Files
geant4/source/geometry/management/src/G4VPhysicalVolume.cc
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2016-12-09 12:35:28 +01:00

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C++

//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
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// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
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// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
// $Id: G4VPhysicalVolume.cc 100428 2016-10-21 12:59:37Z gcosmo $
//
//
// class G4VPhysicalVolume Implementation
//
// --------------------------------------------------------------------
#include "G4VPhysicalVolume.hh"
#include "G4PhysicalVolumeStore.hh"
#include "G4LogicalVolume.hh"
// This new field helps to use the class G4PVManager
//
G4PVManager G4VPhysicalVolume::subInstanceManager;
// These macros change the references to fields that are now encapsulated
// in the class G4PVData.
//
#define G4MT_rot ((subInstanceManager.offset[instanceID]).frot)
#define G4MT_trans ((subInstanceManager.offset[instanceID]).ftrans)
#define G4MT_pvdata (subInstanceManager.offset[instanceID])
// Constructor: init parameters and register in Store
//
G4VPhysicalVolume::G4VPhysicalVolume( G4RotationMatrix *pRot,
const G4ThreeVector &tlate,
const G4String& pName,
G4LogicalVolume* pLogical,
G4VPhysicalVolume* )
: flogical(pLogical),
fname(pName), flmother(0)
{
instanceID = subInstanceManager.CreateSubInstance();
this->SetRotation( pRot ); // G4MT_rot = pRot;
this->SetTranslation( tlate ); // G4MT_trans = tlate;
// Initialize 'Shadow' data structure - for use by object persistency
pvdata = new G4PVData();
pvdata->frot = pRot;
pvdata->ftrans = G4ThreeVector(tlate);
G4PhysicalVolumeStore::Register(this);
}
// Fake default constructor - sets only member data and allocates memory
// for usage restricted to object persistency.
//
G4VPhysicalVolume::G4VPhysicalVolume( __void__& )
: flogical(0), fname(""), flmother(0), pvdata(0)
{
// Register to store
//
instanceID = subInstanceManager.CreateSubInstance();
G4PhysicalVolumeStore::Register(this);
}
// Destructor - remove from Store
//
G4VPhysicalVolume::~G4VPhysicalVolume()
{
delete pvdata;
G4PhysicalVolumeStore::DeRegister(this);
}
// This method is similar to the constructor. It is used by each worker
// thread to achieve the same effect as that of the master thread exept
// to register the new created instance. This method is invoked explicitly.
// It does not create a new G4VPhysicalVolume instance.
// It only assign the value for the fields encapsulated by the class G4PVData.
//
void G4VPhysicalVolume::
InitialiseWorker( G4VPhysicalVolume* /*pMasterObject*/,
G4RotationMatrix *pRot,
const G4ThreeVector &tlate)
{
subInstanceManager.SlaveCopySubInstanceArray();
this->SetRotation( pRot ); // G4MT_rot = pRot;
this->SetTranslation( tlate ); // G4MT_trans = tlate;
// G4PhysicalVolumeStore::Register(this);
}
// This method is similar to the destructor. It is used by each worker
// thread to achieve the partial effect as that of the master thread.
// For G4VPhysicalVolume instances, nothing more to do here.
//
void G4VPhysicalVolume::TerminateWorker( G4VPhysicalVolume* /*pMasterObject*/)
{
}
// Returns the private data instance manager.
//
const G4PVManager& G4VPhysicalVolume::GetSubInstanceManager()
{
return subInstanceManager;
}
G4int G4VPhysicalVolume::GetMultiplicity() const
{
return 1;
}
const G4ThreeVector& G4VPhysicalVolume::GetTranslation() const
{
return G4MT_trans;
}
void G4VPhysicalVolume::SetTranslation(const G4ThreeVector &vec)
{
G4MT_trans=vec;
}
const G4RotationMatrix* G4VPhysicalVolume::GetRotation() const
{
return G4MT_rot;
}
G4RotationMatrix* G4VPhysicalVolume::GetRotation()
{
return G4MT_rot;
}
void G4VPhysicalVolume::SetRotation(G4RotationMatrix *pRot)
{
G4MT_rot=pRot;
}
G4RotationMatrix* G4VPhysicalVolume::GetObjectRotation() const
{
static G4RotationMatrix aRotM;
static G4RotationMatrix IdentityRM;
G4RotationMatrix* retval = &IdentityRM;
// Insure against frot being a null pointer
if(this->GetRotation())
{
aRotM = GetRotation()->inverse();
retval= &aRotM;
}
return retval;
}
G4RotationMatrix G4VPhysicalVolume::GetObjectRotationValue() const
{
G4RotationMatrix aRotM; // Initialised to identity
// Insure against G4MT_rot being a null pointer
if(G4MT_rot)
{
aRotM= G4MT_rot->inverse();
}
return aRotM;
}
G4ThreeVector G4VPhysicalVolume::GetObjectTranslation() const
{
return G4MT_trans;
}
const G4RotationMatrix* G4VPhysicalVolume::GetFrameRotation() const
{
return G4MT_rot;
}
G4ThreeVector G4VPhysicalVolume::GetFrameTranslation() const
{
return -G4MT_trans;
}
// Only implemented for placed and parameterised volumes.
// Not required for replicas.
//
G4bool G4VPhysicalVolume::CheckOverlaps(G4int, G4double, G4bool, G4int)
{
return false;
}