229 lines
7.6 KiB
C++
229 lines
7.6 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id: G4SmoothTrajectory.cc,v 1.18 2006/10/16 13:37:17 allison Exp $
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// GEANT4 tag $Name: geant4-09-01 $
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//
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//
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// ---------------------------------------------------------------
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//
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// G4SmoothTrajectory.cc
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//
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// Contact:
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// Questions and comments to this code should be sent to
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// Katsuya Amako (e-mail: Katsuya.Amako@kek.jp)
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// Makoto Asai (e-mail: asai@kekvax.kek.jp)
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// Takashi Sasaki (e-mail: Takashi.Sasaki@kek.jp)
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//
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// ---------------------------------------------------------------
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#include "G4SmoothTrajectory.hh"
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#include "G4SmoothTrajectoryPoint.hh"
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#include "G4ParticleTable.hh"
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#include "G4AttDefStore.hh"
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#include "G4AttDef.hh"
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#include "G4AttValue.hh"
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#include "G4UIcommand.hh"
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#include "G4UnitsTable.hh"
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//#define G4ATTDEBUG
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#ifdef G4ATTDEBUG
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#include "G4AttCheck.hh"
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#endif
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G4Allocator<G4SmoothTrajectory> aSmoothTrajectoryAllocator;
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G4SmoothTrajectory::G4SmoothTrajectory()
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: positionRecord(0), fTrackID(0), fParentID(0),
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PDGEncoding( 0 ), PDGCharge(0.0), ParticleName(""),
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initialMomentum( G4ThreeVector() )
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{;}
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G4SmoothTrajectory::G4SmoothTrajectory(const G4Track* aTrack)
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{
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G4ParticleDefinition * fpParticleDefinition = aTrack->GetDefinition();
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ParticleName = fpParticleDefinition->GetParticleName();
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PDGCharge = fpParticleDefinition->GetPDGCharge();
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PDGEncoding = fpParticleDefinition->GetPDGEncoding();
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fTrackID = aTrack->GetTrackID();
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fParentID = aTrack->GetParentID();
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initialMomentum = aTrack->GetMomentum();
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positionRecord = new TrajectoryPointContainer();
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// Following is for the first trajectory point
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positionRecord->push_back(new G4SmoothTrajectoryPoint(aTrack->GetPosition()));
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// The first point has no auxiliary points, so set the auxiliary
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// points vector to NULL (jacek 31/10/2002)
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positionRecord->push_back(new G4SmoothTrajectoryPoint(aTrack->GetPosition(), NULL));
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}
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G4SmoothTrajectory::G4SmoothTrajectory(G4SmoothTrajectory & right):G4VTrajectory()
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{
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ParticleName = right.ParticleName;
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PDGCharge = right.PDGCharge;
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PDGEncoding = right.PDGEncoding;
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fTrackID = right.fTrackID;
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fParentID = right.fParentID;
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initialMomentum = right.initialMomentum;
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positionRecord = new TrajectoryPointContainer();
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for(size_t i=0;i<right.positionRecord->size();i++)
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{
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G4SmoothTrajectoryPoint* rightPoint = (G4SmoothTrajectoryPoint*)((*(right.positionRecord))[i]);
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positionRecord->push_back(new G4SmoothTrajectoryPoint(*rightPoint));
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}
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}
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G4SmoothTrajectory::~G4SmoothTrajectory()
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{
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if (positionRecord) {
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// positionRecord->clearAndDestroy();
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size_t i;
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for(i=0;i<positionRecord->size();i++){
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delete (*positionRecord)[i];
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}
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positionRecord->clear();
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delete positionRecord;
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}
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}
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void G4SmoothTrajectory::ShowTrajectory(std::ostream& os) const
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{
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// Invoke the default implementation in G4VTrajectory...
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G4VTrajectory::ShowTrajectory(os);
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// ... or override with your own code here.
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}
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void G4SmoothTrajectory::DrawTrajectory(G4int i_mode) const
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{
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// Invoke the default implementation in G4VTrajectory...
