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geant4/source/processes/hadronic/models/rpg/src/G4RPGTwoCluster.cc
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2016-06-10 14:11:04 +02:00

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//
// ********************************************************************
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// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
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// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
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// ********************************************************************
//
// $Id: G4RPGTwoCluster.cc 94214 2015-11-09 08:18:05Z gcosmo $
//
#include <iostream>
#include <signal.h>
#include "G4RPGTwoCluster.hh"
#include "G4Log.hh"
#include "G4Pow.hh"
#include "G4PhysicalConstants.hh"
#include "G4SystemOfUnits.hh"
#include "Randomize.hh"
#include "G4Poisson.hh"
#include "G4HadReentrentException.hh"
G4RPGTwoCluster::G4RPGTwoCluster()
: G4RPGReaction() {}
G4bool G4RPGTwoCluster::
ReactionStage(const G4HadProjectile* originalIncident,
G4ReactionProduct& modifiedOriginal,
G4bool& incidentHasChanged,
const G4DynamicParticle* originalTarget,
G4ReactionProduct& targetParticle,
G4bool& targetHasChanged,
const G4Nucleus& targetNucleus,
G4ReactionProduct& currentParticle,
G4FastVector<G4ReactionProduct,256>& vec,
G4int& vecLen,
G4bool leadFlag,
G4ReactionProduct& leadingStrangeParticle)
{
// Derived from H. Fesefeldt's FORTRAN code TWOCLU
//
// A simple two cluster model is used to generate x- and pt- values for
// incident, target, and all secondary particles.
// This should be sufficient for low energy interactions.
G4int i;
G4ParticleDefinition* aProton = G4Proton::Proton();
G4ParticleDefinition* aNeutron = G4Neutron::Neutron();
G4ParticleDefinition* aPiPlus = G4PionPlus::PionPlus();
G4ParticleDefinition* aPiMinus = G4PionMinus::PionMinus();
G4ParticleDefinition* aPiZero = G4PionZero::PionZero();
G4bool veryForward = false;
const G4double protonMass = aProton->GetPDGMass()/MeV;
const G4double ekOriginal = modifiedOriginal.GetKineticEnergy()/GeV;
const G4double etOriginal = modifiedOriginal.GetTotalEnergy()/GeV;
const G4double mOriginal = modifiedOriginal.GetMass()/GeV;
const G4double pOriginal = modifiedOriginal.GetMomentum().mag()/GeV;
G4double targetMass = targetParticle.GetDefinition()->GetPDGMass()/GeV;
G4double centerofmassEnergy = std::sqrt(mOriginal*mOriginal +
targetMass*targetMass +
2.0*targetMass*etOriginal); // GeV
G4double currentMass = currentParticle.GetMass()/GeV;
targetMass = targetParticle.GetMass()/GeV;
if (currentMass == 0.0 && targetMass == 0.0) {
G4double ek = currentParticle.GetKineticEnergy();
G4ThreeVector mom = currentParticle.GetMomentum();
currentParticle = *vec[0];
targetParticle = *vec[1];
for (i = 0; i < (vecLen-2); ++i) *vec[i] = *vec[i+2];
if (vecLen < 2) {
for (G4int j = 0; j < vecLen; j++) delete vec[j];
vecLen = 0;
throw G4HadReentrentException(__FILE__, __LINE__,
"G4RPGTwoCluster::ReactionStage : Negative number of particles");
}
delete vec[vecLen-1];
delete vec[vecLen-2];
vecLen -= 2;
currentMass = currentParticle.GetMass()/GeV;
targetMass = targetParticle.GetMass()/GeV;
incidentHasChanged = true;
targetHasChanged = true;
