114 lines
4.0 KiB
C++
114 lines
4.0 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// $Id: G4TrajectoryDrawByParticleID.cc,v 1.8 2006/06/29 21:33:10 gunter Exp $
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// GEANT4 tag $Name: geant4-09-01 $
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//
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// Jane Tinslay, John Allison, Joseph Perl November 2005
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#include "G4TrajectoryDrawByParticleID.hh"
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#include "G4TrajectoryDrawerUtils.hh"
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#include "G4VisTrajContext.hh"
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#include "G4VTrajectory.hh"
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#include <sstream>
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G4TrajectoryDrawByParticleID::G4TrajectoryDrawByParticleID(const G4String& name, G4VisTrajContext* context)
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:G4VTrajectoryModel(name, context)
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,fDefault(G4Colour::Grey())
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{}
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G4TrajectoryDrawByParticleID::~G4TrajectoryDrawByParticleID() {}
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void
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G4TrajectoryDrawByParticleID::Draw(const G4VTrajectory& traj, const G4int& i_mode, const G4bool& visible) const
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{
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G4Colour colour(fDefault);
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G4String particle = traj.GetParticleName();
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fMap.GetColour(particle, colour);
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G4VisTrajContext myContext(GetContext());
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myContext.SetLineColour(colour);
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myContext.SetVisible(visible);
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if (GetVerbose()) {
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G4cout<<"G4TrajectoryDrawByParticleID drawer named "<<Name();
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G4cout<<", drawing trajectory with particle type, "<<particle<<G4endl;
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G4cout<<", with configuration:"<<G4endl;
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myContext.Print(G4cout);
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}
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G4TrajectoryDrawerUtils::DrawLineAndPoints(traj, myContext, i_mode);
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}
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void
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G4TrajectoryDrawByParticleID::SetDefault(const G4String& colour)
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{
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G4Colour myColour(G4Colour::White());
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// Will not modify myColour if colour key does not exist
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if (!G4Colour::GetColour(colour, myColour)) {
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std::ostringstream o;
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o << "G4Colour with key "<<colour<<" does not exist ";
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G4Exception
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("G4TrajectoryDrawByParticleID::SetDefault(const G4String& colour)",
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"NonExistentColour", JustWarning, o.str().c_str());
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}
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SetDefault(myColour);
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}
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void
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G4TrajectoryDrawByParticleID::SetDefault(const G4Colour& colour)
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{
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fDefault = colour;
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}
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void
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G4TrajectoryDrawByParticleID::Set(const G4String& particle, const G4String& colour)
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{
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fMap.Set(particle, colour);
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}
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void
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G4TrajectoryDrawByParticleID::Set(const G4String& particle, const G4Colour& colour)
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{
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fMap[particle] = colour;
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}
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void
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G4TrajectoryDrawByParticleID::Print(std::ostream& ostr) const
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{
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ostr<<"G4TrajectoryDrawByParticleID model "<< Name() <<" colour scheme: "<<std::endl;
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ostr<<"Default colour: "<<fDefault<<G4endl;
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fMap.Print(ostr);
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ostr<<"Default configuration:"<<G4endl;
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GetContext().Print(G4cout);
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}
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