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geant4/source/global/HEPNumerics/src/G4GaussLegendreQ.cc
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//
// ********************************************************************
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// * *
// * The Geant4 software is copyright of the Copyright Holders of *
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// * regarding this software system or assume any liability for its *
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// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
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// ********************************************************************
//
//
// $Id: G4GaussLegendreQ.cc 69546 2013-05-08 09:50:34Z gcosmo $
//
#include "G4GaussLegendreQ.hh"
#include "G4PhysicalConstants.hh"
G4GaussLegendreQ::G4GaussLegendreQ( function pFunction )
: G4VGaussianQuadrature(pFunction)
{
}
// --------------------------------------------------------------------------
//
// Constructor for GaussLegendre quadrature method. The value nLegendre sets
// the accuracy required, i.e the number of points where the function pFunction
// will be evaluated during integration. The constructor creates the arrays for
// abscissas and weights that are used in Gauss-Legendre quadrature method.
// The values a and b are the limits of integration of the pFunction.
// nLegendre MUST BE EVEN !!!
G4GaussLegendreQ::G4GaussLegendreQ( function pFunction,
G4int nLegendre )
: G4VGaussianQuadrature(pFunction)
{
const G4double tolerance = 1.6e-10 ;
G4int k = nLegendre ;
fNumber = (nLegendre + 1)/2 ;
if(2*fNumber != k)
{
G4Exception("G4GaussLegendreQ::G4GaussLegendreQ()", "InvalidCall",
FatalException, "Invalid nLegendre argument !") ;
}
G4double newton0=0.0, newton1=0.0,
temp1=0.0, temp2=0.0, temp3=0.0, temp=0.0 ;
fAbscissa = new G4double[fNumber] ;
fWeight = new G4double[fNumber] ;
for(G4int i=1;i<=fNumber;i++) // Loop over the desired roots
{
newton0 = std::cos(pi*(i - 0.25)/(k + 0.5)) ; // Initial root
do // approximation
{ // loop of Newton's method
temp1 = 1.0 ;
temp2 = 0.0 ;
for(G4int j=1;j<=k;j++)
{
temp3 = temp2 ;
temp2 = temp1 ;
temp1 = ((2.0*j - 1.0)*newton0*temp2 - (j - 1.0)*temp3)/j ;
}
temp = k*(newton0*temp1 - temp2)/(newton0*newton0 - 1.0) ;
newton1 = newton0 ;
newton0 = newton1 - temp1/temp ; // Newton's method
}
while(std::fabs(newton0 - newton1) > tolerance) ;
fAbscissa[fNumber-i] = newton0 ;
fWeight[fNumber-i] = 2.0/((1.0 - newton0*newton0)*temp*temp) ;
}
}
// --------------------------------------------------------------------------
//
// Returns the integral of the function to be pointed by fFunction between a
// and b, by 2*fNumber point Gauss-Legendre integration: the function is
// evaluated exactly 2*fNumber times at interior points in the range of
// integration. Since the weights and abscissas are, in this case, symmetric
// around the midpoint of the range of integration, there are actually only
// fNumber distinct values of each.
G4double
G4GaussLegendreQ::Integral(G4double a, G4double b) const
{
G4double xMean = 0.5*(a + b),
xDiff = 0.5*(b - a),
integral = 0.0, dx = 0.0 ;
for(G4int i=0;i<fNumber;i++)
{
dx = xDiff*fAbscissa[i] ;
integral += fWeight[i]*(fFunction(xMean + dx) + fFunction(xMean - dx)) ;
}
return integral *= xDiff ;
}
// --------------------------------------------------------------------------
//
// Returns the integral of the function to be pointed by fFunction between a
// and b, by ten point Gauss-Legendre integration: the function is evaluated
// exactly ten times at interior points in the range of integration. Since the
// weights and abscissas are, in this case, symmetric around the midpoint of
// the range of integration, there are actually only five distinct values of
// each.