currentParticle.SetKineticEnergy(ek);
currentParticle.SetMomentum(mom);
veryForward = true;
}
const G4double atomicWeight = targetNucleus.GetA_asInt();
const G4double atomicNumber = targetNucleus.GetZ_asInt();
// particles have been distributed in forward and backward hemispheres
// in center of mass system of the hadron nucleon interaction
// Incident particle always in forward hemisphere
G4int forwardCount = 1; // number of particles in forward hemisphere
currentParticle.SetSide( 1 );
G4double forwardMass = currentParticle.GetMass()/GeV;
G4double cMass = forwardMass;
// Target particle always in backward hemisphere
G4int backwardCount = 1; // number of particles in backward hemisphere
targetParticle.SetSide( -1 );
G4double backwardMass = targetParticle.GetMass()/GeV;
G4double bMass = backwardMass;
// G4int backwardNucleonCount = 1; // number of nucleons in backward hemisphere
for (i = 0; i < vecLen; ++i) {
if (vec[i]->GetSide() < 0) vec[i]->SetSide(-1); // to take care of
// case where vec has been preprocessed by GenerateXandPt
// and some of them have been set to -2 or -3
if (vec[i]->GetSide() == -1) {
++backwardCount;
backwardMass += vec[i]->GetMass()/GeV;
} else {
++forwardCount;
forwardMass += vec[i]->GetMass()/GeV;
}
}
// Add nucleons and some pions from intra-nuclear cascade
G4double term1 = G4Log(centerofmassEnergy*centerofmassEnergy);
if(term1 < 0) term1 = 0.0001; // making sure xtarg<0;
const G4double afc = 0.312 + 0.2 * G4Log(term1);
G4double xtarg;
G4double a13 = G4Pow::GetInstance()->A13(atomicWeight); // A**(1/3)
if( centerofmassEnergy < 2.0+G4UniformRand() ) // added +2 below, JLC 4Jul97
xtarg = afc * (a13-1.0) * (2*backwardCount+vecLen+2)/2.0;
else
xtarg = afc * (a13-1.0) * (2*backwardCount);
if( xtarg <= 0.0 )xtarg = 0.01;
G4int nuclearExcitationCount = G4Poisson( xtarg );
if(atomicWeight<1.0001) nuclearExcitationCount = 0;
// G4int extraNucleonCount = 0;
// G4double extraMass = 0.0;
// G4double extraNucleonMass = 0.0;
if( nuclearExcitationCount > 0 )
{
G4int momentumBin = std::min( 4, G4int(pOriginal/3.0) );
const G4double nucsup[] = { 1.0, 0.8, 0.6, 0.5, 0.4 };
//
// NOTE: in TWOCLU, these new particles were given negative codes
// here we use NewlyAdded = true instead
//
for( i=0; i<nuclearExcitationCount; ++i )
{
G4ReactionProduct* pVec = new G4ReactionProduct();
if( G4UniformRand() < nucsup[momentumBin] ) // add proton or neutron
{
if( G4UniformRand() > 1.0-atomicNumber/atomicWeight )
pVec->SetDefinition( aProton );
else
pVec->SetDefinition( aNeutron );
// Not used ++backwardNucleonCount;
// Not used ++extraNucleonCount;
// Not used extraNucleonMass += pVec->GetMass()/GeV;
}
else
{ // add a pion
G4double ran = G4UniformRand();
if( ran < 0.3181 )
pVec->SetDefinition( aPiPlus );
else if( ran < 0.6819 )
pVec->SetDefinition( aPiZero );
else
pVec->SetDefinition( aPiMinus );
// DHW: add following two lines to correct energy balance
// ++backwardCount;
// backwardMass += pVec->GetMass()/GeV;
}
pVec->SetSide( -2 ); // backside particle
// Not used extraMass += pVec->GetMass()/GeV;
pVec->SetNewlyAdded( true );
vec.SetElement( vecLen++, pVec );
}
}
// Masses of particles added from cascade not included in energy balance.
// That's correct for nucleons from the intra-nuclear cascade but not for
// pions from the cascade.
