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geant4/source/externals/clhep/src/LorentzRotation.cc
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2016-06-09 16:46:55 +02:00

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// -*- C++ -*-
// $Id:$
// ---------------------------------------------------------------------------
//
// This file is a part of the CLHEP - a Class Library for High Energy Physics.
//
// This is the implementation basic parts of the HepLorentzRotation class.
//
// Some ZOOM methods involving construction from columns and decomposition
// into boost*rotation are split off into LorentzRotationC and LorentzRotationD
#ifdef GNUPRAGMA
#pragma implementation
#endif
#include "CLHEP/Vector/LorentzRotation.h"
#include <iostream>
#include <iomanip>
namespace CLHEP {
// ---------- Constructors and Assignment:
HepLorentzRotation & HepLorentzRotation::set
(double bx, double by, double bz) {
double bp2 = bx*bx + by*by + bz*bz;
// if (bp2 >= 1) {
// std::cerr << "HepLorentzRotation::set() - "
// << "Boost Vector supplied to set HepLorentzRotation represents speed >= c."
// << std::endl;
// }
double gamma = 1.0 / std::sqrt(1.0 - bp2);
double bgamma = gamma * gamma / (1.0 + gamma);
mxx = 1.0 + bgamma * bx * bx;
myy = 1.0 + bgamma * by * by;
mzz = 1.0 + bgamma * bz * bz;
mxy = myx = bgamma * bx * by;
mxz = mzx = bgamma * bx * bz;
myz = mzy = bgamma * by * bz;
mxt = mtx = gamma * bx;
myt = mty = gamma * by;
mzt = mtz = gamma * bz;
mtt = gamma;
return *this;
}
HepLorentzRotation & HepLorentzRotation::set
(const HepBoost & B, const HepRotation & R) {
set (B.rep4x4());
*this = matrixMultiplication ( R.rep4x4() );
return *this;
}
HepLorentzRotation & HepLorentzRotation::set
(const HepRotation & R, const HepBoost & B) {
set (R.rep4x4());
*this = matrixMultiplication ( B.rep4x4() );
return *this;
}
// ---------- Accessors:
// ------------ Subscripting:
double HepLorentzRotation::operator () (int i, int j) const {
if (i == 0) {
if (j == 0) { return xx(); }
if (j == 1) { return xy(); }
if (j == 2) { return xz(); }
if (j == 3) { return xt(); }
} else if (i == 1) {
if (j == 0) { return yx(); }
if (j == 1) { return yy(); }
if (j == 2) { return yz(); }
if (j == 3) { return yt(); }
} else if (i == 2) {
if (j == 0) { return zx(); }
if (j == 1) { return zy(); }
if (j == 2) { return zz(); }
if (j == 3) { return zt(); }
} else if (i == 3) {
if (j == 0) { return tx(); }
if (j == 1) { return ty(); }
if (j == 2) { return tz(); }
if (j == 3) { return tt(); }
}
std::cerr << "HepLorentzRotation subscripting: bad indeces "
<< "(" << i << "," << j << ")\n";
return 0.0;
}
// ---------- Application:
// ---------- Comparison:
int HepLorentzRotation::compare( const HepLorentzRotation & m ) const {
if (mtt<m.mtt) return -1; else if (mtt>m.mtt) return 1;
else if (mtz<m.mtz) return -1; else if (mtz>m.mtz) return 1;
else if (mty<m.mty) return -1; else if (mty>m.mty) return 1;
else if (mtx<m.mtx) return -1; else if (mtx>m.mtx) return 1;
else if (mzt<m.mzt) return -1; else if (mzt>m.mzt) return 1;
else if (mzz<m.mzz) return -1; else if (mzz>m.mzz) return 1;
else if (mzy<m.mzy) return -1; else if (mzy>m.mzy) return 1;
else if (mzx<m.mzx) return -1; else if (mzx>m.mzx) return 1;
else if (myt<m.myt) return -1; else if (myt>m.myt) return 1;
else if (myz<m.myz) return -1; else if (myz>m.myz) return 1;