G4double
G4GaussLegendreQ::QuickIntegral(G4double a, G4double b) const
{
// From Abramowitz M., Stegan I.A. 1964 , Handbook of Math... , p. 916
static const G4double abscissa[] = { 0.148874338981631, 0.433395394129247,
0.679409568299024, 0.865063366688985,
0.973906528517172 } ;
static const G4double weight[] = { 0.295524224714753, 0.269266719309996,
0.219086362515982, 0.149451349150581,
0.066671344308688 } ;
G4double xMean = 0.5*(a + b),
xDiff = 0.5*(b - a),
integral = 0.0, dx = 0.0 ;
for(G4int i=0;i<5;i++)
{
dx = xDiff*abscissa[i] ;
integral += weight[i]*(fFunction(xMean + dx) + fFunction(xMean - dx)) ;
}
return integral *= xDiff ;
}
// -------------------------------------------------------------------------
//
// Returns the integral of the function to be pointed by fFunction between a
// and b, by 96 point Gauss-Legendre integration: the function is evaluated
// exactly ten times at interior points in the range of integration. Since the
// weights and abscissas are, in this case, symmetric around the midpoint of
// the range of integration, there are actually only five distinct values of
// each.
G4double
G4GaussLegendreQ::AccurateIntegral(G4double a, G4double b) const
{
// From Abramowitz M., Stegan I.A. 1964 , Handbook of Math... , p. 919
static const
G4double abscissa[] = {
0.016276744849602969579, 0.048812985136049731112,
0.081297495464425558994, 0.113695850110665920911,
0.145973714654896941989, 0.178096882367618602759, // 6
0.210031310460567203603, 0.241743156163840012328,
0.273198812591049141487, 0.304364944354496353024,
0.335208522892625422616, 0.365696861472313635031, // 12
0.395797649828908603285, 0.425478988407300545365,
0.454709422167743008636, 0.483457973920596359768,
0.511694177154667673586, 0.539388108324357436227, // 18
0.566510418561397168404, 0.593032364777572080684,
0.618925840125468570386, 0.644163403784967106798,
0.668718310043916153953, 0.692564536642171561344, // 24
0.715676812348967626225, 0.738030643744400132851,
0.759602341176647498703, 0.780369043867433217604,
0.800308744139140817229, 0.819400310737931675539, // 30
0.837623511228187121494, 0.854959033434601455463,
0.871388505909296502874, 0.886894517402420416057,
0.901460635315852341319, 0.915071423120898074206, // 36
0.927712456722308690965, 0.939370339752755216932,
0.950032717784437635756, 0.959688291448742539300,
0.968326828463264212174, 0.975939174585136466453, // 42
0.982517263563014677447, 0.988054126329623799481,
0.992543900323762624572, 0.995981842987209290650,
0.998364375863181677724, 0.999689503883230766828 // 48
} ;
static const
G4double weight[] = {
0.032550614492363166242, 0.032516118713868835987,
0.032447163714064269364, 0.032343822568575928429,
0.032206204794030250669, 0.032034456231992663218, // 6
0.031828758894411006535, 0.031589330770727168558,
0.031316425596862355813, 0.031010332586313837423,
0.030671376123669149014, 0.030299915420827593794, // 12
0.029896344136328385984, 0.029461089958167905970,
0.028994614150555236543, 0.028497411065085385646,
0.027970007616848334440, 0.027412962726029242823, // 18
0.026826866725591762198, 0.026212340735672413913,
0.025570036005349361499, 0.024900633222483610288,
0.024204841792364691282, 0.023483399085926219842, // 24
0.022737069658329374001, 0.021966644438744349195,
0.021172939892191298988, 0.020356797154333324595,
0.019519081140145022410, 0.018660679627411467385, // 30
0.017782502316045260838, 0.016885479864245172450,
0.015970562902562291381, 0.015038721026994938006,
0.014090941772314860916, 0.013128229566961572637, // 36
0.012151604671088319635, 0.011162102099838498591,
0.010160770535008415758, 0.009148671230783386633,
0.008126876925698759217, 0.007096470791153865269, // 42
0.006058545504235961683, 0.005014202742927517693,
0.003964554338444686674, 0.002910731817934946408,
0.001853960788946921732, 0.000796792065552012429 // 48
} ;
G4double xMean = 0.5*(a + b),
xDiff = 0.5*(b - a),
integral = 0.0, dx = 0.0 ;
for(G4int i=0;i<48;i++)
{
dx = xDiff*abscissa[i] ;
integral += weight[i]*(fFunction(xMean + dx) + fFunction(xMean - dx)) ;
}
return integral *= xDiff ;
}