636 lines
18 KiB
C++
636 lines
18 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id: G4OpenGLXViewer.cc,v 1.42 2007/05/25 10:47:17 allison Exp $
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// GEANT4 tag $Name: geant4-09-00 $
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//
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//
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// Andrew Walkden 7th February 1997
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// G4OpenGLXViewer : Class to provide XWindows specific
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// functionality for OpenGL in GEANT4
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#ifdef G4VIS_BUILD_OPENGLX_DRIVER
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#include "G4OpenGLXViewer.hh"
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#include "G4OpenGLFontBaseStore.hh"
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#include <sstream>
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#include "G4VisExtent.hh"
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#include "G4LogicalVolume.hh"
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#include "G4VSolid.hh"
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#include "G4Point3D.hh"
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#include "G4Normal3D.hh"
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#include <X11/Xatom.h>
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#include <X11/Xutil.h>
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#include <assert.h>
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int G4OpenGLXViewer::snglBuf_RGBA[12] =
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{ GLX_RGBA,
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GLX_RED_SIZE, 1,
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GLX_GREEN_SIZE, 1,
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GLX_BLUE_SIZE, 1,
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GLX_DEPTH_SIZE, 1,
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GLX_STENCIL_SIZE, 1,
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None };
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int G4OpenGLXViewer::dblBuf_RGBA[13] =
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{ GLX_RGBA,
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GLX_RED_SIZE, 1,
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GLX_GREEN_SIZE, 1,
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GLX_BLUE_SIZE, 1,
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GLX_DOUBLEBUFFER,
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GLX_DEPTH_SIZE, 1,
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GLX_STENCIL_SIZE, 1,
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None };
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#define NewString(str) \
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((str) != NULL ? (strcpy((char*)malloc((unsigned)strlen(str) + 1), str)) : (char*)NULL)
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#define USE_DEFAULT_COLORMAP 1
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#define USE_STANDARD_COLORMAP 0
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XVisualInfo* G4OpenGLXViewer::vi_single_buffer = 0;
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XVisualInfo* G4OpenGLXViewer::vi_double_buffer = 0;
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extern "C" {
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static Bool G4OpenGLXViewerWaitForNotify (Display*, XEvent* e, char* arg) {
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return (e->type == MapNotify) && (e->xmap.window == (Window) arg);
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}
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}
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void G4OpenGLXViewer::SetView () {
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glXMakeCurrent (dpy, win, cx);
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G4OpenGLViewer::SetView ();
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}
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void G4OpenGLXViewer::ShowView () {
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glXWaitGL (); //Wait for effects of all previous OpenGL commands to
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//be propagated before progressing.
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glFlush ();
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if (fVP.IsPicking()) {
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G4cout <<
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"Window activated for picking (left-mouse), exit (middle-mouse)."
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<< G4endl;
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while (true) {
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if (XPending(dpy)) {
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XNextEvent(dpy, &event);
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if (event.type == ButtonPress && event.xbutton.button == 1) {
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Pick(event.xbutton.x, event.xbutton.y);
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}
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else if (event.type == ButtonPress && event.xbutton.button == 2) break;
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}
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}
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}
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}
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void G4OpenGLXViewer::GetXConnection () {
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// get a connection.
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dpy = XOpenDisplay (0);
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if (!dpy) {
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fViewId = -1; // This flags an error.
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G4cerr << "G4OpenGLViewer::G4OpenGLViewer couldn't open display." << G4endl;
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return;
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}
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// make sure OpenGL is supported and installed properly.
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if (!glXQueryExtension (dpy, &errorBase, &eventBase)) {
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fViewId = -1; // This flags an error.
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G4cerr << "G4OpenGLViewer::G4OpenGLViewer X Server has no GLX extension."
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<< G4endl;
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return;
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}
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}
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void G4OpenGLXViewer::CreateGLXContext (XVisualInfo* v) {
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vi = v;
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// get window's attributes
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if (!XGetWindowAttributes(dpy, XRootWindow (dpy, vi -> screen), &xwa)) {
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fViewId = -1; // This flags an error.
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G4cerr << "G4OpenGLViewer::G4OpenGLViewer couldn't return window attributes"
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<< G4endl;
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return;
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}
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// create a GLX context
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cx = glXCreateContext (dpy, vi, 0, true);
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if (!cx) {
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fViewId = -1; // This flags an error.
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G4cerr << "G4OpenGLViewer::G4OpenGLViewer couldn't create context."
