
Reflectivity = Reflectivity_TE + Reflectivity_TM;
do {
if(G4UniformRand()*real(Reflectivity) > real(Reflectivity_TE))
{iTE = -1;}else{iTE = 1;}
if(G4UniformRand()*real(Reflectivity) > real(Reflectivity_TM))
{iTM = -1;}else{iTM = 1;}
} while(iTE<0&&iTM<0);
return real(Reflectivity);
}
void G4OpBoundaryProcess::CalculateReflectivity()
{
G4double RealRindex =
PropertyPointer1->Value(thePhotonMomentum);
G4double ImaginaryRindex =
PropertyPointer2->Value(thePhotonMomentum);
// calculate FacetNormal
if ( theFinish == ground ) {
theFacetNormal =
GetFacetNormal(OldMomentum, theGlobalNormal);
} else {
theFacetNormal = theGlobalNormal;
}
G4double PdotN = OldMomentum * theFacetNormal;
cost1 = -PdotN;
if (std::abs(cost1) < 1.0 - kCarTolerance) {
sint1 = std::sqrt(1. - cost1*cost1);
} else {
sint1 = 0.0;
}
G4ThreeVector A_trans, A_paral, E1pp, E1pl;
G4double E1_perp, E1_parl;
if (sint1 > 0.0 ) {
A_trans = OldMomentum.cross(theFacetNormal);
A_trans = A_trans.unit();
E1_perp = OldPolarization * A_trans;
E1pp = E1_perp * A_trans;
E1pl = OldPolarization - E1pp;
E1_parl = E1pl.mag();
}
else {
A_trans = OldPolarization;
// Here we Follow Jackson's conventions and we set the
// parallel component = 1 in case of a ray perpendicular
// to the surface
E1_perp = 0.0;
E1_parl = 1.0;
}
//calculate incident angle
G4double incidentangle = GetIncidentAngle();
//calculate the reflectivity depending on incident angle,
//polarization and complex refractive
theReflectivity =
GetReflectivity(E1_perp, E1_parl, incidentangle,
RealRindex, ImaginaryRindex);
}