G4double forwardEnergy = (centerofmassEnergy-cMass-bMass)/2.0 +cMass - forwardMass;
G4double backwardEnergy = (centerofmassEnergy-cMass-bMass)/2.0 +bMass - backwardMass;
G4double eAvailable = centerofmassEnergy - (forwardMass+backwardMass);
G4bool secondaryDeleted;
G4double pMass;
G4int loop = 0;
G4ExceptionDescription ed;
ed << " While count exceeded " << G4endl;
// must eliminate a particle
while( eAvailable <= 0.0 ) { /* Loop checking, 01.09.2015, D.Wright */
loop++;
if (loop > 1000) {
G4Exception("G4RPGTwoCluster::ReactionStage()", "HAD_RPG_100", JustWarning, ed);
break;
}
secondaryDeleted = false;
for( i=(vecLen-1); i>=0; --i )
{
if( vec[i]->GetSide() == 1 && vec[i]->GetMayBeKilled())
{
pMass = vec[i]->GetMass()/GeV;
for( G4int j=i; j<(vecLen-1); ++j )*vec[j] = *vec[j+1]; // shift up
--forwardCount;
forwardEnergy += pMass;
forwardMass -= pMass;
secondaryDeleted = true;
break;
}
else if( vec[i]->GetSide() == -1 && vec[i]->GetMayBeKilled())
{
pMass = vec[i]->GetMass()/GeV;
for( G4int j=i; j<(vecLen-1); ++j )*vec[j] = *vec[j+1]; // shift up
--backwardCount;
backwardEnergy += pMass;
backwardMass -= pMass;
secondaryDeleted = true;
break;
}
} // breaks go down to here
if( secondaryDeleted )
{
delete vec[vecLen-1];
--vecLen;
// DEBUGGING --> DumpFrames::DumpFrame(vec, vecLen);
}
else
{
if( vecLen == 0 ) return false; // all secondaries have been eliminated
if( targetParticle.GetSide() == -1 )
{
pMass = targetParticle.GetMass()/GeV;
targetParticle = *vec[0];
for( G4int j=0; j<(vecLen-1); ++j )*vec[j] = *vec[j+1]; // shift up
--backwardCount;
backwardEnergy += pMass;
backwardMass -= pMass;
secondaryDeleted = true;
}
else if( targetParticle.GetSide() == 1 )
{
pMass = targetParticle.GetMass()/GeV;
targetParticle = *vec[0];
for( G4int j=0; j<(vecLen-1); ++j )*vec[j] = *vec[j+1]; // shift up
--forwardCount;
forwardEnergy += pMass;
forwardMass -= pMass;
secondaryDeleted = true;
}
if( secondaryDeleted )
{
delete vec[vecLen-1];
--vecLen;
}
else
{
if( currentParticle.GetSide() == -1 )
{
pMass = currentParticle.GetMass()/GeV;
currentParticle = *vec[0];
for( G4int j=0; j<(vecLen-1); ++j )*vec[j] = *vec[j+1]; // shift up
--backwardCount;
backwardEnergy += pMass;
backwardMass -= pMass;
secondaryDeleted = true;
}
else if( currentParticle.GetSide() == 1 )
{
pMass = currentParticle.GetMass()/GeV;
currentParticle = *vec[0];
for( G4int j=0; j<(vecLen-1); ++j )*vec[j] = *vec[j+1]; // shift up
--forwardCount;
forwardEnergy += pMass;
forwardMass -= pMass;
secondaryDeleted = true;
}
if( secondaryDeleted )
{
delete vec[vecLen-1];
--vecLen;
}
else break;
} // secondary not deleted
} // secondary not deleted
eAvailable = centerofmassEnergy - (forwardMass+backwardMass);
} // while
//
// This is the start of the TwoCluster function
// Choose multi-particle resonance masses by sampling
// P(M) = gc[g(M-M0)]**(c-1) *exp[-(g(M-M0))**c]
// for M > M0
//
// Use for the forward and backward clusters, but not
// the cascade cluster
const G4double cpar[] = { 1.60, 1.35, 1.15, 1.10 };
const G4double gpar[] = { 2.60, 1.80, 1.30, 1.20 };
G4int ntc = 0;
if (forwardCount < 1 || backwardCount < 1) return false; // array bounds protection
G4double rmc = forwardMass;
if (forwardCount > 1) {
ntc = std::min(3,forwardCount-2);
rmc += std::pow(-G4Log(1.0-G4UniformRand()),1./cpar[ntc])/gpar[ntc];
