250 lines
9.8 KiB
C++
250 lines
9.8 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// Code developed by:
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// S.Larsson and J. Generowicz.
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//
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// *************************************
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// * *
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// * PurgMagTabulatedField3D.cc *
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// * *
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// *************************************
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//
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//
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#include "PurgMagTabulatedField3D.hh"
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#include "G4SystemOfUnits.hh"
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#include "G4AutoLock.hh"
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namespace{
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G4Mutex myPurgMagTabulatedField3DLock = G4MUTEX_INITIALIZER;
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}
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using namespace std;
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PurgMagTabulatedField3D::PurgMagTabulatedField3D(const char* filename,
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double zOffset )
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:fZoffset(zOffset),invertX(false),invertY(false),invertZ(false)
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{
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double lenUnit= meter;
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double fieldUnit= tesla;
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G4cout << "\n-----------------------------------------------------------"
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<< "\n Magnetic field"
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<< "\n-----------------------------------------------------------";
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G4cout << "\n ---> " "Reading the field grid from " << filename << " ... " << G4endl;
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//
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//This is a thread-local class and we have to avoid that all workers open the
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//file at the same time
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G4AutoLock lock(&myPurgMagTabulatedField3DLock);
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ifstream file( filename ); // Open the file for reading.
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if (!file.is_open())
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{
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G4ExceptionDescription ed;
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ed << "Could not open input file " << filename << std::endl;
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G4Exception("PurgMagTabulatedField3D::PurgMagTabulatedField3D",
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"pugmag001",FatalException,ed);
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}
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// Ignore first blank line
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char buffer[256];
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file.getline(buffer,256);
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// Read table dimensions
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file >> nx >> ny >> nz; // Note dodgy order
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G4cout << " [ Number of values x,y,z: "
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<< nx << " " << ny << " " << nz << " ] "
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<< G4endl;
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// Set up storage space for table
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xField.resize( nx );
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yField.resize( nx );
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zField.resize( nx );
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int ix, iy, iz;
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for (ix=0; ix<nx; ix++) {
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xField[ix].resize(ny);
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yField[ix].resize(ny);
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zField[ix].resize(ny);
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for (iy=0; iy<ny; iy++) {
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xField[ix][iy].resize(nz);
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yField[ix][iy].resize(nz);
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zField[ix][iy].resize(nz);
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}
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}
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// Ignore other header information
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// The first line whose second character is '0' is considered to
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// be the last line of the header.
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do {
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file.getline(buffer,256);
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} while ( buffer[1]!='0');
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// Read in the data
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double xval,yval,zval,bx,by,bz;
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double permeability; // Not used in this example.
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for (ix=0; ix<nx; ix++) {
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for (iy=0; iy<ny; iy++) {
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for (iz=0; iz<nz; iz++) {
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file >> xval >> yval >> zval >> bx >> by >> bz >> permeability;
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if ( ix==0 && iy==0 && iz==0 ) {
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minx = xval * lenUnit;
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miny = yval * lenUnit;
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minz = zval * lenUnit;
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}
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xField[ix][iy][iz] = bx * fieldUnit;
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yField[ix][iy][iz] = by * fieldUnit;
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zField[ix][iy][iz] = bz * fieldUnit;
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}
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}
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}
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file.close();
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lock.unlock();
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maxx = xval * lenUnit;
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maxy = yval * lenUnit;
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maxz = zval * lenUnit;
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G4cout << "\n ---> ... done reading " << G4endl;
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// G4cout << " Read values of field from file " << filename << G4endl;
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G4cout << " ---> assumed the order: x, y, z, Bx, By, Bz "
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<< "\n ---> Min values x,y,z: "
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<< minx/cm << " " << miny/cm << " " << minz/cm << " cm "
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<< "\n ---> Max values x,y,z: "
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<< maxx/cm << " " << maxy/cm << " " << maxz/cm << " cm "
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<< "\n ---> The field will be offset by " << zOffset/cm << " cm " << G4endl;
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// Should really check that the limits are not the wrong way around.
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if (maxx < minx) {swap(maxx,minx); invertX = true;}
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if (maxy < miny) {swap(maxy,miny); invertY = true;}
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if (maxz < minz) {swap(maxz,minz); invertZ = true;}
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G4cout << "\nAfter reordering if neccesary"
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<< "\n ---> Min values x,y,z: "
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<< minx/cm << " " << miny/cm << " " << minz/cm << " cm "
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<< " \n ---> Max values x,y,z: "
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<< maxx/cm << " " << maxy/cm << " " << maxz/cm << " cm ";
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dx = maxx - minx;
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dy = maxy - miny;
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dz = maxz - minz;
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G4cout << "\n ---> Dif values x,y,z (range): "
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<< dx/cm << " " << dy/cm << " " << dz/cm << " cm in z "
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<< "\n-----------------------------------------------------------" << G4endl;
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}
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void PurgMagTabulatedField3D::GetFieldValue(const double point[4],
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double *Bfield ) const
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{
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double x = point[0];
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double y = point[1];
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double z = point[2] + fZoffset;
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// Check that the point is within the defined region
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if ( x>=minx && x<=maxx &&
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y>=miny && y<=maxy &&
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z>=minz && z<=maxz ) {
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// Position of given point within region, normalized to the range
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// [0,1]
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double xfraction = (x - minx) / dx;
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double yfraction = (y - miny) / dy;
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double zfraction = (z - minz) / dz;
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if (invertX) { xfraction = 1 - xfraction;}
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if (invertY) { yfraction = 1 - yfraction;}
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if (invertZ) { zfraction = 1 - zfraction;}
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// Need addresses of these to pass to modf below.
