Files
geant4/source/processes/electromagnetic/lowenergy/src/G4LowEnergyGammaConversion.cc
T
2016-06-08 15:09:25 +02:00

426 lines
13 KiB
C++

// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4LowEnergyGammaConversion.cc,v 1.9 1999/06/28 15:46:00 aforti Exp $
// GEANT4 tag $Name: geant4-00-01 $
//
//
// --------------------------------------------------------------
// GEANT 4 class implementation file
// CERN Geneva Switzerland
//
// For information related to this code contact:
// CERN, IT Division, ASD group
// History: first implementation, based on object model of
// 2nd December 1995, G.Cosmo
// ------------ G4LowEnergyGammaConversion physics process --------
// by Michel Maire, 24 May 1996
// **************************************************************
// 11-06-96, Added SelectRandomAtom() method, M.Maire
// 21-06-96, SetCuts implementation, M.Maire
// 24-06-96, simplification in ComputeMicroscopicCrossSection, M.Maire
// 24-06-96, in DoIt : change the particleType stuff, M.Maire
// 25-06-96, modification in the generation of the teta angle, M.Maire
// 16-09-96, minors optimisations in DoIt. Thanks to P.Urban
// dynamical array PartialSumSigma
// 13-12-96, fast sampling of epsil below 2 MeV, L.Urban
// 14-01-97, crossection table + meanfreepath table.
// PartialSumSigma removed, M.Maire
// 14-01-97, in DoIt the positron is always created, even with Ekine=0,
// for further annihilation, M.Maire
// 14-03-97, new Physics scheme for geant4alpha, M.Maire
// 28-03-97, protection in BuildPhysicsTable, M.Maire
// 19-06-97, correction in ComputeMicroscopicCrossSection, L.Urban
// 04-06-98, in DoIt, secondary production condition: range>min(threshold,safety)
// --------------------------------------------------------------
// This Class Header
#include "G4LowEnergyGammaConversion.hh"
// Collaborating Class Headers
#include "G4EnergyLossTables.hh"
#include "G4Electron.hh"
#include "G4Positron.hh"
// constructor
G4LowEnergyGammaConversion::G4LowEnergyGammaConversion(const G4String& processName)
: G4VDiscreteProcess(processName),
theCrossSectionTable(0),
theMeanFreePathTable(0),
ZNumVec(0),
LowestEnergyLimit (1.2200),
HighestEnergyLimit(100*GeV),
NumbBinTable(200)
{
if (verboseLevel>0) {
G4cout << GetProcessName() << " is created "<< endl;
G4cout << "LowestEnergy: " << LowestEnergyLimit/keV << "keV ";
G4cout << "HighestEnergy: " << HighestEnergyLimit/GeV << "GeV " << endl;
}
}
// destructor
G4LowEnergyGammaConversion::~G4LowEnergyGammaConversion()
{
if (theCrossSectionTable) {
delete theCrossSectionTable;
}
if (theMeanFreePathTable) {
theMeanFreePathTable->clearAndDestroy();
delete theMeanFreePathTable;
}
if(ZNumVec){
ZNumVec->clear();
delete ZNumVec;
}
}
// methods.............................................................................