}
G4double rmd = backwardMass;
if( backwardCount > 1 ) {
ntc = std::min(3,backwardCount-2);
rmd += std::pow(-G4Log(1.0-G4UniformRand()),1./cpar[ntc])/gpar[ntc];
}
loop = 0;
G4ExceptionDescription eda;
eda << " While count exceeded " << G4endl;
while( rmc+rmd > centerofmassEnergy ) { /* Loop checking, 01.09.2015, D.Wright */
loop++;
if (loop > 1000) {
G4Exception("G4RPGTwoCluster::ReactionStage()", "HAD_RPG_100", JustWarning, eda);
break;
}
if( (rmc <= forwardMass) && (rmd <= backwardMass) )
{
G4double temp = 0.999*centerofmassEnergy/(rmc+rmd);
rmc *= temp;
rmd *= temp;
}
else
{
rmc = 0.1*forwardMass + 0.9*rmc;
rmd = 0.1*backwardMass + 0.9*rmd;
}
}
G4ReactionProduct pseudoParticle[8];
for( i=0; i<8; ++i )pseudoParticle[i].SetZero();
pseudoParticle[1].SetMass( mOriginal*GeV );
pseudoParticle[1].SetTotalEnergy( etOriginal*GeV );
pseudoParticle[1].SetMomentum( 0.0, 0.0, pOriginal*GeV );
pseudoParticle[2].SetMass( protonMass*MeV );
pseudoParticle[2].SetTotalEnergy( protonMass*MeV );
pseudoParticle[2].SetMomentum( 0.0, 0.0, 0.0 );
//
// transform into center of mass system
//
pseudoParticle[0] = pseudoParticle[1] + pseudoParticle[2];
pseudoParticle[1].Lorentz( pseudoParticle[1], pseudoParticle[0] );
pseudoParticle[2].Lorentz( pseudoParticle[2], pseudoParticle[0] );
// Calculate cm momentum for forward and backward masses
// W = sqrt(pf*pf + rmc*rmc) + sqrt(pf*pf + rmd*rmd)
// Solve for pf
const G4double pfMin = 0.0001;
G4double pf = (centerofmassEnergy*centerofmassEnergy+rmd*rmd-rmc*rmc);
pf *= pf;
pf -= 4*centerofmassEnergy*centerofmassEnergy*rmd*rmd;
pf = std::sqrt( std::max(pf,pfMin) )/(2.0*centerofmassEnergy);
//
// set final state masses and energies in centre of mass system
//
pseudoParticle[3].SetMass( rmc*GeV );
pseudoParticle[3].SetTotalEnergy( std::sqrt(pf*pf+rmc*rmc)*GeV );
pseudoParticle[4].SetMass( rmd*GeV );
pseudoParticle[4].SetTotalEnergy( std::sqrt(pf*pf+rmd*rmd)*GeV );
//
// Get cm scattering angle by sampling t from tmin to tmax
//
const G4double bMin = 0.01;
const G4double b1 = 4.0;
const G4double b2 = 1.6;
G4double pin = pseudoParticle[1].GetMomentum().mag()/GeV;
G4double dtb = 4.0*pin*pf*std::max( bMin, b1+b2*G4Log(pOriginal) );
G4double factor = 1.0 - G4Exp(-dtb);
G4double costheta = 1.0 + 2.0*G4Log(1.0 - G4UniformRand()*factor) / dtb;
costheta = std::max(-1.0, std::min(1.0, costheta));
G4double sintheta = std::sqrt((1.0-costheta)*(1.0+costheta));
G4double phi = G4UniformRand() * twopi;
//
// calculate final state momenta in centre of mass system
//
pseudoParticle[3].SetMomentum( pf*sintheta*std::cos(phi)*GeV,
pf*sintheta*std::sin(phi)*GeV,
pf*costheta*GeV );
pseudoParticle[4].SetMomentum( -pseudoParticle[3].GetMomentum());
// Backward cluster of nucleons and pions from intra-nuclear cascade
// Set up in lab system and transform to cms
G4double pp, pp1;
if( nuclearExcitationCount > 0 )
{
const G4double ga = 1.2;
G4double ekit1 = 0.04;
G4double ekit2 = 0.6; // Max KE of cascade particle
if( ekOriginal <= 5.0 )
{
ekit1 *= ekOriginal*ekOriginal/25.0;
ekit2 *= ekOriginal*ekOriginal/25.0;
}
G4double scale = std::pow(ekit2/ekit1, 1.0-ga) - 1.0;
for( i=0; i<vecLen; ++i )
{
if( vec[i]->GetSide() == -2 )
{
G4double kineticE = ekit1*std::pow((1.0 + G4UniformRand()*scale), 1.0/(1.0-ga) );
vec[i]->SetKineticEnergy( kineticE*GeV );
