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geant4/source/visualization/RayTracer/src/G4RayTracerViewer.cc
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2016-06-09 15:16:48 +02:00

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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
// $Id: G4RayTracerViewer.cc,v 1.17 2007/01/05 17:05:11 allison Exp $
// GEANT4 tag $Name: geant4-09-00 $
#include "G4RayTracerViewer.hh"
#include "G4ios.hh"
#include <sstream>
#include "G4VSceneHandler.hh"
#include "G4Scene.hh"
#include "G4TheRayTracer.hh"
#include "G4UImanager.hh"
G4RayTracerViewer::G4RayTracerViewer
(G4VSceneHandler& sceneHandler,
const G4String& name,
G4TheRayTracer* aTracer):
G4VViewer(sceneHandler, sceneHandler.IncrementViewCount(), name),
fFileCount(0)
{
theTracer = aTracer;
if (!aTracer) theTracer = new G4TheRayTracer;
theTracer->SetNColumn(fVP.GetWindowSizeHintX());
theTracer->SetNRow(fVP.GetWindowSizeHintY());
}
G4RayTracerViewer::~G4RayTracerViewer() {}
void G4RayTracerViewer::SetView()
{
// Get radius of scene, etc. (See G4OpenGLViewer::SetView().)
// Note that this procedure properly takes into account zoom, dolly and pan.
const G4Point3D& targetPoint
= fSceneHandler.GetScene()->GetStandardTargetPoint()
+ fVP.GetCurrentTargetPoint();
G4double radius = // See G4ViewParameters for following procedure.
fSceneHandler.GetScene()->GetExtent().GetExtentRadius();
if(radius<=0.) radius = 1.;
const G4double cameraDistance = fVP.GetCameraDistance(radius);
const G4Point3D cameraPosition =
targetPoint + cameraDistance * fVP.GetViewpointDirection().unit();
const G4double nearDistance = fVP.GetNearDistance(cameraDistance,radius);
const G4double frontHalfHeight = fVP.GetFrontHalfHeight(nearDistance,radius);
const G4double frontHalfAngle = std::atan(frontHalfHeight / nearDistance);
// Calculate and set ray tracer parameters.
theTracer->
SetViewSpan(200. * frontHalfAngle / theTracer->GetNColumn());
theTracer->SetTargetPosition(targetPoint);
theTracer->SetEyePosition(cameraPosition);
theTracer->SetHeadAngle(fVP.GetViewpointDirection().phi());
const G4Vector3D
actualLightpointDirection(-fVP.GetActualLightpointDirection());
theTracer->SetLightDirection(actualLightpointDirection);
theTracer->SetBackgroundColour(fVP.GetBackgroundColour());
theTracer->SetNColumn(fVP.GetWindowSizeHintX());
theTracer->SetNRow(fVP.GetWindowSizeHintY());
}
void G4RayTracerViewer::ClearView() {}
void G4RayTracerViewer::DrawView()
{
if (fVP.GetFieldHalfAngle() == 0.) { // Orthogonal (parallel) projection.
G4double fieldHalfAngle = perMillion;
fVP.SetFieldHalfAngle(fieldHalfAngle);
G4cout <<
"WARNING: G4RayTracerViewer::DrawView: true orthogonal projection"
"\n not yet implemented. Doing a \"long shot\", i.e., a perspective"
"\n projection with a half field angle of "
<< fieldHalfAngle <<
" radians."
<< G4endl;
SetView(); // Special graphics system - bypass ProcessView().
fVP.SetFieldHalfAngle(0.);
}
else {
SetView(); // Special graphics system - bypass ProcessView().
}
std::ostringstream filename;
filename << "g4RayTracer." << fShortName << '_' << fFileCount++ << ".jpeg";
theTracer->Trace(filename.str());
}