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geant4/source/processes/hadronic/models/inclxx/interface/include/G4INCLXXInterface.hh
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2016-06-09 16:46:55 +02:00

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//
// ********************************************************************
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//
// INCL++ intra-nuclear cascade model
// Pekka Kaitaniemi, CEA and Helsinki Institute of Physics
// Davide Mancusi, CEA
// Alain Boudard, CEA
// Sylvie Leray, CEA
// Joseph Cugnon, University of Liege
//
// INCL++ revision: v5.0_rc3
//
#define INCLXX_IN_GEANT4_MODE 1
#include "globals.hh"
#ifndef G4INCLXXInterface_hh
#define G4INCLXXInterface_hh 1
#include "G4Nucleon.hh"
#include "G4Nucleus.hh"
#include "G4HadronicInteraction.hh"
#include "G4VIntraNuclearTransportModel.hh"
#include "G4KineticTrackVector.hh"
#include "G4FragmentVector.hh"
#include "G4ParticleChange.hh"
#include "G4ReactionProductVector.hh"
#include "G4ReactionProduct.hh"
// INCL++
#include "G4INCLCascade.hh"
// Geant4 de-excitation
#include "G4ExcitationHandler.hh"
#include <fstream>
#include <iostream>
using namespace std;
/**
* <h1>INCL G4intra-nuclear cascade with G4ExcitationHandler for de-excitation</h1>
*
* Interface for INCL. This G4interface handles basic hadron
* bullet particles (protons, neutrons, pions).
*
* Example usage in case of protons:
* @code
* G4InclCascadeInterface* inclModel = new G4InclCascadeInterface;
* inclModel -> SetMinEnergy(0.0 * MeV); // Set the energy limits
* inclModel -> SetMaxEnergy(3.0 * GeV);
*
* G4ProtonInelasticProcess* protonInelasticProcess = new G4ProtonInelasticProcess();
* G4ProtonInelasticCrossSection* protonInelasticCrossSection = new G4ProtonInelasticCrossSection();
*
* protonInelasticProcess -> RegisterMe(inclModel);
* protonInelasticProcess -> AddDataSet(protonInelasticCrossSection);
*
* particle = G4Proton::Proton();
* processManager = particle -> GetProcessManager();
* processManager -> AddDiscreteProcess(protonInelasticProcess);
* @endcode
* The same setup procedure is needed for neutron and pion inelastic processes
* as well.
*
* @see G4InclLightIonInterface
*/
class G4INCLXXInterface : public G4VIntraNuclearTransportModel {
public:
G4INCLXXInterface(const G4String& name = "INCL++ Cascade with G4ExcitationHandler");
G4int operator==(G4INCLXXInterface& right) {
return (this == &right);
}
G4int operator!=(G4INCLXXInterface& right) {
return (this != &right);
}
~G4INCLXXInterface(); // Destructor
G4ReactionProductVector* Propagate(G4KineticTrackVector* theSecondaries, G4V3DNucleus* theNucleus); // Idle
/**
* Main method to apply the INCL physics model.
* @param aTrack the projectile particle
* @param theNucleus target nucleus
* @return the output of the INCL physics model
*/
G4HadFinalState* ApplyYourself(const G4HadProjectile& aTrack, G4Nucleus& theNucleus);
private:
G4INCL::INCL *theINCLModel;
G4HadFinalState theResult;
G4ExcitationHandler *theExcitationHandler;
G4bool storeDebugOutput;
std::ofstream *debugOutputFile;
G4bool dumpInput;
};
#endif