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<< G4endl;
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return;
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}
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// New stab at getting a colormap
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Status status;
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XStandardColormap *standardCmaps = XAllocStandardColormap ();
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int i, numCmaps;
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status = XmuLookupStandardColormap (dpy,
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vi -> screen,
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vi -> visualid,
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vi -> depth,
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XA_RGB_DEFAULT_MAP,
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False,
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True);
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if (status == 1) {
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cmap = 0;
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status = XGetRGBColormaps (dpy,
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XRootWindow (dpy, vi -> screen),
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&standardCmaps,
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&numCmaps,
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XA_RGB_DEFAULT_MAP);
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if (status == 1)
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for (i = 0; i < numCmaps; i++) {
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if (standardCmaps[i].visualid == vi -> visualid) {
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cmap = standardCmaps[i].colormap;
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XFree (standardCmaps);
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break;
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}
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}
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if (!cmap) {
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fViewId = -1; // This flags an error.
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G4cerr <<
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"G4OpenGLViewer::G4OpenGLViewer failed to allocate a standard colormap."
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<< G4endl;
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return;
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}
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G4cout << "Got standard cmap" << G4endl;
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} else {
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cmap = XCreateColormap (dpy,
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XRootWindow(dpy, vi -> screen),
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vi -> visual,
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AllocNone);
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G4cout << "Created own cmap" << G4endl;
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}
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if (!cmap) {
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fViewId = -1; // This flags an error.
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G4cerr << "G4OpenGLViewer::G4OpenGLViewer failed to allocate a Colormap."
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<< G4endl;
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return;
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}
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}
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void G4OpenGLXViewer::CreateMainWindow () {
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// create a window
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swa.colormap = cmap;
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swa.border_pixel = 0;
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swa.event_mask = ExposureMask | ButtonPressMask | StructureNotifyMask;
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swa.backing_store = WhenMapped;
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// Window size and position...
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unsigned int width, height;
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x_origin = 0;
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y_origin = 0;
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size_hints = XAllocSizeHints();
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const G4String& XGeometryString = fVP.GetXGeometryString();
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int screen_num = DefaultScreen(dpy);
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if (!XGeometryString.empty()) {
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G4int geometryResultMask = XParseGeometry
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((char*)XGeometryString.c_str(),
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&x_origin, &y_origin, &width, &height);
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if (geometryResultMask & (WidthValue | HeightValue)) {
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if (geometryResultMask & XValue) {
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if (geometryResultMask & XNegative) {
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x_origin = DisplayWidth(dpy, screen_num) + x_origin - width;
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}
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size_hints->flags |= PPosition;
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size_hints->x = x_origin;
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}
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if (geometryResultMask & YValue) {
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if (geometryResultMask & YNegative) {
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y_origin = DisplayHeight(dpy, screen_num) + y_origin - height;
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}
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size_hints->flags |= PPosition;
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size_hints->y = y_origin;
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}
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} else {
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G4cout << "ERROR: Geometry string \""
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<< XGeometryString
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<< "\" invalid. Using \"600x600\"."
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<< G4endl;
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width = 600;
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height = 600;
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}
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}
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size_hints->width = width;
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size_hints->height = height;
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size_hints->flags |= PSize;
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// G4int WinSize_x;
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// G4int WinSize_y;
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WinSize_x = width;
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WinSize_y = height;
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G4cout << "Window name: " << fName << G4endl;
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strncpy (charViewName, fName, 100);
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char *window_name = charViewName;
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char *icon_name = charViewName;
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//char tmpatom[] = "XA_WM_NORMAL_HINTS";
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wm_hints = XAllocWMHints();
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class_hints = XAllocClassHint();
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XStringListToTextProperty (&window_name, 1, &windowName);
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XStringListToTextProperty (&icon_name, 1, &iconName);
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wm_hints -> initial_state = NormalState;
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wm_hints -> input = True;
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wm_hints -> icon_pixmap = icon_pixmap;
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wm_hints -> flags = StateHint | IconPixmapHint | InputHint;
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class_hints -> res_name = NewString("G4OpenGL");
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class_hints -> res_class = NewString("G4OpenGL");
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win = XCreateWindow (dpy, XRootWindow (dpy, vi -> screen), x_origin,
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y_origin, WinSize_x, WinSize_y, 0, vi -> depth,
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InputOutput, vi -> visual,
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CWBorderPixel | CWColormap |
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CWEventMask | CWBackingStore,
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&swa);
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XSetWMProperties (dpy, win, &windowName, &iconName, 0, 0,
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size_hints, wm_hints, class_hints);
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// request X to Draw window on screen.
