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geant4/examples/extended/exoticphysics/channeling/src/ExExChSensitiveDetectorHit.cc
T
2016-12-09 12:35:28 +01:00

153 lines
5.4 KiB
C++

//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
/// \file channeling/src/ExExChSensitiveDetectorHit.cc
/// \brief Implementation of the ExExChSensitiveDetectorHit class
//
#include "ExExChSensitiveDetectorHit.hh"
#include "G4ios.hh"
#include "G4VVisManager.hh"
#include "G4Circle.hh"
#include "G4Colour.hh"
#include "G4AttDefStore.hh"
#include "G4AttDef.hh"
#include "G4AttValue.hh"
#include "G4UIcommand.hh"
#include "G4UnitsTable.hh"
#include "G4VisAttributes.hh"
#include "G4LogicalVolume.hh"
#include "G4SystemOfUnits.hh"
#ifdef G4MULTITHREADED
G4ThreadLocal G4Allocator<ExExChSensitiveDetectorHit>*
ExExChSensitiveDetectorHitAllocator = 0;
#else
G4Allocator<ExExChSensitiveDetectorHit>
ExExChSensitiveDetectorHitAllocator;
#endif
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
ExExChSensitiveDetectorHit::ExExChSensitiveDetectorHit(){
fLayerID = -1;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
ExExChSensitiveDetectorHit::ExExChSensitiveDetectorHit(G4int z){
fLayerID = z;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
ExExChSensitiveDetectorHit::~ExExChSensitiveDetectorHit(){
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
ExExChSensitiveDetectorHit::ExExChSensitiveDetectorHit(
const ExExChSensitiveDetectorHit &right): G4VHit(){
fLayerID = right.fLayerID;
fWorldPos = right.fWorldPos;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
const ExExChSensitiveDetectorHit&
ExExChSensitiveDetectorHit::operator=(
const ExExChSensitiveDetectorHit &right){
fLayerID = right.fLayerID;
fWorldPos = right.fWorldPos;
return *this;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
int ExExChSensitiveDetectorHit::operator==
(const ExExChSensitiveDetectorHit &/*right*/) const{
return 0;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
void ExExChSensitiveDetectorHit::Draw(){
G4VVisManager* pVVisManager = G4VVisManager::GetConcreteInstance();
if(pVVisManager)
{
G4Circle circle(fWorldPos);
circle.SetScreenSize(2);
circle.SetFillStyle(G4Circle::filled);
G4Colour colour(1.,1.,0.);
G4VisAttributes attribs(colour);
circle.SetVisAttributes(attribs);
pVVisManager->Draw(circle);
}
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
const std::map<G4String,G4AttDef>*
ExExChSensitiveDetectorHit::GetAttDefs() const{
G4bool isNew;
std::map<G4String,G4AttDef>* store =
G4AttDefStore::GetInstance("ExExChSensitiveDetectorHit",isNew);
if (isNew) {
G4String ID("ID");
(*store)[ID] = G4AttDef(ID,"ID","Physics","","G4int");
G4String Pos("Pos");
(*store)[Pos] =
G4AttDef(Pos, "Position","Physics","G4BestUnit","G4ThreeVector");
}
return store;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
std::vector<G4AttValue>*
ExExChSensitiveDetectorHit::CreateAttValues() const{
std::vector<G4AttValue>* values = new std::vector<G4AttValue>;
values->push_back(G4AttValue("ID",
G4UIcommand::ConvertToString(fLayerID),
""));
values->push_back(G4AttValue("Pos",G4BestUnit(fWorldPos,"Length"),""));
return values;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
void ExExChSensitiveDetectorHit::Print(){
G4cout << fLayerID <<
"," << fWorldPos.x() <<
"," << fWorldPos.z() <<
"," << fWorldPos.y() << G4endl;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....