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geant4/source/processes/hadronic/models/particle_hp/include/G4FFGDebuggingMacros.hh
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2016-06-10 14:11:04 +02:00

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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
/*
* File: G4FFGDebuggingMacros.hh
* Author: B. Wendt (wendbryc@isu.edu)
*
* Created on August 17, 2012, 12:54
*/
#ifndef G4FFGDEBUGGINGMACROS_HH
#define G4FFGDEBUGGINGMACROS_HH
#include "globals.hh"
#include "G4FFGEnumerations.hh"
#include "G4FFGVerboseMacros.hh"
// Define the function as available by the compiler
#if defined(__GNUC__)
#define G4FFG_FUNCTION_SIGNATURE__ G4String(__func__) + "()"
#elif defined(_MSC_VER)
// I'm not sure if this is the correct syntax for MS VC
#define G4FFG_FUNCTION_SIGNATURE__ G4String(__FUNCTION__) + "()"
#else
#define G4FFG_FUNCTION_SIGNATURE__ "a function"
#endif
// Only define the variables and macros if G4DEBUG_VERBOSE is set
#if defined(G4DEBUG_VERBOSE)
/** G4FFGDEBUG_RECURSIVE_REPRESSION is used to aid in the repression of
* debugging messages from recursive function calls.
*/
extern G4long G4FFGDEBUG_RECURSIVE_REPRESSION;
/** G4FFGDEBUG_RECURSIVE_REPRESSION_COUNTER tracks the number of recursive
* function debugging messages were repressed.
*/
extern G4long G4FFGDEBUG_RECURSIVE_REPRESSION_COUNTER;
/** G4FFGDEBUG_DATA_STRUCTURE_REPRESSION is used to aid in the repression of
* debugging messages from functions that sort/access data elements.
*/
extern G4long G4FFGDEBUG_DATA_STRUCTURE_REPRESSION;
/** G4FFGDEBUG_DATA_STRUCTURE_REPRESSION_COUNTER tracks the number of recursive
* function debugging messages were repressed.
*/
extern G4long G4FFGDEBUG_DATA_STRUCTURE_REPRESSION_COUNTER;
// Entering functions
/** G4FFG_FUNCTIONENTER__ is blank if G4DEBUG_VERBOSE is not defined at compile time.
* Otherwise, it is used by the fission fragment code to notify when a function is
* first entered.
*/
#define G4FFG_FUNCTIONENTER__ \
if((Verbosity_ & G4FFGEnumerations::DEBUG) && !(Verbosity_ & G4FFGEnumerations::REPRESS_FUNCTION_ENTER_LEAVE_MESSAGES)) \
{ \
G4FFG_SPACING__ \
G4cout << "Entering ";\
G4FFG_LOCATION__ \
G4cout << G4endl; \
} \
G4FFG_DEPTH++;
/** G4FFG_SAMPLING_FUNCTIONENTER__ wraps around G4FFG_FUNCTIONENTER__ and
* can be used in conjunctions with
* G4FFGEnumeration::REPRESS_RANDOM_SAMPLING_MESSAGES to repress debugging output
* for psuedorandom number generation functions
*/
#define G4FFG_SAMPLING_FUNCTIONENTER__ \
if(!(Verbosity_ & G4FFGEnumerations::REPRESS_RANDOM_SAMPLING_MESSAGES)) \
{ \
G4FFG_FUNCTIONENTER__ \
}
/** G4FFG_RECURSIVE_FUNCTIONENTER__ wraps around G4FFG_FUNCTIONENTER__ and
* can be used in conjunctions with
* G4FFGEnumeration::REPRESS_RECURSIVE_DEBUG_MESSAGES to repress debugging output
* recursive function calls.
*/
#define G4FFG_RECURSIVE_FUNCTIONENTER__ \
if(Verbosity_ & G4FFGEnumerations::REPRESS_RECURSIVE_DEBUG_MESSAGES)\
{ \
if(G4FFGDEBUG_RECURSIVE_REPRESSION == 0) \
{ \
G4FFG_FUNCTIONENTER__ \
} else \
{ \
G4FFGDEBUG_RECURSIVE_REPRESSION_COUNTER++; \
} \
G4FFGDEBUG_RECURSIVE_REPRESSION++; \
} else \
{ \
G4FFG_FUNCTIONENTER__ \
}
/** G4FFG_DATA_FUNCTIONENTER__ wraps around G4FFG_FUNCTIONENTER__ and
* can be used in conjunctions with
* G4FFGEnumeration::REPRESS_DATA_STRUCTURE_DEBUG_MESSAGES to repress debugging output
* recursive function calls.
*/
#define G4FFG_DATA_FUNCTIONENTER__ \
if(Verbosity_ & G4FFGEnumerations::REPRESS_DATA_STRUCTURE_DEBUG_MESSAGES)\
{ \
if(G4FFGDEBUG_RECURSIVE_REPRESSION == 0) \
{ \
G4FFG_FUNCTIONENTER__ \
} else \
{ \
G4FFGDEBUG_DATA_STRUCTURE_REPRESSION_COUNTER++; \
} \
G4FFGDEBUG_RECURSIVE_REPRESSION++; \
} else \
{ \
G4FFG_FUNCTIONENTER__ \
}
// Leaving functions
/** G4FFG_FUNCTIONLEAVE__ is blank if G4DEBUG_VERBOSE is not defined at compile time.