G4double vMass = vec[i]->GetMass()/MeV;
G4double totalE = kineticE*GeV + vMass;
pp = std::sqrt( std::abs(totalE*totalE-vMass*vMass) );
G4double cost = std::min( 1.0, std::max( -1.0, G4Log(2.23*G4UniformRand()+0.383)/0.96 ) );
G4double sint = std::sqrt(1.0-cost*cost);
phi = twopi*G4UniformRand();
vec[i]->SetMomentum( pp*sint*std::cos(phi)*MeV,
pp*sint*std::sin(phi)*MeV,
pp*cost*MeV );
vec[i]->Lorentz( *vec[i], pseudoParticle[0] );
}
}
}
//
// Fragmentation of forward and backward clusters
//
currentParticle.SetMomentum( pseudoParticle[3].GetMomentum() );
currentParticle.SetTotalEnergy( pseudoParticle[3].GetTotalEnergy() );
targetParticle.SetMomentum( pseudoParticle[4].GetMomentum() );
targetParticle.SetTotalEnergy( pseudoParticle[4].GetTotalEnergy() );
pseudoParticle[5].SetMomentum( pseudoParticle[3].GetMomentum() * (-1.0) );
pseudoParticle[5].SetMass( pseudoParticle[3].GetMass() );
pseudoParticle[5].SetTotalEnergy( pseudoParticle[3].GetTotalEnergy() );
pseudoParticle[6].SetMomentum( pseudoParticle[4].GetMomentum() * (-1.0) );
pseudoParticle[6].SetMass( pseudoParticle[4].GetMass() );
pseudoParticle[6].SetTotalEnergy( pseudoParticle[4].GetTotalEnergy() );
G4double wgt;
// DEBUGGING --> DumpFrames::DumpFrame(vec, vecLen);
if( forwardCount > 1 ) // tempV will contain the forward particles
{
G4FastVector<G4ReactionProduct,256> tempV;
tempV.Initialize( forwardCount );
G4bool constantCrossSection = true;
G4int tempLen = 0;
if( currentParticle.GetSide() == 1 )
tempV.SetElement( tempLen++, &currentParticle );
if( targetParticle.GetSide() == 1 )
tempV.SetElement( tempLen++, &targetParticle );
for( i=0; i<vecLen; ++i )
{
if( vec[i]->GetSide() == 1 )
{
if( tempLen < 18 )
tempV.SetElement( tempLen++, vec[i] );
else
{
vec[i]->SetSide( -1 );
continue;
}
}
}
if( tempLen >= 2 )
{
wgt = GenerateNBodyEvent( pseudoParticle[3].GetMass()/MeV,
constantCrossSection, tempV, tempLen );
if( currentParticle.GetSide() == 1 )
currentParticle.Lorentz( currentParticle, pseudoParticle[5] );
if( targetParticle.GetSide() == 1 )
targetParticle.Lorentz( targetParticle, pseudoParticle[5] );
for( i=0; i<vecLen; ++i )
{
if( vec[i]->GetSide() == 1 )vec[i]->Lorentz( *vec[i], pseudoParticle[5] );
}
}
}
// DEBUGGING --> DumpFrames::DumpFrame(vec, vecLen);
if( backwardCount > 1 ) // tempV will contain the backward particles,
{ // but not those created from the intranuclear cascade
G4FastVector<G4ReactionProduct,256> tempV;
tempV.Initialize( backwardCount );
G4bool constantCrossSection = true;
G4int tempLen = 0;
if( currentParticle.GetSide() == -1 )
tempV.SetElement( tempLen++, &currentParticle );
if( targetParticle.GetSide() == -1 )
tempV.SetElement( tempLen++, &targetParticle );
for( i=0; i<vecLen; ++i )
{
if( vec[i]->GetSide() == -1 )
{
if( tempLen < 18 )
tempV.SetElement( tempLen++, vec[i] );
else
{
vec[i]->SetSide( -2 );
vec[i]->SetKineticEnergy( 0.0 );
vec[i]->SetMomentum( 0.0, 0.0, 0.0 );
continue;
}
}
}
if( tempLen >= 2 )
{
wgt = GenerateNBodyEvent( pseudoParticle[4].GetMass()/MeV,
constantCrossSection, tempV, tempLen );
if( currentParticle.GetSide() == -1 )
currentParticle.Lorentz( currentParticle, pseudoParticle[6] );
if( targetParticle.GetSide() == -1 )
targetParticle.Lorentz( targetParticle, pseudoParticle[6] );
for( i=0; i<vecLen; ++i )
{
if( vec[i]->GetSide() == -1 )vec[i]->Lorentz( *vec[i], pseudoParticle[6] );
