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geant4/source/geometry/solids/specific/include/G4UExtrudedSolid.hh
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//
// ********************************************************************
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// * *
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//
// G4UExtrudedSolid
//
// Class description:
//
// Wrapper class for G4ExtrudedSolid to make use of VecGeom ExtrudedSolid.
// 17.11.17 G.Cosmo, CERN
// --------------------------------------------------------------------
#ifndef G4UEXTRUDEDSOLID_HH
#define G4UEXTRUDEDSOLID_HH
#include "G4UAdapter.hh"
#if ( defined(G4GEOM_USE_USOLIDS) || defined(G4GEOM_USE_PARTIAL_USOLIDS) )
#include <VecGeom/volumes/UnplacedExtruded.h>
#include "G4TwoVector.hh"
#include "G4Polyhedron.hh"
class G4UExtrudedSolid : public G4UAdapter<vecgeom::UnplacedExtruded>
{
using Shape_t = vecgeom::UnplacedExtruded;
using Base_t = G4UAdapter<vecgeom::UnplacedExtruded>;
public: // without description
struct ZSection
{
ZSection() : fZ(0.), fOffset(0.,0.), fScale(1.) {}
ZSection(G4double z, G4TwoVector offset, G4double scale)
: fZ(z), fOffset(offset), fScale(scale) {}
G4double fZ;
G4TwoVector fOffset;
G4double fScale;
};
public: // with description
G4UExtrudedSolid(const G4String& pName,
const std::vector<G4TwoVector>& polygon,
const std::vector<ZSection>& zsections);
// General constructor
G4UExtrudedSolid(const G4String& pName,
const std::vector<G4TwoVector>& polygon,
G4double halfZ,
const G4TwoVector& off1 = G4TwoVector(0.,0.),
G4double scale1 = 1.,
const G4TwoVector& off2 = G4TwoVector(0.,0.),
G4double scale2 = 1. );
// Special constructor for solid with 2 z-sections
~G4UExtrudedSolid();
G4int GetNofVertices() const;
G4TwoVector GetVertex(G4int index) const;
std::vector<G4TwoVector> GetPolygon() const;
G4int GetNofZSections() const;
ZSection GetZSection(G4int index) const;
std::vector<ZSection> GetZSections() const;
inline G4GeometryType GetEntityType() const;
public: // without description
G4UExtrudedSolid(__void__&);
// Fake default constructor for usage restricted to direct object
// persistency for clients requiring preallocation of memory for
// persistifiable objects.
G4UExtrudedSolid( const G4UExtrudedSolid& source );
G4UExtrudedSolid &operator=(const G4UExtrudedSolid& source);
// Copy constructor and assignment operator.
void BoundingLimits(G4ThreeVector& pMin, G4ThreeVector& pMax) const;
G4bool CalculateExtent(const EAxis pAxis,
const G4VoxelLimits& pVoxelLimit,
const G4AffineTransform& pTransform,
G4double& pMin, G4double& pMax) const;
G4Polyhedron* CreatePolyhedron() const;
};
// --------------------------------------------------------------------
// Inline methods
// --------------------------------------------------------------------
inline G4GeometryType G4UExtrudedSolid::GetEntityType() const
{
return "G4ExtrudedSolid";
}
#endif // G4GEOM_USE_USOLIDS
#endif