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XMapWindow (dpy, win);
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// Wait for window to appear (wait for an "expose" event).
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XIfEvent (dpy, &event, G4OpenGLXViewerWaitForNotify, (char*) win);
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// connect the context to a window
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Bool success = glXMakeCurrent (dpy, win, cx);
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if (!success) {
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fViewId = -1; // This flags an error.
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G4cerr << "G4OpenGLViewer::G4OpenGLViewer failed to attach a GLX context."
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<< G4endl;
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GLint error = GL_NO_ERROR;
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while ((error = glGetError()) != GL_NO_ERROR) {
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G4cout << "GL Error: " << gluErrorString(error) << G4endl;
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}
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return;
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}
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}
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void G4OpenGLXViewer::CreateFontLists () {
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std::map<G4double,G4String> fonts; // G4VMarker screen size and font name.
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fonts[10.] = "-adobe-courier-bold-r-normal--10-100-75-75-m-60-iso8859-1";
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fonts[11.] = "-adobe-courier-bold-r-normal--11-80-100-100-m-60-iso8859-1";
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fonts[12.] = "-adobe-courier-bold-r-normal--12-120-75-75-m-70-iso8859-1";
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fonts[13.] = "fixed";
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fonts[14.] = "-adobe-courier-bold-r-normal--14-100-100-100-m-90-iso8859-1";
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fonts[17.] = "-adobe-courier-bold-r-normal--17-120-100-100-m-100-iso8859-1";
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fonts[18.] = "-adobe-courier-bold-r-normal--18-180-75-75-m-110-iso8859-1";
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fonts[20.] = "-adobe-courier-bold-r-normal--20-140-100-100-m-110-iso8859-1";
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fonts[24.] = "-adobe-courier-bold-r-normal--24-240-75-75-m-150-iso8859-1";
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fonts[25.] = "-adobe-courier-bold-r-normal--25-180-100-100-m-150-iso8859-1";
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fonts[34.] = "-adobe-courier-bold-r-normal--34-240-100-100-m-200-iso8859-1";
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std::map<G4double,G4String>::const_iterator i;
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for (i = fonts.begin(); i != fonts.end(); ++i) {
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XFontStruct* font_info = XLoadQueryFont(dpy, i->second);
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if (!font_info) {
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G4cerr <<
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"G4OpenGLXViewer: XLoadQueryFont failed for font\n "
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<< i->second
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<< G4endl;
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continue;
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}
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G4int font_base = glGenLists(256);
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if (!font_base) {
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G4cerr << "G4OpenGLXViewer: out of display lists for fonts."
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<< G4endl;
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continue;
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}
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G4int first = font_info->min_char_or_byte2;
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G4int last = font_info->max_char_or_byte2;
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glXUseXFont(font_info->fid, first, last-first+1,font_base+first);
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G4OpenGLFontBaseStore::AddFontBase(this,font_base,i->first,i->second);
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}
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}
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G4OpenGLXViewer::G4OpenGLXViewer (G4OpenGLSceneHandler& scene):
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G4VViewer (scene, -1),
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G4OpenGLViewer (scene),
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vi_immediate (0),
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vi_stored (0),
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vi (0),
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cmap (0)
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{
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GetXConnection ();
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if (fViewId < 0) return;
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// Try for a visual suitable for OpenGLImmediate..
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// first try for a single buffered RGB window
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if (!vi_single_buffer) {
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vi_single_buffer =
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glXChooseVisual (dpy, XDefaultScreen (dpy), snglBuf_RGBA);
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}
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if (!vi_double_buffer) {
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vi_double_buffer =
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glXChooseVisual (dpy, XDefaultScreen (dpy), dblBuf_RGBA);
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}
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if (vi_single_buffer || vi_double_buffer) {
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if (!vi_double_buffer) {
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G4cout <<
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"G4OpenGLXViewer::G4OpenGLXViewer: unable to get a double buffer visual."
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"\n Working with a single buffer."
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<< G4endl;
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}
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} else {
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if (!vi_single_buffer) {
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G4cout <<
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"G4OpenGLXViewer::G4OpenGLXViewer: unable to get a single buffer visual."
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<< G4endl;
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}
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if (!vi_double_buffer) {
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G4cout <<
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"G4OpenGLXViewer::G4OpenGLXViewer: unable to get a double buffer visual."
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<< G4endl;
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}
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}
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if (vi_single_buffer) {
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vi_immediate = vi_single_buffer;
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attributeList = snglBuf_RGBA;
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}
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if (!vi_immediate){
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// next try for a double buffered RGB, but Draw to top buffer
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if (vi_double_buffer) {
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vi_immediate = vi_double_buffer;
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attributeList = dblBuf_RGBA;
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}
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}
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// Now try for a visual suitable for OpenGLStored...
