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geant4/source/global/management/include/G4ThreadLocalSingleton.hh
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2022-12-09 14:43:28 +01:00

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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// G4ThreadLocalSingleton
//
// Class description:
//
// This class implements a thread-private "singleton". Being thread
// private the singleton is not a singleton in the term, but a different
// instance exists for each thread.
// This class is a wrapper around the real object that we need to
// make singleton.
//
// Limitation:
// The object that is made thread-private singleton should not
// contain any thread-local data member. Note that in general,
// if an object is to be thread-private it is unnecessary to mark
// any data-member as G4ThreadLocal.
//
// Performance issues:
// This class uses locks and mutexes.
//
// Example:
// This is the singleton pattern often found in Geant4 (sequential):
// class G4Class
// {
// private:
// static G4Class* instance;
// G4Class() { ... }
// public:
// static G4Class* GetInstance()
// {
// static G4Class theInstance;
// if ( instance == nullptr ) instance = &theInstance;
// return instance;
// }
// };
// This is transformed to the following to implement a thread-local
// singleton:
// class G4Class
// {
// private:
// static G4ThreadLocal G4Class* instance;
// G4Class() { ... }
// public:
// static G4Class* GetInstance()
// {
// if ( instance == nullptr ) instance = new G4Class;
// return instance;
// }
// };
// Note that this class also has a memory leak.
//
// This class can be used as follows:
// class G4Class
// {
// friend class G4ThreadLocalSingleton<G4Class>;
// private:
// G4Class() { ... }
// public:
// static G4Class* GetInstance()
// {
// static G4ThreadLocalSingleton<G4Class> instance;
// return instance.Instance();
// }
// };
// Each thread has its own instance of G4Class.
// Deletion of G4Class instances is done at end of program.
// Note the "friend" statement.
// Author: A.Dotti, 28 October 2013
// --------------------------------------------------------------------
#ifndef G4TLSSINGLETON_HH
#define G4TLSSINGLETON_HH 1
#include "G4AutoLock.hh"
#include "G4Cache.hh"
#include "G4Backtrace.hh"
#include "G4Threading.hh"
#include <list>
#include <vector>
#include <functional>
// Forward declaration. See G4AutoDelete.hh
//
namespace G4AutoDelete
{
template <class T>
void Register(T*);
}
template <class T>
class G4ThreadLocalSingleton;
// this explicit specialization holds all the callbacks
// to explicitly invoke the auto-deletion
template <>
class G4ThreadLocalSingleton<void>
{
private:
using fvector_t = std::vector<std::function<void()>>;
template <class T>
friend class G4ThreadLocalSingleton;
static fvector_t& GetCallbacks();
static G4Mutex& GetMutex();
public:
static void Clear();
template <typename FuncT>
static typename fvector_t::iterator Insert(FuncT&& _func)
{
G4AutoLock _lk{ GetMutex() };
return GetCallbacks().emplace(GetCallbacks().end(),
std::forward<FuncT>(_func));
}
};
template <class T>
class G4ThreadLocalSingleton : private G4Cache<T*>
{
friend void G4AutoDelete::Register<T>(T*);
public:
G4ThreadLocalSingleton();
// Creates thread-local singleton manager
~G4ThreadLocalSingleton() override;
G4ThreadLocalSingleton(const G4ThreadLocalSingleton&) = delete;
G4ThreadLocalSingleton(G4ThreadLocalSingleton&&) = default;
G4ThreadLocalSingleton& operator=(const G4ThreadLocalSingleton&) = delete;
G4ThreadLocalSingleton& operator=(G4ThreadLocalSingleton&&) = default;
T* Instance() const;
// Returns a pointer to a thread-private instance of T
private:
void Register(T* i) const;
void Clear();
mutable std::list<T*> instances;
mutable G4Mutex listm;
};
//=============================================================
// Inline methods implementation
//=============================================================
template <class T>
G4ThreadLocalSingleton<T>::G4ThreadLocalSingleton()
: G4Cache<T*>()
{
G4MUTEXINIT(listm);
G4Cache<T*>::Put(nullptr);
// Uncomment below to find the origin of where instantiation happened
/*
auto bt = G4Backtrace::GetDemangled<4, 1>(
[](const char* cstr) { return std::string{ cstr }; });
std::cout << "Backtrace to G4ThreadLocalSingleton<"
<< G4Demangle<T>().c_str() << ">:\n";
for(auto& itr : bt)
{
if(!itr.empty())
std::cout << "\t" << itr << "\n";
}
*/
G4ThreadLocalSingleton<void>::Insert([&]() {
// printf("Deleting G4ThreadLocalSingletons for type %s ...\n",
// G4Demangle<T>().c_str());
this->Clear();
});
}
template <class T>
G4ThreadLocalSingleton<T>::~G4ThreadLocalSingleton()
{
Clear();
G4MUTEXDESTROY(listm);
}
template <class T>
T* G4ThreadLocalSingleton<T>::Instance() const
{
T* instance = G4Cache<T*>::Get();
if(instance == static_cast<T*>(0))
{
instance = new T;
G4Cache<T*>::Put(instance);
Register(instance);
}
return instance;
}
template <class T>
void G4ThreadLocalSingleton<T>::Register(T* i) const
{
G4AutoLock l(&listm);
instances.push_back(i);
}
template <class T>
void G4ThreadLocalSingleton<T>::Clear()
{
if(instances.empty())
return;
G4AutoLock l(&listm);
while(!instances.empty())
{
T* thisinst = instances.front();
instances.pop_front();
delete thisinst;
}
}
#endif