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geant4/source/global/management/include/G4PhysicsVector.hh
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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
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// * use. Please see the license in the file LICENSE and URL above *
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// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
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// ********************************************************************
//
// G4PhysicsVector
//
// Class description:
//
// A physics vector which has values of energy-loss, cross-section,
// and other physics values of a particle in matter in a given
// range of energy, momentum, etc.
// This class serves as the base class for a vector having various
// energy scale, for example like 'log', 'linear', 'free', etc.
// Authors:
// - 02 Dec. 1995, G.Cosmo: Structure created based on object model
// - 03 Mar. 1996, K.Amako: Implemented the 1st version
// Revisions:
// - 11 Nov. 2000, H.Kurashige: Use STL vector for dataVector and binVector
// --------------------------------------------------------------------
#ifndef G4PhysicsVector_hh
#define G4PhysicsVector_hh 1
#include <fstream>
#include <iostream>
#include <vector>
#include "G4Log.hh"
#include "G4PhysicsVectorType.hh"
#include "G4ios.hh"
#include "globals.hh"
class G4PhysicsVector
{
public:
// Default constructor - vector will be filled via Retrieve() method
// Free vector may be filled via InsertValue(..) method
explicit G4PhysicsVector(G4bool spline = false);
// Copy constructor and assignment operator
G4PhysicsVector(const G4PhysicsVector&) = default;
G4PhysicsVector& operator=(const G4PhysicsVector&) = default;
// not used operators
G4PhysicsVector(const G4PhysicsVector&&) = delete;
G4PhysicsVector& operator=(const G4PhysicsVector&&) = delete;
G4bool operator==(const G4PhysicsVector& right) const = delete;
G4bool operator!=(const G4PhysicsVector& right) const = delete;
virtual ~G4PhysicsVector() = default;
// Get the cross-section/energy-loss value corresponding to the
// given energy. An appropriate interpolation is used to calculate
// the value. Consumer code gets changed index and may reuse it
// for the next call to save CPU for bin location.
inline G4double Value(const G4double energy, std::size_t& lastidx) const;
// Get the cross-section/energy-loss value corresponding to the
// given energy. An appropriate interpolation is used to calculate
// the value. This method should be used if bin location cannot be
// kept in the user code.
inline G4double Value(const G4double energy) const;
// Obsolete method to get value, 'isOutRange' is not used anymore.
// This method is kept for the compatibility reason
inline G4double GetValue(const G4double energy, G4bool& isOutRange) const;
// Same as the Value() method above but specialised for log-vector type.
// Note, unlike the general Value() method above, this method will work
// properly only for G4PhysicsLogVector.
inline G4double LogVectorValue(const G4double energy,
const G4double theLogEnergy) const;
// Returns the value for the specified index of the dataVector
// The boundary check will not be done
inline G4double operator[](const std::size_t index) const;
inline G4double operator()(const std::size_t index) const;
// Put data into the vector at 'index' position.
// Take note that the 'index' starts from '0'.
// It is assumed that energies are already filled.
inline void PutValue(const std::size_t index, const G4double value);
// Returns the value in the energy specified by 'index'
// of the energy vector. The boundary check will not be done.
// Use this when compute cross-section, dEdx, or other value
// before filling the vector by PutValue().
inline G4double Energy(const std::size_t index) const;
inline G4double GetLowEdgeEnergy(const std::size_t index) const;
// Returns the energy of the first and the last point of the vector.
inline G4double GetMinEnergy() const;
inline G4double GetMaxEnergy() const;
// Returns the data of the first and the last point of the vector.
// If the vector is empty returns zeros.
inline G4double GetMinValue() const;
inline G4double GetMaxValue() const;
// Get the total length of the vector
inline std::size_t GetVectorLength() const;
// Computes the lower index the energy bin in case of log-vector i.e.
// in case of vectors with equal bin widths on log-scale
// Note, that no check on the boundary is performed
inline std::size_t ComputeLogVectorBin(const G4double logenergy) const;
// Get physics vector type.
inline G4PhysicsVectorType GetType() const;
// True if using spline interpolation.
inline G4bool GetSpline() const;
// Define verbosity level.
inline void SetVerboseLevel(G4int value);
// Find energy using linear interpolation for vector
// filled by cumulative probability function.
// Assuming that vector is already filled.
inline G4double FindLinearEnergy(const G4double rand) const;
// Find low edge index of a bin for given energy.
// Min value 0, max value idxmax.
std::size_t FindBin(const G4double energy, std::size_t idx) const;
// Scale all values of the vector by factorV, energies by vectorE.
// AFter this method FillSecondDerivatives(...) should be called.
// This method may be applied for example after retrieving a vector
// from an external file to convert values into Geant4 units.
void ScaleVector(const G4double factorE, const G4double factorV);
// This method should be called when the vector is fully filled
// There are 3 types of second derivative computations:
// fSplineSimple - 2d derivative continues
// fSplineBase - 3d derivative continues (the default)
// fSplineFixedEdges - 3d derivatives continues, 1st and last
// derivatives are fixed
void FillSecondDerivatives(const G4SplineType = G4SplineType::Base,
const G4double dir1 = 0.0,
const G4double dir2 = 0.0);
// This method can be applied if both energy and data values
// grow monotonically, for example, if in this vector a
// cumulative probability density function is stored.
G4double GetEnergy(const G4double value) const;
// To store/retrieve persistent data to/from file streams.
G4bool Store(std::ofstream& fOut, G4bool ascii = false) const;
G4bool Retrieve(std::ifstream& fIn, G4bool ascii = false);
// Print vector
friend std::ostream& operator<<(std::ostream&, const G4PhysicsVector&);
void DumpValues(G4double unitE = 1.0, G4double unitV = 1.0) const;
protected:
// The default implements a free vector initialisation.
virtual void Initialise();
void PrintPutValueError(std::size_t index, G4double value,
const G4String& text);
private:
void ComputeSecDerivative0();
void ComputeSecDerivative1();
void ComputeSecDerivative2(const G4double firstPointDerivative,
const G4double endPointDerivative);
// Internal methods for computing of spline coeffitients
// Linear or spline interpolation.
inline G4double Interpolation(const std::size_t idx,
const G4double energy) const;
// Assuming (edgeMin <= energy <= edgeMax).
inline std::size_t GetBin(const G4double energy) const;
protected:
G4double edgeMin = 0.0; // Energy of first point
G4double edgeMax = 0.0; // Energy of the last point
G4double invdBin = 0.0; // 1/Bin width for linear and log vectors
G4double logemin = 0.0; // used only for log vector
G4int verboseLevel = 0;
std::size_t idxmax = 0;
std::size_t numberOfNodes = 0;
G4PhysicsVectorType type = T_G4PhysicsFreeVector;
// The type of PhysicsVector (enumerator)
std::vector<G4double> binVector; // energy
std::vector<G4double> dataVector; // crossection/energyloss
std::vector<G4double> secDerivative; // second derivatives
private:
G4bool useSpline = false;
};
#include "G4PhysicsVector.icc"
#endif