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// Try for a double buffered RGB window
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if (vi_double_buffer) {
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vi_stored = vi_double_buffer;
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attributeList = dblBuf_RGBA;
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}
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if (!vi_immediate || !vi_stored) {
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G4cout <<
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"G4OpenGLXViewer::G4OpenGLXViewer: unable to get required visuals."
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<< G4endl;
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fViewId = -1; // This flags an error.
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}
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// glClearColor (0., 0., 0., 0.);
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// glClearDepth (1.);
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}
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G4OpenGLXViewer::~G4OpenGLXViewer () {
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if (fViewId >= 0) {
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//Close a window from here
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glXMakeCurrent (dpy, None, NULL);
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glXDestroyContext (dpy, cx);
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if (win) XDestroyWindow (dpy, win); // ...if already deleted in
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// sub-class G4OpenGLXmViewer.
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XFlush (dpy);
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}
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}
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void G4OpenGLXViewer::print() {
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//using namespace std;
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//cout << "print_col_callback requested with file name: " << print_string << G4endl;
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if (vectored_ps) {
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G4OpenGLViewer::print();
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} else {
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XVisualInfo* pvi;
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GLXContext pcx = create_GL_print_context(pvi);
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if (!pcx) {
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G4cout << "Unable to create print context." << G4endl;
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return;
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}
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GLXContext tmp_cx;
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tmp_cx = cx;
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cx=pcx;
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Pixmap pmap = XCreatePixmap (dpy,
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XRootWindow (dpy, pvi->screen),
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WinSize_x, WinSize_y,
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pvi->depth);
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GLXPixmap glxpmap = glXCreateGLXPixmap (dpy,
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pvi,
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pmap);
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GLXDrawable tmp_win;
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tmp_win=win;
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win=glxpmap;
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glXMakeCurrent (dpy,
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win,
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cx);
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glViewport (0, 0, WinSize_x, WinSize_y);
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ClearView ();
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SetView ();
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DrawView ();
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generateEPS (print_string,
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print_colour,
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WinSize_x, WinSize_y);
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win=tmp_win;
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cx=tmp_cx;
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glXMakeCurrent (dpy,
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win,
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cx);