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// modf uses its second argument as an OUTPUT argument.
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double xdindex, ydindex, zdindex;
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// Position of the point within the cuboid defined by the
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// nearest surrounding tabulated points
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double xlocal = ( std::modf(xfraction*(nx-1), &xdindex));
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double ylocal = ( std::modf(yfraction*(ny-1), &ydindex));
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double zlocal = ( std::modf(zfraction*(nz-1), &zdindex));
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// The indices of the nearest tabulated point whose coordinates
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// are all less than those of the given point
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int xindex = static_cast<int>(xdindex);
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int yindex = static_cast<int>(ydindex);
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int zindex = static_cast<int>(zdindex);
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#ifdef DEBUG_INTERPOLATING_FIELD
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G4cout << "Local x,y,z: " << xlocal << " " << ylocal << " " << zlocal << G4endl;
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G4cout << "Index x,y,z: " << xindex << " " << yindex << " " << zindex << G4endl;
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double valx0z0, mulx0z0, valx1z0, mulx1z0;
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double valx0z1, mulx0z1, valx1z1, mulx1z1;
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valx0z0= table[xindex ][0][zindex]; mulx0z0= (1-xlocal) * (1-zlocal);
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valx1z0= table[xindex+1][0][zindex]; mulx1z0= xlocal * (1-zlocal);
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valx0z1= table[xindex ][0][zindex+1]; mulx0z1= (1-xlocal) * zlocal;
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valx1z1= table[xindex+1][0][zindex+1]; mulx1z1= xlocal * zlocal;
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#endif
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// Full 3-dimensional version
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Bfield[0] =
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xField[xindex ][yindex ][zindex ] * (1-xlocal) * (1-ylocal) * (1-zlocal) +
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xField[xindex ][yindex ][zindex+1] * (1-xlocal) * (1-ylocal) * zlocal +
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xField[xindex ][yindex+1][zindex ] * (1-xlocal) * ylocal * (1-zlocal) +
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xField[xindex ][yindex+1][zindex+1] * (1-xlocal) * ylocal * zlocal +
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xField[xindex+1][yindex ][zindex ] * xlocal * (1-ylocal) * (1-zlocal) +
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xField[xindex+1][yindex ][zindex+1] * xlocal * (1-ylocal) * zlocal +
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xField[xindex+1][yindex+1][zindex ] * xlocal * ylocal * (1-zlocal) +
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xField[xindex+1][yindex+1][zindex+1] * xlocal * ylocal * zlocal ;
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Bfield[1] =
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yField[xindex ][yindex ][zindex ] * (1-xlocal) * (1-ylocal) * (1-zlocal) +
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yField[xindex ][yindex ][zindex+1] * (1-xlocal) * (1-ylocal) * zlocal +
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yField[xindex ][yindex+1][zindex ] * (1-xlocal) * ylocal * (1-zlocal) +
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yField[xindex ][yindex+1][zindex+1] * (1-xlocal) * ylocal * zlocal +
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yField[xindex+1][yindex ][zindex ] * xlocal * (1-ylocal) * (1-zlocal) +
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yField[xindex+1][yindex ][zindex+1] * xlocal * (1-ylocal) * zlocal +
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yField[xindex+1][yindex+1][zindex ] * xlocal * ylocal * (1-zlocal) +
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yField[xindex+1][yindex+1][zindex+1] * xlocal * ylocal * zlocal ;
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Bfield[2] =
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zField[xindex ][yindex ][zindex ] * (1-xlocal) * (1-ylocal) * (1-zlocal) +
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zField[xindex ][yindex ][zindex+1] * (1-xlocal) * (1-ylocal) * zlocal +
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zField[xindex ][yindex+1][zindex ] * (1-xlocal) * ylocal * (1-zlocal) +
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zField[xindex ][yindex+1][zindex+1] * (1-xlocal) * ylocal * zlocal +
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zField[xindex+1][yindex ][zindex ] * xlocal * (1-ylocal) * (1-zlocal) +
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zField[xindex+1][yindex ][zindex+1] * xlocal * (1-ylocal) * zlocal +
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zField[xindex+1][yindex+1][zindex ] * xlocal * ylocal * (1-zlocal) +
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zField[xindex+1][yindex+1][zindex+1] * xlocal * ylocal * zlocal ;
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} else {
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Bfield[0] = 0.0;
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Bfield[1] = 0.0;
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Bfield[2] = 0.0;
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}
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}
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