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geant4/source/global/management/src/G4StateManager.cc
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2016-06-09 16:46:55 +02:00

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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
// $Id: G4StateManager.cc,v 1.15 2010-10-01 16:36:31 gcosmo Exp $
// GEANT4 tag $Name: not supported by cvs2svn $
//
//
// ------------------------------------------------------------
// GEANT 4 class implementation file
//
// ---------------- G4StateManager ----------------
// by Gabriele Cosmo, November 1996
// ------------------------------------------------------------
#include "G4StateManager.hh"
// Initialization of the static pointer of the single class instance
//
G4StateManager* G4StateManager::theStateManager = 0;
G4StateManager::G4StateManager()
: theCurrentState(G4State_PreInit),
thePreviousState(G4State_PreInit),
theBottomDependent(0),
suppressAbortion(0),
msgptr(0),
exceptionHandler(0)
{
}
G4StateManager::~G4StateManager()
{
G4VStateDependent* state=0;
while (theDependentsList.size()>0)
{
state = theDependentsList.back();
theDependentsList.pop_back();
for (std::vector<G4VStateDependent*>::iterator
i=theDependentsList.begin(); i!=theDependentsList.end();)
{
if (*i==state)
{
i = theDependentsList.erase(i);
}
else
{
++i;
}
}
if ( state ) { delete state; }
}
}
// -------------------------------------------------------------------------
// No matter how copy-constructor and operators below are implemented ...
// just dummy implementations, since not relevant for the singleton and
// declared private.
//
G4StateManager::G4StateManager(const G4StateManager &right)
: theCurrentState(right.theCurrentState),
thePreviousState(right.thePreviousState),
theDependentsList(right.theDependentsList),
theBottomDependent(right.theBottomDependent),
suppressAbortion(right.suppressAbortion),
msgptr(right.msgptr),
exceptionHandler(right.exceptionHandler)
{
}
G4StateManager&
G4StateManager::operator=(const G4StateManager &right)
{
if (&right == this) { return *this; }
theCurrentState = right.theCurrentState;
thePreviousState = right.thePreviousState;
theDependentsList = right.theDependentsList;
theBottomDependent = right.theBottomDependent;
suppressAbortion = right.suppressAbortion;
msgptr = right.msgptr;
exceptionHandler = right.exceptionHandler;
return *this;
}
G4int
G4StateManager::operator==(const G4StateManager &right) const
{
return (this == &right);
}
G4int
G4StateManager::operator!=(const G4StateManager &right) const
{
return (this != &right);
}
//
// -------------------------------------------------------------------------
G4StateManager*
G4StateManager::GetStateManager()
{
if (!theStateManager)
{
theStateManager = new G4StateManager;
}
return theStateManager;
}
G4bool
G4StateManager::RegisterDependent(G4VStateDependent* aDependent, G4bool bottom)
{
G4bool ack=true;
if(!bottom)
{
theDependentsList.push_back(aDependent);
}
else
{
if(theBottomDependent)
{
theDependentsList.push_back(theBottomDependent);
}
theBottomDependent = aDependent;
}
return ack;
}
G4bool
G4StateManager::DeregisterDependent(G4VStateDependent* aDependent)
{
G4VStateDependent* tmp = 0;
for (std::vector<G4VStateDependent*>::iterator i=theDependentsList.begin();
i!=theDependentsList.end();)
{
if (**i==*aDependent)
{
tmp = *i;
i = theDependentsList.erase(i);
}
else
{
++i;
}
}
return (tmp != 0);
}
G4ApplicationState
G4StateManager::GetCurrentState() const
{
return theCurrentState;
}
G4ApplicationState
G4StateManager::GetPreviousState() const
{
return thePreviousState;
}
G4bool
G4StateManager::SetNewState(G4ApplicationState requestedState)
{ return SetNewState(requestedState,0); }
G4bool
G4StateManager::SetNewState(G4ApplicationState requestedState, const char* msg)
{
if(requestedState==G4State_Abort && suppressAbortion>0)
{
if(suppressAbortion==2) { return false; }
if(theCurrentState==G4State_EventProc) { return false; }
}
msgptr = msg;
size_t i=0;
G4bool ack = true;
G4ApplicationState savedState = thePreviousState;
thePreviousState = theCurrentState;
while ((ack) && (i<theDependentsList.size()))
{
ack = theDependentsList[i]->Notify(requestedState);
i++;
}
if(theBottomDependent)
{
ack = theBottomDependent->Notify(requestedState);
}
if(!ack)
{ thePreviousState = savedState; }
else
{ theCurrentState = requestedState; }
msgptr = 0;
return ack;
}
G4VStateDependent*
G4StateManager::RemoveDependent(const G4VStateDependent* aDependent)
{
G4VStateDependent* tmp = 0;
for (std::vector<G4VStateDependent*>::iterator i=theDependentsList.begin();
i!=theDependentsList.end();)
{
if (**i==*aDependent)
{
tmp = *i;
i = theDependentsList.erase(i);
}
else
{
++i;
}
}
return tmp;
}
G4String
G4StateManager::GetStateString(G4ApplicationState aState) const
{
G4String stateName;
switch(aState)
{
case G4State_PreInit:
stateName = "PreInit"; break;
case G4State_Init:
stateName = "Init"; break;
case G4State_Idle:
stateName = "Idle"; break;
case G4State_GeomClosed:
stateName = "GeomClosed"; break;
case G4State_EventProc:
stateName = "EventProc"; break;
case G4State_Quit:
stateName = "Quit"; break;
case G4State_Abort:
stateName = "Abort"; break;
default:
stateName = "Unknown"; break;
}
return stateName;
}
//void G4StateManager::Pause()
//{
// Pause("G4_pause> ");
//}
//
//void G4StateManager::Pause(const char* msg)
//{
// G4String msgS = msg;
// Pause(msgS);
//}
//
//void G4StateManager::Pause(G4String msg)
//{
// G4UImanager::GetUIpointer()->PauseSession(msg);
//}