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geant4/source/geometry/solids/STEP/include/gennodearray.h
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2016-06-08 15:09:25 +02:00

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//
//
// $Id: gennodearray.h,v 1.2 1999/05/21 20:20:40 japost Exp $
// GEANT4 tag $Name: geant4-00-01 $
//
#ifndef gennodearray_h
#define gennodearray_h
/*
* NIST Utils Class Library
* clutils/gennode.h
* May 1995
* David Sauder
* K. C. Morris
* Development of this software was funded by the United States Government,
* and is not subject to copyright.
*/
/* */
/*
* GenNodeArray - dynamic array object of GenericNodes.
* the array part of this is copied from Unidraws UArray - dynamic array object
* Copyright (c) 1990 Stanford University
*/
#ifdef __O3DB__
#include <OpenOODB.h>
#endif
#include <string.h>
#include <stdlib.h> // to get bcopy for CenterLine
#include <gennode.h>
// the initial size of the array
#define ARRAY_DEFAULT_SIZE (1024)
//////////////////////////////////////////////////////////////////////////////
// GenNodeArray
// If you delete this object, it does not delete the entries it points to.
// If you want it to delete the entries it points to you need to call
// DeleteEntries().
//////////////////////////////////////////////////////////////////////////////
class GenNodeArray
{
public:
GenNodeArray(int defaultSize = ARRAY_DEFAULT_SIZE);
virtual ~GenNodeArray();
GenericNode*& operator[](int index);
virtual int Index(GenericNode* gn);
virtual int Index(GenericNode** gn);
int Count();
virtual void Append(GenericNode* gn);
virtual int Insert(GenericNode* gn);
virtual int Insert(GenericNode* gn, int index);
virtual void Remove(int index);
virtual void ClearEntries();
virtual void DeleteEntries();
protected:
virtual void Check(int index);
GenericNode** _buf; // the array
int _bufsize; // the possible number of entries in the array
int _count; // the number of entries in the array
};
//////////////////////////////////////////////////////////////////////////////
// class GenNodeArray inline public functions
//////////////////////////////////////////////////////////////////////////////
inline GenNodeArray::GenNodeArray (int defaultSize)
{
_bufsize = defaultSize;
_buf = new GenericNode*[_bufsize];
memset(_buf, 0, _bufsize*sizeof(GenericNode*));
_count = 0;
}
inline GenNodeArray::~GenNodeArray ()
{
// int i;
// this is dangerous because several things point at these nodes
// also whatever is derived from this thing might do this
// for(i = 0; i < _count; i++)
// delete _buf[i];
delete [] _buf;
}
inline GenericNode*& GenNodeArray::operator[] (int index)
{
Check(index);
return _buf[index];
}
inline int GenNodeArray::Index (GenericNode** gn)
{
return ((gn - _buf) / sizeof(GenericNode*));
}
inline void GenNodeArray::Append(GenericNode* gn)
{
Insert(gn, _count);
}
inline int GenNodeArray::Insert(GenericNode* gn)
{
return Insert(gn, _count);
}
inline int GenNodeArray::Count ()
{
return _count;
}
#endif