147 lines
4.4 KiB
Plaintext
Executable File
147 lines
4.4 KiB
Plaintext
Executable File
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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//
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//--------------------------------------------------------------------
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inline
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void G4PhantomParameterisation::
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SetVoxelDimensions( G4double halfx, G4double halfy, G4double halfz )
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{
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fVoxelHalfX = halfx;
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fVoxelHalfY = halfy;
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fVoxelHalfZ = halfz;
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}
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//--------------------------------------------------------------------
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inline
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void G4PhantomParameterisation::SetNoVoxel( size_t nx, size_t ny, size_t nz )
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{
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fNoVoxelX = nx;
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fNoVoxelY = ny;
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fNoVoxelZ = nz;
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fNoVoxelXY = nx*ny;
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fNoVoxel = nx*ny*nz;
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}
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//--------------------------------------------------------------------
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inline
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void G4PhantomParameterisation::SetMaterials(std::vector<G4Material*>& mates )
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{
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fMaterials = mates;
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}
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//--------------------------------------------------------------------
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inline
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void G4PhantomParameterisation::SetMaterialIndices( size_t* matInd )
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{
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fMaterialIndices = matInd;
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}
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//--------------------------------------------------------------------
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inline
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G4double G4PhantomParameterisation::GetVoxelHalfX() const
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{
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return fVoxelHalfX;
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}
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//--------------------------------------------------------------------
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inline
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G4double G4PhantomParameterisation::GetVoxelHalfY() const
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{
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return fVoxelHalfY;
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}
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//--------------------------------------------------------------------
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inline
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G4double G4PhantomParameterisation::GetVoxelHalfZ() const
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{
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return fVoxelHalfZ;
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}
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//--------------------------------------------------------------------
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inline
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size_t G4PhantomParameterisation::GetNoVoxelX() const
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{
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return fNoVoxelX;
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}
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//--------------------------------------------------------------------
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inline
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size_t G4PhantomParameterisation::GetNoVoxelY() const
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{
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return fNoVoxelY;
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}
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//--------------------------------------------------------------------
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inline
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size_t G4PhantomParameterisation::GetNoVoxelZ() const
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{
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return fNoVoxelZ;
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}
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//--------------------------------------------------------------------
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inline
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size_t G4PhantomParameterisation::GetNoVoxel() const
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{
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return fNoVoxel;
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}
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//--------------------------------------------------------------------
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inline
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std::vector<G4Material*> G4PhantomParameterisation::GetMaterials() const
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{
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return fMaterials;
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}
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//--------------------------------------------------------------------
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inline
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size_t* G4PhantomParameterisation::GetMaterialIndices() const
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{
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return fMaterialIndices;
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}
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//--------------------------------------------------------------------
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inline
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G4VSolid* G4PhantomParameterisation::GetContainerSolid() const
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{
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return fContainerSolid;
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}
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//--------------------------------------------------------------------
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inline
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G4bool G4PhantomParameterisation::SkipEqualMaterials() const
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{
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return bSkipEqualMaterials;
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}
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//--------------------------------------------------------------------
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inline
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void G4PhantomParameterisation::SetSkipEqualMaterials( G4bool skip )
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{
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bSkipEqualMaterials = skip;
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}
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