}
}
}
// DEBUGGING --> DumpFrames::DumpFrame(vec, vecLen);
//
// Lorentz transformation in lab system
//
currentParticle.Lorentz( currentParticle, pseudoParticle[2] );
targetParticle.Lorentz( targetParticle, pseudoParticle[2] );
for( i=0; i<vecLen; ++i ) vec[i]->Lorentz( *vec[i], pseudoParticle[2] );
// DEBUGGING --> DumpFrames::DumpFrame(vec, vecLen);
//
// sometimes the leading strange particle is lost, set it back
//
G4bool dum = true;
if( leadFlag )
{
// leadFlag will be true
// iff original particle is strange AND if incident particle is strange
// leadFlag is set to the incident particle
// or
// target particle is strange leadFlag is set to the target particle
if( currentParticle.GetDefinition() == leadingStrangeParticle.GetDefinition() )
dum = false;
else if( targetParticle.GetDefinition() == leadingStrangeParticle.GetDefinition() )
dum = false;
else
{
for( i=0; i<vecLen; ++i )
{
if( vec[i]->GetDefinition() == leadingStrangeParticle.GetDefinition() )
{
dum = false;
break;
}
}
}
if( dum )
{
G4double leadMass = leadingStrangeParticle.GetMass()/MeV;
G4double ekin;
if( ((leadMass < protonMass) && (targetParticle.GetMass()/MeV < protonMass)) ||
((leadMass >= protonMass) && (targetParticle.GetMass()/MeV >= protonMass)) )
{
ekin = targetParticle.GetKineticEnergy()/GeV;
pp1 = targetParticle.GetMomentum().mag()/MeV; // old momentum
targetParticle.SetDefinition( leadingStrangeParticle.GetDefinition() );
targetParticle.SetKineticEnergy( ekin*GeV );
pp = targetParticle.GetTotalMomentum()/MeV; // new momentum
if( pp1 < 1.0e-3 ) {
G4ThreeVector iso = Isotropic(pp);
targetParticle.SetMomentum( iso.x(), iso.y(), iso.z() );
} else {
targetParticle.SetMomentum( targetParticle.GetMomentum() * (pp/pp1) );
}
targetHasChanged = true;
}
else
{
ekin = currentParticle.GetKineticEnergy()/GeV;
pp1 = currentParticle.GetMomentum().mag()/MeV;
currentParticle.SetDefinition( leadingStrangeParticle.GetDefinition() );
currentParticle.SetKineticEnergy( ekin*GeV );
pp = currentParticle.GetTotalMomentum()/MeV;
if( pp1 < 1.0e-3 ) {
G4ThreeVector iso = Isotropic(pp);
currentParticle.SetMomentum( iso.x(), iso.y(), iso.z() );
} else {
currentParticle.SetMomentum( currentParticle.GetMomentum() * (pp/pp1) );
}
incidentHasChanged = true;
}
}
} // end of if( leadFlag )
// Get number of final state nucleons and nucleons remaining in
// target nucleus
std::pair<G4int, G4int> finalStateNucleons =
GetFinalStateNucleons(originalTarget, vec, vecLen);
G4int protonsInFinalState = finalStateNucleons.first;
G4int neutronsInFinalState = finalStateNucleons.second;
G4int numberofFinalStateNucleons =
protonsInFinalState + neutronsInFinalState;
if (currentParticle.GetDefinition()->GetBaryonNumber() == 1 &&
targetParticle.GetDefinition()->GetBaryonNumber() == 1 &&
originalIncident->GetDefinition()->GetPDGMass() <
G4Lambda::Lambda()->GetPDGMass())
numberofFinalStateNucleons++;
numberofFinalStateNucleons = std::max(1, numberofFinalStateNucleons);
G4int PinNucleus = std::max(0,
G4int(targetNucleus.GetZ_asInt()) - protonsInFinalState);
G4int NinNucleus = std::max(0,
G4int(targetNucleus.GetA_asInt()-targetNucleus.GetZ_asInt()) - neutronsInFinalState);
//
// for various reasons, the energy balance is not sufficient,
// check that, energy balance, angle of final system, etc.
