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geant4/examples/extended/biasing/GB03/src/GB03BOptrGeometryBasedBiasing.cc
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2016-12-09 12:35:28 +01:00

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//
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// $Id$
//
/// \file GB03BOptrGeometryBasedBiasing.cc
/// \brief Implementation of the GB03BOptrGeometryBasedBiasing class
#include "GB03BOptrGeometryBasedBiasing.hh"
#include "G4Track.hh"
#include "G4SystemOfUnits.hh"
#include "G4GenericMessenger.hh"
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GB03BOptrGeometryBasedBiasing::GB03BOptrGeometryBasedBiasing()
: G4VBiasingOperator("GB03BOptrGeometryBasedBiasing"),
fSplittingFactor(2),
fApplyProbability(1.0)
{
fSplitAndKillOperation = new GB03BOptnSplitOrKillOnBoundary("splitAndkill");
// -- Define messengers:
fSplittingFactorMessenger =
new G4GenericMessenger(this, "/GB03/biasing/","Biasing control" );
G4GenericMessenger::Command& splittingFactorCmd =
fSplittingFactorMessenger->DeclareProperty("setSplittingFactor", fSplittingFactor,
"Define the splitting factor." );
splittingFactorCmd.SetStates(G4State_Idle);
fApplyProbabilityMessenger =
new G4GenericMessenger(this, "/GB03/biasing/","Biasing control" );
G4GenericMessenger::Command& applyProbCmd =
fApplyProbabilityMessenger->DeclareProperty("setApplyProbability", fApplyProbability,
"Define the probability to apply the splitting/killing." );
applyProbCmd.SetStates(G4State_Idle);
}
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GB03BOptrGeometryBasedBiasing::~GB03BOptrGeometryBasedBiasing()
{
delete fSplitAndKillOperation;
}
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void GB03BOptrGeometryBasedBiasing::StartRun()
{
fSplitAndKillOperation->SetSplittingFactor ( fSplittingFactor );
fSplitAndKillOperation->SetApplyProbability( fApplyProbability );
G4cout << GetName() << " : starting run with splitting factor = " << fSplittingFactor
<< ", and probability for applying the technique " << fApplyProbability
<< " . " << G4endl;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
G4VBiasingOperation*
GB03BOptrGeometryBasedBiasing::
ProposeNonPhysicsBiasingOperation( const G4Track* /* track */,
const G4BiasingProcessInterface* /* callingProcess */ )
{
// Here, we always return the split and kill biasing operation:
return fSplitAndKillOperation;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......