void G4LowEnergyGammaConversion::BuildPhysicsTable(const G4ParticleDefinition& GammaType){
BuildZVec();
// Build microscopic cross section tables for the Compton Scattering process
BuildCrossSectionTable();
// Build mean free path table for the Compton Scattering process
BuildMeanFreePathTable();
}
void G4LowEnergyGammaConversion::BuildCrossSectionTable(){
if (theCrossSectionTable) {
delete theCrossSectionTable;
}
theCrossSectionTable = new G4SecondLevel();
G4int dataNum = 2;
for(G4int TableInd = 0; TableInd < ZNumVec->entries(); TableInd++){
G4int AtomInd = (G4int) (*ZNumVec)[TableInd];
G4FirstLevel* oneAtomCS = util.BuildFirstLevelTables(AtomInd, dataNum, "pair/pp-cs-");
theCrossSectionTable->insert(oneAtomCS);
}//end for on atoms
}
void G4LowEnergyGammaConversion::BuildZVec(){
const G4MaterialTable* theMaterialTable=G4Material::GetMaterialTable();
G4int numOfMaterials = theMaterialTable->length();
if(ZNumVec){
ZNumVec->clear();
delete ZNumVec;
}
ZNumVec = new G4Data();
for (G4int J=0 ; J < numOfMaterials; J++){
const G4Material* material= (*theMaterialTable)[J];
const G4ElementVector* theElementVector = material->GetElementVector();
const G4int NumberOfElements = material->GetNumberOfElements() ;
for (G4int iel=0; iel<NumberOfElements; iel++ ){
G4double Zel = (*theElementVector)(iel)->GetZ();
if(ZNumVec->contains(Zel) == FALSE){
ZNumVec->insert(Zel);
}
else{
continue;
}
}
}
}
G4VParticleChange* G4LowEnergyGammaConversion::PostStepDoIt(const G4Track& aTrack, const G4Step& aStep){
//
// The secondaries e+e- energies are sampled using the Bethe - Heitler
// cross sections with Coulomb correction. A modified version of the random
// number techniques of Butcher & Messel is used (Nuc Phys 20(1960),15).
//
// GEANT4 internal units.
//
// Note 1 : Effects due to the breakdown of the Born approximation at low
// energy are ignored.
// Note 2 : The differential cross section implicitly takes account of
// pair creation in both nuclear and atomic electron fields. However triplet
// prodution is not generated.
aParticleChange.Initialize(aTrack);
G4Material* aMaterial = aTrack.GetMaterial();
const G4DynamicParticle* aDynamicGamma = aTrack.GetDynamicParticle();
G4double GammaEnergy = aDynamicGamma->GetKineticEnergy();
G4ParticleMomentum GammaDirection = aDynamicGamma->GetMomentumDirection();
G4double epsil ;
G4double epsil0 = electron_mass_c2 / GammaEnergy ;
// do it fast if GammaEnergy < 2. MeV
const G4double Egsmall=2.*MeV;
if (GammaEnergy<Egsmall) { epsil = epsil0 + (0.5-epsil0)*G4UniformRand(); }
else{ // now comes the case with GammaEnergy >= 2. MeV
// select randomly one element constituing the material
G4Element* anElement = SelectRandomAtom(aDynamicGamma, aMaterial);
// Extract Coulomb factor for this Element
G4double FZ = 8.*(anElement->GetIonisation()->GetlogZ3());
if (GammaEnergy > 50.*MeV) FZ += 8.*(anElement->GetfCoulomb());
// limits of the screening variable
G4double screenfac = 136.*epsil0/(anElement->GetIonisation()->GetZ3()) ;
G4double screenmax = exp ((42.24 - FZ)/8.368) - 0.952 ;
G4double screenmin = min(4.*screenfac,screenmax) ;
// limits of the energy sampling
G4double epsil1 = 0.5 - 0.5*sqrt(1. - screenmin/screenmax) ;
G4double epsilmin = max(epsil0,epsil1) , epsilrange = 0.5 - epsilmin ;
//
// sample the energy rate of the created electron (or positron)
//
//G4double epsil, screenvar, greject ;
G4double screenvar, greject ;
G4double F10 = ScreenFunction1(screenmin) - FZ , F20 = ScreenFunction2(screenmin) - FZ;
G4double NormF1 = max(F10*epsilrange*epsilrange,0.) , NormF2 = max(1.5*F20,0.);
do {
if ( NormF1/(NormF1+NormF2) > G4UniformRand() ){
epsil = 0.5 - epsilrange*pow(G4UniformRand(), 1/3) ;
screenvar = screenfac/(epsil*(1-epsil));
greject = (ScreenFunction1(screenvar) - FZ)/F10 ;
}
else {
epsil = epsilmin + epsilrange*G4UniformRand();
screenvar = screenfac/(epsil*(1-epsil));
greject = (ScreenFunction2(screenvar) - FZ)/F20 ;
}
} while( greject < G4UniformRand() );
} // end of epsil sampling.........................