else if (myy<m.myy) return -1; else if (myy>m.myy) return 1;
else if (myx<m.myx) return -1; else if (myx>m.myx) return 1;
else if (mxt<m.mxt) return -1; else if (mxt>m.mxt) return 1;
else if (mxz<m.mxz) return -1; else if (mxz>m.mxz) return 1;
else if (mxy<m.mxy) return -1; else if (mxy>m.mxy) return 1;
else if (mxx<m.mxx) return -1; else if (mxx>m.mxx) return 1;
else return 0;
}
// ---------- Operations in the group of 4-Rotations
HepLorentzRotation
HepLorentzRotation::matrixMultiplication(const HepRep4x4 & m) const {
return HepLorentzRotation(
mxx*m.xx_ + mxy*m.yx_ + mxz*m.zx_ + mxt*m.tx_,
mxx*m.xy_ + mxy*m.yy_ + mxz*m.zy_ + mxt*m.ty_,
mxx*m.xz_ + mxy*m.yz_ + mxz*m.zz_ + mxt*m.tz_,
mxx*m.xt_ + mxy*m.yt_ + mxz*m.zt_ + mxt*m.tt_,
myx*m.xx_ + myy*m.yx_ + myz*m.zx_ + myt*m.tx_,
myx*m.xy_ + myy*m.yy_ + myz*m.zy_ + myt*m.ty_,
myx*m.xz_ + myy*m.yz_ + myz*m.zz_ + myt*m.tz_,
myx*m.xt_ + myy*m.yt_ + myz*m.zt_ + myt*m.tt_,
mzx*m.xx_ + mzy*m.yx_ + mzz*m.zx_ + mzt*m.tx_,
mzx*m.xy_ + mzy*m.yy_ + mzz*m.zy_ + mzt*m.ty_,
mzx*m.xz_ + mzy*m.yz_ + mzz*m.zz_ + mzt*m.tz_,
mzx*m.xt_ + mzy*m.yt_ + mzz*m.zt_ + mzt*m.tt_,
mtx*m.xx_ + mty*m.yx_ + mtz*m.zx_ + mtt*m.tx_,
mtx*m.xy_ + mty*m.yy_ + mtz*m.zy_ + mtt*m.ty_,
mtx*m.xz_ + mty*m.yz_ + mtz*m.zz_ + mtt*m.tz_,
mtx*m.xt_ + mty*m.yt_ + mtz*m.zt_ + mtt*m.tt_ );
}
HepLorentzRotation & HepLorentzRotation::rotateX(double delta) {
double c = std::cos (delta);
double s = std::sin (delta);
HepLorentzVector rowy = row2();
HepLorentzVector rowz = row3();
HepLorentzVector r2 = c * rowy - s * rowz;
HepLorentzVector r3 = s * rowy + c * rowz;
myx = r2.x(); myy = r2.y(); myz = r2.z(); myt = r2.t();
mzx = r3.x(); mzy = r3.y(); mzz = r3.z(); mzt = r3.t();
return *this;
}
HepLorentzRotation & HepLorentzRotation::rotateY(double delta) {
double c = std::cos (delta);
double s = std::sin (delta);
HepLorentzVector rowx = row1();
HepLorentzVector rowz = row3();
HepLorentzVector r1 = c * rowx + s * rowz;
HepLorentzVector r3 = -s * rowx + c * rowz;
mxx = r1.x(); mxy = r1.y(); mxz = r1.z(); mxt = r1.t();
mzx = r3.x(); mzy = r3.y(); mzz = r3.z(); mzt = r3.t();
return *this;
}
HepLorentzRotation & HepLorentzRotation::rotateZ(double delta) {
double c = std::cos (delta);
double s = std::sin (delta);
HepLorentzVector rowx = row1();
HepLorentzVector rowy = row2();
HepLorentzVector r1 = c * rowx - s * rowy;
HepLorentzVector r2 = s * rowx + c * rowy;
mxx = r1.x(); mxy = r1.y(); mxz = r1.z(); mxt = r1.t();
myx = r2.x(); myy = r2.y(); myz = r2.z(); myt = r2.t();
return *this;
}
HepLorentzRotation & HepLorentzRotation::boostX(double beta) {
double b2 = beta*beta;
// if (b2 >= 1) {
// std::cerr << "HepLorentzRotation::boostX() - "
// << "Beta supplied to HepLorentzRotation::boostX represents speed >= c."
// << std::endl;
// }
double g = 1.0/std::sqrt(1.0-b2);
double bg = beta*g;
HepLorentzVector rowx = row1();
HepLorentzVector rowt = row4();
HepLorentzVector r1 = g * rowx + bg * rowt;
HepLorentzVector r4 = bg * rowx + g * rowt;
mxx = r1.x(); mxy = r1.y(); mxz = r1.z(); mxt = r1.t();
mtx = r4.x(); mty = r4.y(); mtz = r4.z(); mtt = r4.t();
return *this;
}
HepLorentzRotation & HepLorentzRotation::boostY(double beta) {
double b2 = beta*beta;
// if (b2 >= 1) {
// std::cerr << "HepLorentzRotation::boostY() - "
// << "Beta supplied to HepLorentzRotation::boostY represents speed >= c."
