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geant4/source/visualization/FukuiRenderer/include/G4FukuiRendererViewer.hh
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2018-12-07 15:15:39 +01:00

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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
//
//
// Satoshi TANAKA, Fri Jun 28 12:10:14 JST 1996
// FukuiRenderer viewer - opens window, hard copy, etc.
//=================//
#ifdef G4VIS_BUILD_DAWN_DRIVER
//=================//
#ifndef G4FUKUI_RENDERER_VIEWER_HH
#define G4FUKUI_RENDERER_VIEWER_HH
#include "G4VViewer.hh"
#include "globals.hh"
class G4FukuiRendererSceneHandler ;
class G4FukuiRendererViewer: public G4VViewer {
public:
enum FRDEV {FRDEV_PS=1, FRDEV_XWIN=2, FRDEV_PS2=3, FRDEV_XWIN2=4, FRDEV_OPEN_GL=5, FRDEV_DEVICE_END=6} ;
//----- constructor and destructor
G4FukuiRendererViewer (G4FukuiRendererSceneHandler& scene, const G4String& name);
virtual ~G4FukuiRendererViewer ();
//----- overriding base class methods
void SetView (); // Do nothing. SendViewParameters will do its job.
void ClearView ();
void DrawView ();
void ShowView ();
//---- methods inherent to this class
void Wait() ;
void SendViewParameters () ;
void SendDevice( FRDEV dev );
void SendDrawingStyle() ;
private:
G4FukuiRendererSceneHandler& fSceneHandler; // Reference to Graphics Scene for this view.
};
#endif
#endif //G4VIS_BUILD_DAWN_DRIVER