//
pseudoParticle[4].SetMass( mOriginal*GeV );
pseudoParticle[4].SetTotalEnergy( etOriginal*GeV );
pseudoParticle[4].SetMomentum( 0.0, 0.0, pOriginal*GeV );
const G4ParticleDefinition* aOrgDef = modifiedOriginal.GetDefinition();
G4int diff = 0;
if(aOrgDef == G4Proton::Proton() || aOrgDef == G4Neutron::Neutron() ) diff = 1;
if(numberofFinalStateNucleons == 1) diff = 0;
pseudoParticle[5].SetMomentum( 0.0, 0.0, 0.0 );
pseudoParticle[5].SetMass( protonMass*(numberofFinalStateNucleons-diff)*MeV);
pseudoParticle[5].SetTotalEnergy( protonMass*(numberofFinalStateNucleons-diff)*MeV);
G4double theoreticalKinetic =
pseudoParticle[4].GetTotalEnergy()/GeV + pseudoParticle[5].GetTotalEnergy()/GeV;
pseudoParticle[6] = pseudoParticle[4] + pseudoParticle[5];
pseudoParticle[4].Lorentz( pseudoParticle[4], pseudoParticle[6] );
pseudoParticle[5].Lorentz( pseudoParticle[5], pseudoParticle[6] );
if( vecLen < 16 )
{
G4ReactionProduct tempR[130];
tempR[0] = currentParticle;
tempR[1] = targetParticle;
for( i=0; i<vecLen; ++i )tempR[i+2] = *vec[i];
G4FastVector<G4ReactionProduct,256> tempV;
tempV.Initialize( vecLen+2 );
G4bool constantCrossSection = true;
G4int tempLen = 0;
for( i=0; i<vecLen+2; ++i )tempV.SetElement( tempLen++, &tempR[i] );
if( tempLen >= 2 )
{
// DEBUGGING --> DumpFrames::DumpFrame(vec, vecLen);
wgt = GenerateNBodyEvent( pseudoParticle[4].GetTotalEnergy()/MeV +
pseudoParticle[5].GetTotalEnergy()/MeV,
constantCrossSection, tempV, tempLen );
if (wgt == -1) {
G4double Qvalue = 0;
for (i = 0; i < tempLen; i++) Qvalue += tempV[i]->GetMass();
wgt = GenerateNBodyEvent( Qvalue/MeV,
constantCrossSection, tempV, tempLen );
}
theoreticalKinetic = 0.0;
for( i=0; i<vecLen+2; ++i )
{
pseudoParticle[7].SetMomentum( tempV[i]->GetMomentum() );
pseudoParticle[7].SetMass( tempV[i]->GetMass() );
pseudoParticle[7].SetTotalEnergy( tempV[i]->GetTotalEnergy() );
pseudoParticle[7].Lorentz( pseudoParticle[7], pseudoParticle[5] );
theoreticalKinetic += pseudoParticle[7].GetKineticEnergy()/GeV;
}
}
// DEBUGGING --> DumpFrames::DumpFrame(vec, vecLen);
}
else
{
theoreticalKinetic -=
( currentParticle.GetMass()/GeV + targetParticle.GetMass()/GeV );
for( i=0; i<vecLen; ++i )theoreticalKinetic -= vec[i]->GetMass()/GeV;
}
G4double simulatedKinetic =
currentParticle.GetKineticEnergy()/GeV + targetParticle.GetKineticEnergy()/GeV;
for( i=0; i<vecLen; ++i )simulatedKinetic += vec[i]->GetKineticEnergy()/GeV;
// make sure that kinetic energies are correct
// the backward nucleon cluster is not produced within proper kinematics!!!
