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geant4/examples/advanced/radioprotection/src/RemSimShieldingDecorator.cc
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//
// ********************************************************************
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// * *
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// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
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// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
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// * any work based on the software) you agree to acknowledge its *
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//
// $Id: RemSimShieldingDecorator.cc,v 1.6 2006/06/29 16:24:23 gunter Exp $
// GEANT4 tag $Name: geant4-09-00 $
//
// Code developed by: S.Guatelli, guatelli@ge.infn.it
//
#include "RemSimVGeometryComponent.hh"
#include "RemSimMaterial.hh"
#include "G4Material.hh"
#include "G4MaterialTable.hh"
#include "RemSimShieldingDecorator.hh"
#include "RemSimDecorator.hh"
#include "G4Box.hh"
#include "G4LogicalVolume.hh"
#include "G4VPhysicalVolume.hh"
#include "G4PVPlacement.hh"
#include "G4VisAttributes.hh"
#include "RemSimSensitiveDetector.hh"
#include "RemSimROGeometry.hh"
#include "G4SDManager.hh"
#include "G4RunManager.hh"
#include "G4VisAttributes.hh"
RemSimShieldingDecorator::RemSimShieldingDecorator(RemSimVGeometryComponent* comp)
: RemSimDecorator(comp)
{
shieldingX = 5.*m;
shieldingY = 5.*m;
shieldingZ = 10.*cm;
translation = -4.4* m;
pMaterial = new RemSimMaterial();
shieldingVisAtt = 0;
}
RemSimShieldingDecorator::~RemSimShieldingDecorator()
{
delete pMaterial;
}
void RemSimShieldingDecorator::ConstructComponent(G4VPhysicalVolume* motherVolume)
{
pMaterial -> DefineMaterials();
RemSimDecorator::ConstructComponent(motherVolume);
ConstructShielding(motherVolume);
}
void RemSimShieldingDecorator::DestroyComponent()
{
delete shieldingVisAtt;
shieldingVisAtt = 0;
delete shieldingPhys;
shieldingPhys = 0;
delete shieldingLog;
shieldingLog = 0;
delete shielding;
shielding = 0;
}
void RemSimShieldingDecorator::ConstructShielding(G4VPhysicalVolume* motherVolume)
{
// Geometry definition
pMaterial -> DefineMaterials();
G4Material* water = pMaterial -> GetMaterial("Water");
shielding = new G4Box("shielding",shieldingX/2.,shieldingY/2.,shieldingZ/2.);
shieldingLog = new G4LogicalVolume(shielding, water,
"shieldingLog",0,0,0);
shieldingPhys = new G4PVPlacement(0,
G4ThreeVector(0.,0.,translation + shieldingZ/2.),
"shieldingPhys", shieldingLog, motherVolume,false,0);
//Visualisation attributes
G4Colour red (1.0,0.0,0.0);
shieldingVisAtt = new G4VisAttributes(red);
shieldingVisAtt -> SetVisibility(true);
shieldingVisAtt -> SetForceSolid(true);
shieldingLog -> SetVisAttributes(shieldingVisAtt);
PrintDetectorParameters();
}
void RemSimShieldingDecorator::ChangeThickness(G4double thick)
{
PrintDetectorParameters();
shielding -> SetZHalfLength(thick/2.);
shieldingPhys -> SetTranslation(G4ThreeVector
(0.,0.,translation + thick/2.));
}
void RemSimShieldingDecorator::PrintDetectorParameters()
{
G4cout << "-----------------------------------------------------------------------"
<< G4endl
<< "the shielding is a box whose thickness is: " << G4endl
<< ((shielding -> GetZHalfLength())*2.)/cm
<< " cm along the Z axis"
<< G4endl
<< "material of the shielding: "
<< shieldingLog -> GetMaterial() -> GetName() <<G4endl
<< G4endl;
}