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geant4/source/tracking/src/G4SmoothTrajectory.cc
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2016-06-09 15:37:50 +02:00

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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
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// * Neither the authors of this software system, nor their employing *
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// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
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// ********************************************************************
//
//
// $Id: G4SmoothTrajectory.cc,v 1.18 2006/10/16 13:37:17 allison Exp $
// GEANT4 tag $Name: geant4-09-01 $
//
//
// ---------------------------------------------------------------
//
// G4SmoothTrajectory.cc
//
// Contact:
// Questions and comments to this code should be sent to
// Katsuya Amako (e-mail: Katsuya.Amako@kek.jp)
// Makoto Asai (e-mail: asai@kekvax.kek.jp)
// Takashi Sasaki (e-mail: Takashi.Sasaki@kek.jp)
//
// ---------------------------------------------------------------
#include "G4SmoothTrajectory.hh"
#include "G4SmoothTrajectoryPoint.hh"
#include "G4ParticleTable.hh"
#include "G4AttDefStore.hh"
#include "G4AttDef.hh"
#include "G4AttValue.hh"
#include "G4UIcommand.hh"
#include "G4UnitsTable.hh"
//#define G4ATTDEBUG
#ifdef G4ATTDEBUG
#include "G4AttCheck.hh"
#endif
G4Allocator<G4SmoothTrajectory> aSmoothTrajectoryAllocator;
G4SmoothTrajectory::G4SmoothTrajectory()
: positionRecord(0), fTrackID(0), fParentID(0),
PDGEncoding( 0 ), PDGCharge(0.0), ParticleName(""),
initialMomentum( G4ThreeVector() )
{;}
G4SmoothTrajectory::G4SmoothTrajectory(const G4Track* aTrack)
{
G4ParticleDefinition * fpParticleDefinition = aTrack->GetDefinition();
ParticleName = fpParticleDefinition->GetParticleName();
PDGCharge = fpParticleDefinition->GetPDGCharge();
PDGEncoding = fpParticleDefinition->GetPDGEncoding();
fTrackID = aTrack->GetTrackID();
fParentID = aTrack->GetParentID();
initialMomentum = aTrack->GetMomentum();
positionRecord = new TrajectoryPointContainer();
// Following is for the first trajectory point
positionRecord->push_back(new G4SmoothTrajectoryPoint(aTrack->GetPosition()));
// The first point has no auxiliary points, so set the auxiliary
// points vector to NULL (jacek 31/10/2002)
positionRecord->push_back(new G4SmoothTrajectoryPoint(aTrack->GetPosition(), NULL));
}
G4SmoothTrajectory::G4SmoothTrajectory(G4SmoothTrajectory & right):G4VTrajectory()
{
ParticleName = right.ParticleName;
PDGCharge = right.PDGCharge;
PDGEncoding = right.PDGEncoding;
fTrackID = right.fTrackID;
fParentID = right.fParentID;
initialMomentum = right.initialMomentum;
positionRecord = new TrajectoryPointContainer();
for(size_t i=0;i<right.positionRecord->size();i++)
{
G4SmoothTrajectoryPoint* rightPoint = (G4SmoothTrajectoryPoint*)((*(right.positionRecord))[i]);
positionRecord->push_back(new G4SmoothTrajectoryPoint(*rightPoint));
}
}
G4SmoothTrajectory::~G4SmoothTrajectory()
{
if (positionRecord) {
// positionRecord->clearAndDestroy();
size_t i;
for(i=0;i<positionRecord->size();i++){
delete (*positionRecord)[i];
}
positionRecord->clear();
delete positionRecord;
}
}
void G4SmoothTrajectory::ShowTrajectory(std::ostream& os) const
{
// Invoke the default implementation in G4VTrajectory...
G4VTrajectory::ShowTrajectory(os);
// ... or override with your own code here.
}
void G4SmoothTrajectory::DrawTrajectory(G4int i_mode) const
{
// Invoke the default implementation in G4VTrajectory...
G4VTrajectory::DrawTrajectory(i_mode);
// ... or override with your own code here.
}
const std::map<G4String,G4AttDef>* G4SmoothTrajectory::GetAttDefs() const
{
G4bool isNew;
std::map<G4String,G4AttDef>* store
= G4AttDefStore::GetInstance("G4SmoothTrajectory",isNew);
if (isNew) {
G4String ID("ID");
(*store)[ID] = G4AttDef(ID,"Track ID","Physics","","G4int");
G4String PID("PID");
(*store)[PID] = G4AttDef(PID,"Parent ID","Physics","","G4int");
G4String PN("PN");
(*store)[PN] = G4AttDef(PN,"Particle Name","Physics","","G4String");
G4String Ch("Ch");
(*store)[Ch] = G4AttDef(Ch,"Charge","Physics","e+","G4double");
G4String PDG("PDG");
(*store)[PDG] = G4AttDef(PDG,"PDG Encoding","Physics","","G4int");
G4String IMom("IMom");
(*store)[IMom] = G4AttDef(IMom, "Momentum of track at start of trajectory",
"Physics","G4BestUnit","G4ThreeVector");
G4String IMag("IMag");
(*store)[IMag] = G4AttDef
(IMag, "Magnitude of momentum of track at start of trajectory",
"Physics","G4BestUnit","G4double");
G4String NTP("NTP");
(*store)[NTP] = G4AttDef(NTP,"No. of points","Physics","","G4int");
}
return store;
}
std::vector<G4AttValue>* G4SmoothTrajectory::CreateAttValues() const
{
std::vector<G4AttValue>* values = new std::vector<G4AttValue>;
values->push_back
(G4AttValue("ID",G4UIcommand::ConvertToString(fTrackID),""));
values->push_back
(G4AttValue("PID",G4UIcommand::ConvertToString(fParentID),""));
values->push_back(G4AttValue("PN",ParticleName,""));
values->push_back
(G4AttValue("Ch",G4UIcommand::ConvertToString(PDGCharge),""));
values->push_back
(G4AttValue("PDG",G4UIcommand::ConvertToString(PDGEncoding),""));
values->push_back
(G4AttValue("IMom",G4BestUnit(initialMomentum,"Energy"),""));
values->push_back
(G4AttValue("IMag",G4BestUnit(initialMomentum.mag(),"Energy"),""));
values->push_back
(G4AttValue("NTP",G4UIcommand::ConvertToString(GetPointEntries()),""));
#ifdef G4ATTDEBUG
G4cout << G4AttCheck(values,GetAttDefs());
#endif
return values;
}
void G4SmoothTrajectory::AppendStep(const G4Step* aStep)
{
// (jacek 30/10/2002)
positionRecord->push_back(
new G4SmoothTrajectoryPoint(aStep->GetPostStepPoint()->GetPosition(),
aStep->GetPointerToVectorOfAuxiliaryPoints()));
}
G4ParticleDefinition* G4SmoothTrajectory::GetParticleDefinition()
{
return (G4ParticleTable::GetParticleTable()->FindParticle(ParticleName));
}
void G4SmoothTrajectory::MergeTrajectory(G4VTrajectory* secondTrajectory)
{
if(!secondTrajectory) return;
G4SmoothTrajectory* seco = (G4SmoothTrajectory*)secondTrajectory;
G4int ent = seco->GetPointEntries();
for(G4int i=1;i<ent;i++) // initial point of the second trajectory should not be merged
{
positionRecord->push_back((*(seco->positionRecord))[i]);
// positionRecord->push_back(seco->positionRecord->removeAt(1));
}
delete (*seco->positionRecord)[0];
seco->positionRecord->clear();
}