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G4VTrajectory::DrawTrajectory(i_mode);
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// ... or override with your own code here.
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}
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const std::map<G4String,G4AttDef>* G4SmoothTrajectory::GetAttDefs() const
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{
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G4bool isNew;
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std::map<G4String,G4AttDef>* store
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= G4AttDefStore::GetInstance("G4SmoothTrajectory",isNew);
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if (isNew) {
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G4String ID("ID");
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(*store)[ID] = G4AttDef(ID,"Track ID","Physics","","G4int");
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G4String PID("PID");
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(*store)[PID] = G4AttDef(PID,"Parent ID","Physics","","G4int");
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G4String PN("PN");
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(*store)[PN] = G4AttDef(PN,"Particle Name","Physics","","G4String");
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G4String Ch("Ch");
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(*store)[Ch] = G4AttDef(Ch,"Charge","Physics","e+","G4double");
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G4String PDG("PDG");
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(*store)[PDG] = G4AttDef(PDG,"PDG Encoding","Physics","","G4int");
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G4String IMom("IMom");
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(*store)[IMom] = G4AttDef(IMom, "Momentum of track at start of trajectory",
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"Physics","G4BestUnit","G4ThreeVector");
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G4String IMag("IMag");
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(*store)[IMag] = G4AttDef
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(IMag, "Magnitude of momentum of track at start of trajectory",
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"Physics","G4BestUnit","G4double");
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G4String NTP("NTP");
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(*store)[NTP] = G4AttDef(NTP,"No. of points","Physics","","G4int");
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}
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return store;
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}
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std::vector<G4AttValue>* G4SmoothTrajectory::CreateAttValues() const
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{
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std::vector<G4AttValue>* values = new std::vector<G4AttValue>;
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values->push_back
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(G4AttValue("ID",G4UIcommand::ConvertToString(fTrackID),""));
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values->push_back
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(G4AttValue("PID",G4UIcommand::ConvertToString(fParentID),""));
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values->push_back(G4AttValue("PN",ParticleName,""));
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values->push_back
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(G4AttValue("Ch",G4UIcommand::ConvertToString(PDGCharge),""));
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values->push_back
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(G4AttValue("PDG",G4UIcommand::ConvertToString(PDGEncoding),""));
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values->push_back
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(G4AttValue("IMom",G4BestUnit(initialMomentum,"Energy"),""));
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values->push_back
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(G4AttValue("IMag",G4BestUnit(initialMomentum.mag(),"Energy"),""));
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values->push_back
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(G4AttValue("NTP",G4UIcommand::ConvertToString(GetPointEntries()),""));
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#ifdef G4ATTDEBUG
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G4cout << G4AttCheck(values,GetAttDefs());
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#endif
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return values;
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}
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void G4SmoothTrajectory::AppendStep(const G4Step* aStep)
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{
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// (jacek 30/10/2002)
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positionRecord->push_back(
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new G4SmoothTrajectoryPoint(aStep->GetPostStepPoint()->GetPosition(),
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aStep->GetPointerToVectorOfAuxiliaryPoints()));
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}
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G4ParticleDefinition* G4SmoothTrajectory::GetParticleDefinition()
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{
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return (G4ParticleTable::GetParticleTable()->FindParticle(ParticleName));
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}
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void G4SmoothTrajectory::MergeTrajectory(G4VTrajectory* secondTrajectory)
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{
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if(!secondTrajectory) return;
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G4SmoothTrajectory* seco = (G4SmoothTrajectory*)secondTrajectory;
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G4int ent = seco->GetPointEntries();
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for(G4int i=1;i<ent;i++) // initial point of the second trajectory should not be merged
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{
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positionRecord->push_back((*(seco->positionRecord))[i]);
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// positionRecord->push_back(seco->positionRecord->removeAt(1));
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}
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delete (*seco->positionRecord)[0];
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seco->positionRecord->clear();
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}
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