251 lines
7.4 KiB
C++
251 lines
7.4 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// Author: Mathieu Karamitros (kara (AT) cenbg . in2p3 . fr)
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//
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// WARNING : This class is released as a prototype.
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// It might strongly evolve or even disapear in the next releases.
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//
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// History:
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// -----------
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// 10 Oct 2011 M.Karamitros created
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//
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// -------------------------------------------------------------------
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#ifndef G4ITStepManager_h
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#define G4ITStepManager_h
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#include "globals.hh"
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#include "G4TrackList.hh"
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#include "G4ITModelHandler.hh"
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#include <vector>
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#include <map>
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#include <memory>
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class G4ITTrackingManager;
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class G4ITModelProcessor;
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class G4ITStepProcessor;
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class G4Track ;
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class G4UserReactionAction;
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/**
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* G4ITStepManager enables to synchronize in time
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* the step of tracks.
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*/
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class G4ITStepManager
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{
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public :
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static G4ITStepManager* Instance();
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/** DeleteInstance should be used instead
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* of the destructor
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*/
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static void DeleteInstance();
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~G4ITStepManager();
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void Initialize() ;
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void Reset();
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void Process() ;
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void PushTrack(G4Track*);
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void ClearList();
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void SetEndTime(const double);
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inline void SetTimeTolerance(double);
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// Two tracks below the time tolerance are supposed to be
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// in the same time slice
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inline double GetTimeTolerance() const;
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inline G4ITModelHandler* GetModelHandler();
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inline void SetTimeSteps(std::map<double,double>*);
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inline G4int GetNbSteps() const;
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inline G4double GetEndTime() const;
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inline G4double GetTimeStep() const;
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inline G4double GetPreviousTimeStep() const;
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inline G4double GetGlobalTime() const;
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inline void SetUserAction(G4UserReactionAction*);
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inline G4UserReactionAction* GetUserReactionAction() const;
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inline void SetVerbose(int);
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// 1 : Reaction information
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// 2 : (1) + step information
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// 3 : (2) + trackList processing info + push track info
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inline int GetVerbose() const;
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protected:
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void DoProcess();
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void SynchronizeTracks();
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void Stepping();
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void FindUserPreDefinedTimeStep();
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void CalculateMinTimeStep() ;
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void ComputeInteractionLength();
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void DoIt();
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void ComputeTrackReaction();
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void MergeSecondariesWithMainList();
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void PushSecondaries(G4ITStepProcessor*);
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void _PushTrack(G4Track*);
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void PushDelayed(G4Track*, const G4double&);
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void EndTracking(G4Track*);
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void KillTracks();
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void EndTracking();
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void ExtractTimeStepperData(G4ITModelProcessor*);
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void ExtractILData(G4ITStepProcessor*);
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void ExtractDoItData(G4ITStepProcessor*);
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void AddTrackID(G4Track*);
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private:
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G4ITStepManager();
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static std::auto_ptr<G4ITStepManager> fgStepManager ;
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int fVerbose;
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bool fInitialized;
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bool fRunning ;
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int fNbTracks ;
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int fNbSteps ;
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// Time members
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double fTimeTolerance;
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double fGlobalTime;
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double fTmpGlobalTime ;
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double fEndTime ; // fEndTime : stores the biggest global time steps here (for synchronizing tracks)
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double fTmpEndTime ; // fTmpEndTime : Stores the biggest end time here (for synchronizing tracks)
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double fPreviousStepTime;
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// Flags
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bool fComputeTimeStep;
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bool fComputeReaction;
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double fTimeStep ; // The selected minimum time step
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double fTSTimeStep; // Time calculated by the time stepper in CalculateMinTimeStep()
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double fILTimeStep; // Time calculated by the interaction length methods in ComputeInteractionLength()
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// User steps
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bool fUsePreDefinedTimeSteps ;
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std::map<double, double>* fpUserTimeSteps ; // One can give time steps in respect to the global time
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double fDefinedMinTimeStep ; // selected user time step in respect to the global time
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bool fReachedUserTimeLimit ; // if fMinTimeStep == the user time step
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std::map<G4Track*, G4TrackVectorHandle> fReactingTracks ;
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std::vector<G4Track*> fLeadingTracks ;
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bool fInteractionStep ;
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// Flag : if the step is lead by the interaction with the matter and NOT by tracks' reaction
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G4TrackList* fpMainList ;
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G4TrackList fSecondaries ; //to merge with fpMainList
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G4TrackList* fpWaitingList ; // Waiting queue of currentList
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std::map<double,G4TrackList* > fDelayedList ;
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G4TrackList fToBeKilledList ;
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G4ITStepProcessor* fpStepProcessor ;
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G4ITStepProcessor* fpMasterStepProcessor ;
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G4ITModelProcessor* fpModelProcessor;
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G4ITModelProcessor* fpMasterModelProcessor;
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G4ITModelHandler* fpModelHandler;
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G4ITTrackingManager* fpTrackingManager;
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G4UserReactionAction* fpUserReactionAction;
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};
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inline G4ITModelHandler* G4ITStepManager::GetModelHandler() {return fpModelHandler;}
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inline void G4ITStepManager::SetEndTime(const double __endtime) { fEndTime = __endtime ;}
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inline void G4ITStepManager::SetTimeSteps(std::map<double,double>* steps)
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{
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fUsePreDefinedTimeSteps = true;
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fpUserTimeSteps = steps ;
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}
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inline G4int G4ITStepManager::GetNbSteps() const
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{
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return fNbSteps;
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}
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inline G4double G4ITStepManager::GetEndTime() const
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{
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return fEndTime;
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}
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inline G4double G4ITStepManager::GetTimeStep() const
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{
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return fTimeStep ;
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}
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inline G4double G4ITStepManager::GetGlobalTime() const
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{
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return fGlobalTime ;
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}
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inline void G4ITStepManager::SetUserAction(G4UserReactionAction* userITAction)
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{
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fpUserReactionAction = userITAction;
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}
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inline G4UserReactionAction* G4ITStepManager::GetUserReactionAction() const
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{
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return fpUserReactionAction;
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}
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inline void G4ITStepManager::SetVerbose(int verbose)
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{
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fVerbose = verbose;
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}
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inline int G4ITStepManager::GetVerbose() const
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{
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return fVerbose ;
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}
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inline void G4ITStepManager::SetTimeTolerance(double time)
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{
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fTimeTolerance = time;
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}
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inline double G4ITStepManager::GetTimeTolerance() const
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{
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return fTimeTolerance;
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}
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inline G4double G4ITStepManager::GetPreviousTimeStep() const
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{
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return fPreviousStepTime;
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}
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#endif
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