//
// fixe charges randomly
//
G4double ElectTotEnergy, PositTotEnergy;
if (RandFlat::shootBit()){
ElectTotEnergy = (1.-epsil)*GammaEnergy;
PositTotEnergy = epsil*GammaEnergy;
}
else{
PositTotEnergy = (1.-epsil)*GammaEnergy;
ElectTotEnergy = epsil*GammaEnergy;
}
//
// scattered electron (positron) angles. ( Z - axis along the parent photon)
// universal distribution suggested by L. Urban (Geant3 manual (1993) Phys211),
// derived from Tsai distribution (Rev Mod Phys 49,421(1977))
G4double u;
const G4double a1 = 0.625 , a2 = 3.*a1 , d = 27. ;
if (9./(9.+d) > G4UniformRand()){
u = - log(G4UniformRand()*G4UniformRand())/a1 ;
}
else{
u = - log(G4UniformRand()*G4UniformRand())/a2 ;
}
G4double Teta = u*electron_mass_c2/GammaEnergy ;
G4double Phi = twopi * G4UniformRand() ;
G4double dirx = sin(Teta)*cos(Phi) , diry = sin(Teta)*sin(Phi) , dirz = cos(Teta);
//
// kinematic of the created pair
// the electron and positron are assumed to have a symetric angular
// distribution with respect to the Z axis along the parent photon.
G4double LocalEnerDeposit = 0. ;
aParticleChange.SetNumberOfSecondaries(2) ;
G4double ElectKineEnergy = max(0.,ElectTotEnergy - electron_mass_c2) ;
if (G4EnergyLossTables::GetRange(G4Electron::Electron(), ElectKineEnergy, aMaterial)
>= min(G4Electron::GetCuts(), aStep.GetPostStepPoint()->GetSafety()) ){
G4ThreeVector ElectDirection ( dirx, diry, dirz );
ElectDirection.rotateUz(GammaDirection);
// create G4DynamicParticle object for the particle1
G4DynamicParticle* aParticle1= new G4DynamicParticle (G4Electron::Electron(),ElectDirection, ElectKineEnergy);
aParticleChange.AddSecondary( aParticle1 ) ;
}
else{
LocalEnerDeposit += ElectKineEnergy ;
}
// the e+ is always created (even with Ekine=0) for further annihilation.
G4double PositKineEnergy = max(0.,PositTotEnergy - electron_mass_c2) ;
if (G4EnergyLossTables::GetRange(G4Positron::Positron(),PositKineEnergy,aMaterial)
< min(G4Positron::GetCuts(), aStep.GetPostStepPoint()->GetSafety()) ){
LocalEnerDeposit += PositKineEnergy ;
PositKineEnergy = 0. ;
}
G4ThreeVector PositDirection ( -dirx, -diry, dirz );
PositDirection.rotateUz(GammaDirection);
// create G4DynamicParticle object for the particle2
G4DynamicParticle* aParticle2= new G4DynamicParticle (G4Positron::Positron(),
PositDirection, PositKineEnergy);
aParticleChange.AddSecondary( aParticle2 ) ;
aParticleChange.SetLocalEnergyDeposit( LocalEnerDeposit ) ;
//
// Kill the incident photon
//
aParticleChange.SetMomentumChange( 0., 0., 0. ) ;
aParticleChange.SetEnergyChange( 0. ) ;
aParticleChange.SetStatusChange( fStopAndKill ) ;
#ifdef G4VERBOSE
if(verboseLevel > 15){
G4cout<<"LE Gamma Conversion PostStepDoIt"<<endl;
}
#endif
// Reset NbOfInteractionLengthLeft and return aParticleChange
return G4VDiscreteProcess::PostStepDoIt( aTrack, aStep );
}
void G4LowEnergyGammaConversion::BuildMeanFreePathTable(){
if (theMeanFreePathTable) {
theMeanFreePathTable->clearAndDestroy(); delete theMeanFreePathTable; }
// material
G4double NumbOfMaterials = G4Material::GetNumberOfMaterials();
const G4MaterialTable* theMaterialTable = G4Material::GetMaterialTable() ;
G4Material* material;
// MeanFreePath
G4double LowEdgeEnergy, Value;
theMeanFreePathTable = new G4PhysicsTable(NumbOfMaterials);
G4PhysicsLogVector* ptrVector;
for ( G4int J = 0 ; J < NumbOfMaterials; J++ ) { // For each material
//create physics vector then fill it ....
