140 lines
5.2 KiB
C++
140 lines
5.2 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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#include "G4UserWorkerThreadInitialization.hh"
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#include "G4WorkerThread.hh"
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#include "G4WorkerRunManager.hh"
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#include "G4MTRunManagerKernel.hh"
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#include "G4VUserActionInitialization.hh"
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#include "G4UImanager.hh"
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#include "G4VUserPhysicsList.hh"
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#include "G4AutoLock.hh"
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#include <sstream>
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//Will need this for TPMalloc
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//#ifdef G4MULTITHREADED
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//#define TPMALLOCDEFINESTUB
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//#include "tpmalloc/tpmallocstub.h"
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//#endif
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#ifdef G4MULTITHREADED
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G4Thread* G4UserWorkerThreadInitialization::CreateAndStartWorker(G4WorkerThread* wTC)
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{
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//Note: this method is called by G4MTRunManager, here we are still sequential
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//Create a new thread/worker structure
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G4Thread* worker = new G4Thread;
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#ifdef WIN32
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G4THREADCREATE(worker, (LPTHREAD_START_ROUTINE)&G4MTRunManagerKernel::StartThread , wTC );
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#else
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G4THREADCREATE(worker, &G4MTRunManagerKernel::StartThread , wTC );
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#endif
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return worker;
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}
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#else
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G4Thread* G4UserWorkerThreadInitialization::CreateAndStartWorker(G4WorkerThread*)
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{
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return new G4Thread;
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}
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#endif
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//Avoid compilation warning in sequential
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#ifdef G4MULTITHREADED
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void G4UserWorkerThreadInitialization::JoinWorker(G4Thread* aThread)
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{
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G4THREADJOIN(*aThread);
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}
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#else
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void G4UserWorkerThreadInitialization::JoinWorker(G4Thread*)
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{
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}
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#endif
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G4UserWorkerThreadInitialization::G4UserWorkerThreadInitialization()
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{;}
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G4UserWorkerThreadInitialization::~G4UserWorkerThreadInitialization()
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{;}
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namespace {
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G4Mutex rngCreateMutex = G4MUTEX_INITIALIZER;
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}
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#include "globals.hh"
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void G4UserWorkerThreadInitialization::SetupRNGEngine(const CLHEP::HepRandomEngine* aNewRNG) const
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{
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G4AutoLock l(&rngCreateMutex);
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//No default available, let's create the instance of random stuff
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//A Call to this just forces the creation to defaults
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G4Random::getTheEngine();
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//Poor man's solution to check which RNG Engine is used in master thread
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CLHEP::HepRandomEngine* retRNG= 0;
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// Need to make these calls thread safe
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if ( dynamic_cast<const CLHEP::HepJamesRandom*>(aNewRNG) ) {
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retRNG= new CLHEP::HepJamesRandom;
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}
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if ( dynamic_cast<const CLHEP::MixMaxRng*>(aNewRNG) ) {
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retRNG= new CLHEP::MixMaxRng;
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}
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if ( dynamic_cast<const CLHEP::RanecuEngine*>(aNewRNG) ) {
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retRNG= new CLHEP::RanecuEngine;
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}
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if ( dynamic_cast<const CLHEP::Ranlux64Engine*>(aNewRNG) ) {
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retRNG= new CLHEP::Ranlux64Engine;
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}
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if ( dynamic_cast<const CLHEP::MTwistEngine*>(aNewRNG) ) {
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retRNG= new CLHEP::MTwistEngine;
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}
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if ( dynamic_cast<const CLHEP::DualRand*>(aNewRNG) ) {
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retRNG= new CLHEP::DualRand;
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}
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if ( dynamic_cast<const CLHEP::RanluxEngine*>(aNewRNG) ) {
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retRNG= new CLHEP::RanluxEngine;
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}
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if ( dynamic_cast<const CLHEP::RanshiEngine*>(aNewRNG) ) {
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retRNG= new CLHEP::RanshiEngine;
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}
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if( retRNG != 0 ) {
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G4Random::setTheEngine( retRNG );
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}else{
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// Does a new method, such as aNewRng->newEngine() exist to clone it ?
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G4ExceptionDescription msg;
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msg<< " Unknown type of RNG Engine - " << G4endl
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<< " Can cope only with HepJamesRandom, MixMaxRng, Ranecu, Ranlux64, MTwistEngine, DualRand, Ranlux or Ranshi."
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<< G4endl
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<< " Cannot clone this type of RNG engine, as required for this thread" << G4endl
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<< " Aborting " << G4endl;
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G4Exception("G4UserWorkerInitializition::SetupRNGEngine()",
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"Run0122",FatalException,msg);
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}
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}
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G4WorkerRunManager* G4UserWorkerThreadInitialization::CreateWorkerRunManager() const
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{
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return new G4WorkerRunManager();
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}
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