87 lines
3.8 KiB
C++
87 lines
3.8 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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/// \file materials/include/G4LatticePhysical.hh
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/// \brief Definition of the G4LatticePhysical class
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//
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// $Id: G4LatticePhysical.hh 76883 2013-11-18 12:50:08Z gcosmo $
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//
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// 20131114 Add verbosity for diagnostic output
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// 20131116 Replace G4Transform3D with G4RotationMatrix
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#ifndef G4LatticePhysical_h
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#define G4LatticePhysical_h 1
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#include "G4LatticeLogical.hh"
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#include "G4RotationMatrix.hh"
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#include "G4ThreeVector.hh"
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class G4LatticePhysical {
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public:
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G4LatticePhysical(const G4LatticeLogical* Lat=0,
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const G4RotationMatrix* Rot=0); // Use FRAME rotation
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virtual ~G4LatticePhysical();
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void SetVerboseLevel(G4int vb) { verboseLevel = vb; }
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// NOTE: Pass by value to allow in-situ rotations
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G4double MapKtoV(G4int, G4ThreeVector) const;
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G4ThreeVector MapKtoVDir(G4int, G4ThreeVector) const;
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void SetLatticeLogical(const G4LatticeLogical* Lat) { fLattice = Lat; }
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void SetPhysicalOrientation(const G4RotationMatrix* Rot); // FRAME rotation
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void SetLatticeOrientation(G4double, G4double);
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void SetMillerOrientation(G4int, G4int, G4int);
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public:
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const G4LatticeLogical* GetLattice() const { return fLattice; }
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G4double GetScatteringConstant() const { return fLattice->GetScatteringConstant(); }
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G4double GetAnhDecConstant() const { return fLattice->GetAnhDecConstant(); }
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G4double GetLDOS() const { return fLattice->GetLDOS(); }
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G4double GetSTDOS() const { return fLattice->GetSTDOS(); }
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G4double GetFTDOS() const { return fLattice->GetFTDOS(); }
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G4double GetBeta() const { return fLattice->GetBeta(); }
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G4double GetGamma() const { return fLattice->GetGamma(); }
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G4double GetLambda() const { return fLattice->GetLambda(); }
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G4double GetMu() const { return fLattice->GetMu(); }
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// Apply orientation transforms to specified vector
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G4ThreeVector RotateToGlobal(const G4ThreeVector& dir) const;
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G4ThreeVector RotateToLocal(const G4ThreeVector& dir) const;
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private:
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G4int verboseLevel; // Enable diagnostic output
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G4double fTheta, fPhi; // Lattice orientation within object
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const G4LatticeLogical* fLattice; // Underlying lattice parameters
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G4RotationMatrix fLocalToGlobal;
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G4RotationMatrix fGlobalToLocal;
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};
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#endif
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