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geant4/source/geometry/solids/CSG/include/G4Polycone.hh
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2016-06-08 15:09:25 +02:00

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//
// G4Polycone.hh
//
// Declaration of a CSG type "PCON" geant volume, inherited from
// class G4VCSGSolid
//
// ----------------------------------------------------------
// This code implementation is the intellectual property of
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
#ifndef G4Polycone_hh
#define G4Polycone_hh
#include "G4VCSGfaceted.hh"
#include "G4PolyconeSide.hh"
class G4EnclosingCylinder;
class G4ReduciblePolygon;
class G4VCSGface;
class G4Polycone : public G4VCSGfaceted
{
public:
G4Polycone( G4String name,
const G4double phiStart, // initial phi starting angle
const G4double phiTotal, // total phi angle
const G4int numZPlanes, // number of z planes
const G4double zPlane[], // position of z planes
const G4double rInner[], // tangent distance to inner surface
const G4double rOuter[] ); // tangent distance to outer surface
G4Polycone( G4String name,
const G4double phiStart, // initial phi starting angle
const G4double phiTotal, // total phi angle
const G4int numRZ, // number corners in r,z space
const G4double r[], // r coordinate of these corners
const G4double z[] ); // z coordinate of these corners
virtual ~G4Polycone();
G4Polycone( const G4Polycone &source );
const G4Polycone &operator=( const G4Polycone &source );
//
// A couple overrides to speed things up
//
EInside Inside( const G4ThreeVector &p ) const;
G4double DistanceToIn( const G4ThreeVector &p, const G4ThreeVector &v ) const;
G4double DistanceToIn( const G4ThreeVector &p ) const { return G4VCSGfaceted::DistanceToIn(p); }
//
// The usual G4VCSGface stuff
//
void ComputeDimensions( G4VPVParameterisation* p,
const G4int n,
const G4VPhysicalVolume* pRep);
virtual G4GeometryType GetEntityType() const { return G4String("G4Polycone"); }
G4Polyhedron* CreatePolyhedron() const;
G4NURBS* CreateNURBS() const;
//
// Access routines
//
inline G4double GetStartPhi() const { return startPhi; }
inline G4double GetEndPhi() const { return endPhi; }
inline G4bool IsOpen() const { return phiIsOpen; }
inline G4int GetNumRZCorner() const { return numCorner;}
inline G4PolyconeSideRZ GetCorner( const G4int index ) const { return corners[index]; }
protected:
//
// Here are our parameters
//
G4double startPhi; // Starting phi value (0 < phiStart < 2pi)
G4double endPhi; // end phi value (0 < endPhi-phiStart < 2pi)
G4bool phiIsOpen; // true if there is a phi segment
G4int numCorner; // number RZ points
G4PolyconeSideRZ *corners; // corner r,z points
//
// The following is temporary until graphics_reps is brought up to this design
//
struct G4PolyconeHistorical {
G4PolyconeHistorical() {;}
~G4PolyconeHistorical();
G4PolyconeHistorical( const G4PolyconeHistorical &source );
G4double Start_angle;
G4double Opening_angle;
G4int Num_z_planes;
G4double *Z_values;
G4double *Rmin;
G4double *Rmax;
};
G4PolyconeHistorical *original_parameters;
//
// Our quick test
//
G4EnclosingCylinder *enclosingCylinder;
//
// Generic initializer, called by all constructors
//
void Create( const G4double phiStart, // initial phi starting angle
const G4double phiTotal, // total phi angle
G4ReduciblePolygon *rz ); // r/z coordinate of these corners
void CopyStuff( const G4Polycone &source );
};
#endif