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}
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}
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GLubyte* G4OpenGLXViewer::grabPixels (int inColor, unsigned int width, unsigned int height) {
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GLubyte* buffer;
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GLint swapbytes, lsbfirst, rowlength;
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GLint skiprows, skippixels, alignment;
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GLenum format;
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int size;
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if (inColor) {
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format = GL_RGB;
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size = width*height*3;
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} else {
|
|
format = GL_LUMINANCE;
|
|
size = width*height*1;
|
|
}
|
|
|
|
buffer = new GLubyte[size];
|
|
if (buffer == NULL)
|
|
return NULL;
|
|
|
|
glGetIntegerv (GL_UNPACK_SWAP_BYTES, &swapbytes);
|
|
glGetIntegerv (GL_UNPACK_LSB_FIRST, &lsbfirst);
|
|
glGetIntegerv (GL_UNPACK_ROW_LENGTH, &rowlength);
|
|
|
|
glGetIntegerv (GL_UNPACK_SKIP_ROWS, &skiprows);
|
|
glGetIntegerv (GL_UNPACK_SKIP_PIXELS, &skippixels);
|
|
glGetIntegerv (GL_UNPACK_ALIGNMENT, &alignment);
|
|
|
|
glPixelStorei (GL_UNPACK_SWAP_BYTES, GL_FALSE);
|
|
glPixelStorei (GL_UNPACK_LSB_FIRST, GL_FALSE);
|
|
glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
|
|
|
|
glPixelStorei (GL_UNPACK_SKIP_ROWS, 0);
|
|
glPixelStorei (GL_UNPACK_SKIP_PIXELS, 0);
|
|
glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
|
|
|
|
glReadPixels (0, 0, (GLsizei)width, (GLsizei)height, format, GL_UNSIGNED_BYTE, (GLvoid*) buffer);
|
|
|
|
glPixelStorei (GL_UNPACK_SWAP_BYTES, swapbytes);
|
|
glPixelStorei (GL_UNPACK_LSB_FIRST, lsbfirst);
|
|
glPixelStorei (GL_UNPACK_ROW_LENGTH, rowlength);
|
|
|
|
glPixelStorei (GL_UNPACK_SKIP_ROWS, skiprows);
|
|
glPixelStorei (GL_UNPACK_SKIP_PIXELS, skippixels);
|
|
glPixelStorei (GL_UNPACK_ALIGNMENT, alignment);
|
|
|
|
return buffer;
|
|
}
|
|
|
|
int G4OpenGLXViewer::generateEPS (char* filnam,
|
|
int inColour,
|
|
unsigned int width,
|
|
unsigned int height) {
|
|
|
|
FILE* fp;
|
|
GLubyte* pixels;
|
|
GLubyte* curpix;
|
|
int components, pos, i;
|
|
|
|
pixels = grabPixels (inColour, width, height);
|
|
|
|
if (pixels == NULL)
|
|
return 1;
|
|
if (inColour) {
|
|
components = 3;
|
|
} else {
|
|
components = 1;
|
|
}
|
|
|
|
fp = fopen (filnam, "w");
|
|
if (fp == NULL) {
|
|
return 2;
|
|
}
|
|
|
|
fprintf (fp, "%%!PS-Adobe-2.0 EPSF-1.2\n");
|
|
fprintf (fp, "%%%%Title: %s\n", filnam);
|
|
fprintf (fp, "%%%%Creator: OpenGL pixmap render output\n");
|
|
fprintf (fp, "%%%%BoundingBox: 0 0 %d %d\n", width, height);
|
|
fprintf (fp, "%%%%EndComments\n");
|
|
fprintf (fp, "gsave\n");
|
|
fprintf (fp, "/bwproc {\n");
|
|
fprintf (fp, " rgbproc\n");
|
|
fprintf (fp, " dup length 3 idiv string 0 3 0 \n");
|
|
fprintf (fp, " 5 -1 roll {\n");
|
|
fprintf (fp, " add 2 1 roll 1 sub dup 0 eq\n");
|
|
fprintf (fp, " { pop 3 idiv 3 -1 roll dup 4 -1 roll dup\n");
|
|
fprintf (fp, " 3 1 roll 5 -1 roll } put 1 add 3 0 \n");
|
|
fprintf (fp, " { 2 1 roll } ifelse\n");
|
|
fprintf (fp, " }forall\n");
|
|
fprintf (fp, " pop pop pop\n");
|
|
fprintf (fp, "} def\n");
|
|
fprintf (fp, "systemdict /colorimage known not {\n");
|
|
fprintf (fp, " /colorimage {\n");
|
|
fprintf (fp, " pop\n");
|
|
fprintf (fp, " pop\n");
|
|
fprintf (fp, " /rgbproc exch def\n");
|
|
fprintf (fp, " { bwproc } image\n");
|
|
fprintf (fp, " } def\n");
|
|
fprintf (fp, "} if\n");
|
|
fprintf (fp, "/picstr %d string def\n", width * components);
|
|
fprintf (fp, "%d %d scale\n", width, height);
|
|
fprintf (fp, "%d %d %d\n", width, height, 8);
|
|
fprintf (fp, "[%d 0 0 %d 0 0]\n", width, height);
|
|
fprintf (fp, "{currentfile picstr readhexstring pop}\n");
|
|
fprintf (fp, "false %d\n", components);
|
|
fprintf (fp, "colorimage\n");
|
|
|
|
curpix = (GLubyte*) pixels;
|
|
pos = 0;
|
|
for (i = width*height*components; i>0; i--) {
|
|
fprintf (fp, "%02hx ", *(curpix++));
|
|
if (++pos >= 32) {
|
|
fprintf (fp, "\n");
|
|
pos = 0;
|
|
}
|
|
}
|
|
if (pos)
|
|
fprintf (fp, "\n");
|
|
|
|
fprintf (fp, "grestore\n");
|
|
fprintf (fp, "showpage\n");
|
|
delete pixels;
|
|
fclose (fp);
|
|
return 0;
|
|
}
|
|
|
|
GLXContext G4OpenGLXViewer::create_GL_print_context(XVisualInfo*& pvi) {
|
|
|
|
pvi = glXChooseVisual (dpy,
|
|
XDefaultScreen (dpy),
|
|
snglBuf_RGBA);
|
|
|
|
if (!pvi) {
|
|
pvi = glXChooseVisual (dpy,
|
|
XDefaultScreen (dpy),
|
|
dblBuf_RGBA);
|
|
}
|
|
|
|
return glXCreateContext (dpy,
|
|
pvi,
|
|
NULL,
|
|
False);
|
|
}
|
|
|
|
#endif
|