ptrVector = new G4PhysicsLogVector(LowestEnergyLimit, HighestEnergyLimit, NumbBinTable);
material = (*theMaterialTable)(J);
const G4ElementVector* theElementVector = material->GetElementVector();
const G4double* theAtomNumDensityVector = material->GetAtomicNumDensityVector();
for ( G4int i = 0 ; i < NumbBinTable ; i++ ){
//For each energy
LowEdgeEnergy = ptrVector->GetLowEdgeEnergy(i);
const G4double BigPath= DBL_MAX;
G4double SIGMA = 0 ;
for ( G4int k=0 ; k < material->GetNumberOfElements() ; k++ ){
// For each element
G4int AtomIndex = (G4int) (*theElementVector)(k)->GetZ();
const G4FirstLevel* oneAtomCS
= (*theCrossSectionTable)[ZNumVec->index(AtomIndex)];
G4double interCrsSec = util.DataLogInterpolation(LowEdgeEnergy,
(*(*oneAtomCS)[0]),
(*(*oneAtomCS)[1]))*barn;
SIGMA += theAtomNumDensityVector[k]*interCrsSec;
}
Value = SIGMA<=0.0 ? BigPath : 1./SIGMA ;
ptrVector->PutValue( i , Value ) ;
}
theMeanFreePathTable->insertAt( J , ptrVector ) ;
}
}
G4Element* G4LowEnergyGammaConversion::SelectRandomAtom(const G4DynamicParticle* aDynamicGamma, G4Material* aMaterial){
// select randomly 1 element within the material
G4double GammaEnergy = aDynamicGamma->GetKineticEnergy();
const G4int NumberOfElements = aMaterial->GetNumberOfElements();
const G4ElementVector* theElementVector = aMaterial->GetElementVector();
if (NumberOfElements == 1) return (*theElementVector)(0);
const G4double* theAtomNumDensityVector = aMaterial->GetAtomicNumDensityVector();
G4double PartialSumSigma = 0.;
G4double rval = G4UniformRand()/MeanFreePath;
for ( G4int i=0 ; i < NumberOfElements ; i++ ){
G4double crossSection;
if (GammaEnergy < LowestEnergyLimit)
crossSection = 0. ;
else {
if (GammaEnergy > HighestEnergyLimit) GammaEnergy = 0.99*HighestEnergyLimit ;
G4int AtomIndex = (G4int) (*theElementVector)(i)->GetZ();
const G4FirstLevel* oneAtomCS
= (*theCrossSectionTable)[ZNumVec->index(AtomIndex)];
crossSection = util.DataLogInterpolation(GammaEnergy,
(*(*oneAtomCS)[0]),
(*(*oneAtomCS)[1]))*barn;
}
PartialSumSigma += theAtomNumDensityVector[i] * crossSection;
if(rval <= PartialSumSigma) return ((*theElementVector)(i));
}
// G4cout << " WARNING !!! - The Material '"<< aMaterial->GetName()
// << "' has no elements" << endl;
return (*theElementVector)(0);
}