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geant4/source/visualization/OpenGL/include/G4OpenGLFontBaseStore.hh
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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
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//
// $Id: G4OpenGLFontBaseStore.hh 66373 2012-12-18 09:41:34Z gcosmo $
//
// J.Allison Apr 2005.
// Class Description:
// Facilitates sharing of font bases between scene handler and viewers.
#ifndef G4OPENGLFONTBASESTORE_HH
#define G4OPENGLFONTBASESTORE_HH
#include "globals.hh"
#include <map>
#include <vector>
class G4VViewer;
class G4OpenGLFontBaseStore {
public:
struct FontInfo {
FontInfo():
fFontName(""), fSize(0), fFontBase(-1), fWidth(-1) {}
FontInfo
(const G4String& fontName, G4double size, G4int fontBase, G4int width):
fFontName(fontName), fSize(size), fFontBase(fontBase), fWidth(width) {}
G4String fFontName;
G4double fSize; // In terms of G4VMarker Screen Size.
G4int fFontBase;
G4int fWidth;
};
static void AddFontBase(G4VViewer*, G4int fontBase,
G4double size, const G4String& fontName,
G4int width);
static const FontInfo& GetFontInfo(G4VViewer*, G4double size);
private:
static std::map<G4VViewer*,std::vector<FontInfo> > fFontBaseMap;
};
#endif