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geant4/examples/basic/B4/B4c/include/B4cCalorHit.hh
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2018-12-07 15:15:39 +01:00

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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
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//
/// \file B4cCalorHit.hh
/// \brief Definition of the B4cCalorHit class
#ifndef B4cCalorHit_h
#define B4cCalorHit_h 1
#include "G4VHit.hh"
#include "G4THitsCollection.hh"
#include "G4Allocator.hh"
#include "G4ThreeVector.hh"
#include "G4Threading.hh"
/// Calorimeter hit class
///
/// It defines data members to store the the energy deposit and track lengths
/// of charged particles in a selected volume:
/// - fEdep, fTrackLength
class B4cCalorHit : public G4VHit
{
public:
B4cCalorHit();
B4cCalorHit(const B4cCalorHit&);
virtual ~B4cCalorHit();
// operators
const B4cCalorHit& operator=(const B4cCalorHit&);
G4int operator==(const B4cCalorHit&) const;
inline void* operator new(size_t);
inline void operator delete(void*);
// methods from base class
virtual void Draw() {}
virtual void Print();
// methods to handle data
void Add(G4double de, G4double dl);
// get methods
G4double GetEdep() const;
G4double GetTrackLength() const;
private:
G4double fEdep; ///< Energy deposit in the sensitive volume
G4double fTrackLength; ///< Track length in the sensitive volume
};
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
using B4cCalorHitsCollection = G4THitsCollection<B4cCalorHit>;
extern G4ThreadLocal G4Allocator<B4cCalorHit>* B4cCalorHitAllocator;
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
inline void* B4cCalorHit::operator new(size_t)
{
if (!B4cCalorHitAllocator) {
B4cCalorHitAllocator = new G4Allocator<B4cCalorHit>;
}
void *hit;
hit = (void *) B4cCalorHitAllocator->MallocSingle();
return hit;
}
inline void B4cCalorHit::operator delete(void *hit)
{
if (!B4cCalorHitAllocator) {
B4cCalorHitAllocator = new G4Allocator<B4cCalorHit>;
}
B4cCalorHitAllocator->FreeSingle((B4cCalorHit*) hit);
}
inline void B4cCalorHit::Add(G4double de, G4double dl) {
fEdep += de;
fTrackLength += dl;
}
inline G4double B4cCalorHit::GetEdep() const {
return fEdep;
}
inline G4double B4cCalorHit::GetTrackLength() const {
return fTrackLength;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
#endif