* Otherwise, it is used by the fission fragment code to notify when a function is
* exited. It will also be found before \p return statements, since those exit a
* funtion as well.
*/
#define G4FFG_FUNCTIONLEAVE__ \
G4FFG_DEPTH--; \
if((Verbosity_ & G4FFGEnumerations::DEBUG) && !(Verbosity_ & G4FFGEnumerations::REPRESS_FUNCTION_ENTER_LEAVE_MESSAGES)) \
{ \
G4FFG_SPACING__ \
G4cout << "Leaving ";\
G4FFG_LOCATION__ \
G4cout << G4endl; \
}
/** G4FFG_SAMPLING_FUNCTIONLEAVE__ wraps around G4FFG_FUNCTIONLEAVE__ and
* can be used in conjunctions with
* G4FFGEnumeration::REPRESS_RANDOM_SAMPLING_MESSAGES to repress debugging output
* for psuedorandom number generation functions
*/
#define G4FFG_SAMPLING_FUNCTIONLEAVE__ \
if(!(Verbosity_ & G4FFGEnumerations::REPRESS_RANDOM_SAMPLING_MESSAGES)) \
{ \
G4FFG_FUNCTIONLEAVE__ \
}
/** G4FFG_RECURSIVE_FUNCTIONLEAVE__ wraps around G4FFG_FUNCTIONLEAVE__ and
* can be used in conjunctions with
* G4FFGEnumeration::REPRESS_RECURSIVE_DEBUG_MESSAGES to repress debugging output
* recursive function calls.
*/
#define G4FFG_RECURSIVE_FUNCTIONLEAVE__ \
if(Verbosity_ & G4FFGEnumerations::REPRESS_RECURSIVE_DEBUG_MESSAGES)\
{ \
G4FFGDEBUG_RECURSIVE_REPRESSION--; \
if(G4FFGDEBUG_RECURSIVE_REPRESSION == 0) \
{ \
if(G4FFGDEBUG_RECURSIVE_REPRESSION_COUNTER > 0) \
{ \
G4FFG_SPACING__ \
G4cout << "==== " << G4FFGDEBUG_RECURSIVE_REPRESSION_COUNTER * 2 << " recursive function messages suppressed ====" << G4endl; \
G4FFGDEBUG_RECURSIVE_REPRESSION_COUNTER = 0; \
} \
G4FFG_FUNCTIONLEAVE__ \
} \
} else \
{ \
G4FFG_FUNCTIONLEAVE__ \
}
/** G4FFG_DATA_FUNCTIONLEAVE__ wraps around G4FFG_FUNCTIONLEAVE__ and
* can be used in conjunctions with
* G4FFGEnumeration::REPRESS_DATA_STRUCTURE_DEBUG_MESSAGES to repress debugging output
* recursive function calls.
*/
#define G4FFG_DATA_FUNCTIONLEAVE__ \
if(Verbosity_ & G4FFGEnumerations::REPRESS_DATA_STRUCTURE_DEBUG_MESSAGES)\
{ \
G4FFGDEBUG_RECURSIVE_REPRESSION--; \
if(G4FFGDEBUG_RECURSIVE_REPRESSION == 0) \
{ \
if(G4FFGDEBUG_DATA_STRUCTURE_REPRESSION_COUNTER > 0) \
{ \
G4FFG_SPACING__ \
G4cout << "==== " << G4FFGDEBUG_DATA_STRUCTURE_REPRESSION_COUNTER * 2 << " data structure function messages suppressed ====" << G4endl; \
G4FFGDEBUG_DATA_STRUCTURE_REPRESSION_COUNTER = 0; \
} \
G4FFG_FUNCTIONLEAVE__ \
} \
} else \
{ \
G4FFG_FUNCTIONLEAVE__ \
}
#else /* G4DEBUG_VERBOSE */
// If G4DEBUG_VERBOSE is not defined then we will need to define these macros but leave them empty
// Except for G4FFG_FUNCTIONENTER__ and G4FFG_FUNCTIONLEAVE__, which will be used to track G4FFG_DEPTH
#define G4FFG_FUNCTIONENTER__ G4FFG_DEPTH++;
#define G4FFG_SAMPLING_FUNCTIONENTER__
#define G4FFG_RECURSIVE_FUNCTIONENTER__
#define G4FFG_DATA_FUNCTIONENTER__
#define G4FFG_FUNCTIONLEAVE__ G4FFG_DEPTH--;
#define G4FFG_SAMPLING_FUNCTIONLEAVE__
#define G4FFG_RECURSIVE_FUNCTIONLEAVE__
#define G4FFG_DATA_FUNCTIONLEAVE__
#endif /* G4DEBUG_VERBOSE */
#endif /* G4FFGDEBUGGINGMACROS_HH */