171 lines
4.8 KiB
C++
171 lines
4.8 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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//
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/*-----------------------------Hepvis----------------------------------------*/
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/* */
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/* Node: SoTrd */
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/* Description: Represents the G4Trd Geant Geometry entity */
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/* Author: Joe Boudreau Nov 11 1996 */
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/* */
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/*---------------------------------------------------------------------------*/
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#ifndef HEPVis_SoTrd_h
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#define HEPVis_SoTrd_h
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#include <Inventor/fields/SoSFFloat.h>
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#include <Inventor/fields/SoSFNode.h>
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#include <Inventor/fields/SoSFBool.h>
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#include <Inventor/nodes/SoShape.h>
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class SoSFNode;
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//! SoTrd - Inventor version of the G4Trd Geant Geometry entity
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/*!
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* Node: SoTrd
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*
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* Description: Inventor version of the G4Trd Geant Geometry entity
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*
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* Author: Joe Boudreau Nov 11 1996
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*
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* A Trd is a trapezoid with the x and y dimensions varying along z
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*
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* Always use Inventor Fields. This allows Inventor to detect a change to
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* the data field and take the appropriate action; e.g., redraw the scene.
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*
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*/
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#define SoTrd Geant4_SoTrd
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class SoTrd:public SoShape {
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//
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//! This is required
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//
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SO_NODE_HEADER(SoTrd);
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public:
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//
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//! half-length of x, at -fDz
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//
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SoSFFloat fDx1;
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//
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//! half-length of x, at +fDz
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//
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SoSFFloat fDx2;
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//
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//! half-length of y, at -fDz
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//
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SoSFFloat fDy1;
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//
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//! half-length of y, at +fDz
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//
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SoSFFloat fDy2;
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//
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//! half-length along Z
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//
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SoSFFloat fDz;
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//
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//! Alternate rep - required
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//
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SoSFNode alternateRep;
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//
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//! Constructor, required
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//
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SoTrd();
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//
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//! Class Initializer, required
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//
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static void initClass();
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//
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//! Generate AlternateRep, required. Generating an alternate representation
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//! must be done upon users request. It allows an Inventor program to read
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//! back the file without requiring *this* code to be dynamically linked.
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//! If the users expects that *this* code will be dynamically linked, he
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//! need not invoke this method.
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//
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virtual void generateAlternateRep();
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//
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//! We better be able to clear it, too!
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//
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virtual void clearAlternateRep();
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protected:
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//
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//! compute bounding Box, required
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//
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virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f ¢er );
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//
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//! Generate Primitives, required
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//
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virtual void generatePrimitives(SoAction *action);
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//
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//! GetChildList, required whenever the class has hidden children
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//
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virtual SoChildList *getChildren() const;
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protected:
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//
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//! Destructor, required
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//
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virtual ~SoTrd();
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private:
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//
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//! Generate Children. Used to create the hidden children. Required whenever
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//! the node has hidden children.
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//
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void generateChildren();
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//
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//! Used to modify hidden children when a data field is changed. Required
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//! whenever the class has hidden children.
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//
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void updateChildren();
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//
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//! ChildList. Required whenever the class has hidden children.
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//
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SoChildList *children;
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};
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#endif
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