// << std::endl;
// }
double g = 1.0/std::sqrt(1.0-b2);
double bg = beta*g;
HepLorentzVector rowy = row2();
HepLorentzVector rowt = row4();
HepLorentzVector r2 = g * rowy + bg * rowt;
HepLorentzVector r4 = bg * rowy + g * rowt;
myx = r2.x(); myy = r2.y(); myz = r2.z(); myt = r2.t();
mtx = r4.x(); mty = r4.y(); mtz = r4.z(); mtt = r4.t();
return *this;
}
HepLorentzRotation & HepLorentzRotation::boostZ(double beta) {
double b2 = beta*beta;
// if (b2 >= 1) {
// std::cerr << "HepLorentzRotation::boostZ() - "
// << "Beta supplied to HepLorentzRotation::boostZ represents speed >= c."
// << std::endl;
// }
double g = 1.0/std::sqrt(1.0-b2);
double bg = beta*g;
HepLorentzVector rowz = row3();
HepLorentzVector rowt = row4();
HepLorentzVector r3 = g * rowz + bg * rowt;
HepLorentzVector r4 = bg * rowz + g * rowt;
mtx = r4.x(); mty = r4.y(); mtz = r4.z(); mtt = r4.t();
mzx = r3.x(); mzy = r3.y(); mzz = r3.z(); mzt = r3.t();
return *this;
}
std::ostream & HepLorentzRotation::print( std::ostream & os ) const {
// using std::setw;
// using std::setprecision;
os << "\n [ ( " <<
std::setw(11) << std::setprecision(6) << xx() << " " <<
std::setw(11) << std::setprecision(6) << xy() << " " <<
std::setw(11) << std::setprecision(6) << xz() << " " <<
std::setw(11) << std::setprecision(6) << xt() << ")\n"
<< " ( " <<
std::setw(11) << std::setprecision(6) << yx() << " " <<
std::setw(11) << std::setprecision(6) << yy() << " " <<
std::setw(11) << std::setprecision(6) << yz() << " " <<
std::setw(11) << std::setprecision(6) << yt() << ")\n"
<< " ( " <<
std::setw(11) << std::setprecision(6) << zx() << " " <<
std::setw(11) << std::setprecision(6) << zy() << " " <<
std::setw(11) << std::setprecision(6) << zz() << " " <<
std::setw(11) << std::setprecision(6) << zt() << ")\n"
<< " ( " <<
std::setw(11) << std::setprecision(6) << tx() << " " <<
std::setw(11) << std::setprecision(6) << ty() << " " <<
std::setw(11) << std::setprecision(6) << tz() << " " <<
std::setw(11) << std::setprecision(6) << tt() << ") ]\n";
return os;
}
HepLorentzRotation operator* ( const HepRotation & r,
const HepLorentzRotation & lt) {
r.rep4x4();
lt.rep4x4();
return HepLorentzRotation( HepRep4x4(
r.xx()*lt.xx() + r.xy()*lt.yx() + r.xz()*lt.zx() + r.xt()*lt.tx(),
r.xx()*lt.xy() + r.xy()*lt.yy() + r.xz()*lt.zy() + r.xt()*lt.ty(),
r.xx()*lt.xz() + r.xy()*lt.yz() + r.xz()*lt.zz() + r.xt()*lt.tz(),
r.xx()*lt.xt() + r.xy()*lt.yt() + r.xz()*lt.zt() + r.xt()*lt.tt(),
r.yx()*lt.xx() + r.yy()*lt.yx() + r.yz()*lt.zx() + r.yt()*lt.tx(),
r.yx()*lt.xy() + r.yy()*lt.yy() + r.yz()*lt.zy() + r.yt()*lt.ty(),
r.yx()*lt.xz() + r.yy()*lt.yz() + r.yz()*lt.zz() + r.yt()*lt.tz(),
r.yx()*lt.xt() + r.yy()*lt.yt() + r.yz()*lt.zt() + r.yt()*lt.tt(),
r.zx()*lt.xx() + r.zy()*lt.yx() + r.zz()*lt.zx() + r.zt()*lt.tx(),
r.zx()*lt.xy() + r.zy()*lt.yy() + r.zz()*lt.zy() + r.zt()*lt.ty(),
r.zx()*lt.xz() + r.zy()*lt.yz() + r.zz()*lt.zz() + r.zt()*lt.tz(),
r.zx()*lt.xt() + r.zy()*lt.yt() + r.zz()*lt.zt() + r.zt()*lt.tt(),
r.tx()*lt.xx() + r.ty()*lt.yx() + r.tz()*lt.zx() + r.tt()*lt.tx(),
r.tx()*lt.xy() + r.ty()*lt.yy() + r.tz()*lt.zy() + r.tt()*lt.ty(),
r.tx()*lt.xz() + r.ty()*lt.yz() + r.tz()*lt.zz() + r.tt()*lt.tz(),
r.tx()*lt.xt() + r.ty()*lt.yt() + r.tz()*lt.zt() + r.tt()*lt.tt() ) );
}
const HepLorentzRotation HepLorentzRotation::IDENTITY;
} // namespace CLHEP