if( simulatedKinetic != 0.0 )
{
wgt = (theoreticalKinetic)/simulatedKinetic;
currentParticle.SetKineticEnergy( wgt*currentParticle.GetKineticEnergy() );
pp = currentParticle.GetTotalMomentum()/MeV;
pp1 = currentParticle.GetMomentum().mag()/MeV;
if( pp1 < 0.001*MeV ) {
G4ThreeVector iso = Isotropic(pp);
currentParticle.SetMomentum( iso.x(), iso.y(), iso.z() );
} else {
currentParticle.SetMomentum( currentParticle.GetMomentum() * (pp/pp1) );
}
targetParticle.SetKineticEnergy( wgt*targetParticle.GetKineticEnergy() );
pp = targetParticle.GetTotalMomentum()/MeV;
pp1 = targetParticle.GetMomentum().mag()/MeV;
if( pp1 < 0.001*MeV ) {
G4ThreeVector iso = Isotropic(pp);
targetParticle.SetMomentum( iso.x(), iso.y(), iso.z() );
} else {
targetParticle.SetMomentum( targetParticle.GetMomentum() * (pp/pp1) );
}
for( i=0; i<vecLen; ++i )
{
vec[i]->SetKineticEnergy( wgt*vec[i]->GetKineticEnergy() );
pp = vec[i]->GetTotalMomentum()/MeV;
pp1 = vec[i]->GetMomentum().mag()/MeV;
if( pp1 < 0.001 ) {
G4ThreeVector iso = Isotropic(pp);
vec[i]->SetMomentum( iso.x(), iso.y(), iso.z() );
} else {
vec[i]->SetMomentum( vec[i]->GetMomentum() * (pp/pp1) );
}
}
}
// DEBUGGING --> DumpFrames::DumpFrame(vec, vecLen);
Rotate( numberofFinalStateNucleons, pseudoParticle[4].GetMomentum(),
modifiedOriginal, originalIncident, targetNucleus,
currentParticle, targetParticle, vec, vecLen );
// Add black track particles
// the total number of particles produced is restricted to 198
// this may have influence on very high energies
if( atomicWeight >= 1.5 )
{
// npnb is number of proton/neutron black track particles
// ndta is the number of deuterons, tritons, and alphas produced
// epnb is the kinetic energy available for proton/neutron black track
// particles
// edta is the kinetic energy available for deuteron/triton/alpha
// particles
G4int npnb = 0;
G4int ndta = 0;
G4double epnb, edta;
if (veryForward) {
epnb = targetNucleus.GetAnnihilationPNBlackTrackEnergy();
edta = targetNucleus.GetAnnihilationDTABlackTrackEnergy();
} else {
epnb = targetNucleus.GetPNBlackTrackEnergy();
edta = targetNucleus.GetDTABlackTrackEnergy();
}
const G4double pnCutOff = 0.001; // GeV
const G4double dtaCutOff = 0.001; // GeV
// const G4double kineticMinimum = 1.e-6;
// const G4double kineticFactor = -0.005;
// G4double sprob = 0.0; // sprob = probability of self-absorption in
// heavy molecules
// Not currently used (DHW 9 June 2008) const G4double ekIncident = originalIncident->GetKineticEnergy()/GeV;
// if( ekIncident >= 5.0 )sprob = std::min( 1.0, 0.6*std::log(ekIncident-4.0) );
if( epnb >= pnCutOff )
{
npnb = G4Poisson((1.5+1.25*numberofFinalStateNucleons)*epnb/(epnb+edta));
if( numberofFinalStateNucleons + npnb > atomicWeight )
npnb = G4int(atomicWeight - numberofFinalStateNucleons);
npnb = std::min( npnb, 127-vecLen );
}
if( edta >= dtaCutOff )
{
ndta = G4Poisson( (1.5+1.25*numberofFinalStateNucleons)*edta/(epnb+edta) );
ndta = std::min( ndta, 127-vecLen );
}
if (npnb == 0 && ndta == 0) npnb = 1;
// DEBUGGING --> DumpFrames::DumpFrame(vec, vecLen);
AddBlackTrackParticles(epnb, npnb, edta, ndta, modifiedOriginal,
PinNucleus, NinNucleus, targetNucleus,
vec, vecLen );
// DEBUGGING --> DumpFrames::DumpFrame(vec, vecLen);
}
//if( centerofmassEnergy <= (4.0+G4UniformRand()) )
// MomentumCheck( modifiedOriginal, currentParticle, targetParticle, vec, vecLen );
//
// calculate time delay for nuclear reactions
//
if( (atomicWeight >= 1.5) && (atomicWeight <= 230.0) && (ekOriginal <= 0.2) )
currentParticle.SetTOF( 1.0-500.0*G4Exp(-ekOriginal/0.04)*G4Log(G4UniformRand()) );
else
currentParticle.SetTOF( 1.0 );
return true;
}
/* end of file */