Files
geant4/source/track/include/G4ParticleChangeForMSC.icc
T
2016-06-09 15:37:50 +02:00

97 lines
3.0 KiB
Plaintext

//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
// $Id: G4ParticleChangeForMSC.icc,v 1.7 2006/06/29 21:14:27 gunter Exp $
// GEANT4 tag $Name: geant4-09-01 $
//
//
inline
void G4ParticleChangeForMSC::ProposeMomentumDirection(const G4ThreeVector& P)
{
theMomentumDirection = P;
}
inline
void G4ParticleChangeForMSC::SetProposedMomentumDirection(const G4ThreeVector& P)
{
theMomentumDirection = P;
}
inline
void G4ParticleChangeForMSC::ProposeMomentumDirection(G4double Px, G4double Py, G4double Pz)
{
theMomentumDirection.setX(Px);
theMomentumDirection.setY(Py);
theMomentumDirection.setZ(Pz);
}
inline
const G4ThreeVector* G4ParticleChangeForMSC::GetMomentumDirection() const
{
return &theMomentumDirection;
}
inline
const G4ThreeVector* G4ParticleChangeForMSC::GetProposedMomentumDirection() const
{
return &theMomentumDirection;
}
inline
void G4ParticleChangeForMSC::SetProposedPosition(const G4ThreeVector& P)
{
thePosition = P;
}
inline
const G4ThreeVector* G4ParticleChangeForMSC::GetPosition() const
{
return &thePosition;
}
inline
const G4ThreeVector* G4ParticleChangeForMSC::GetProposedPosition() const
{
return &thePosition;
}
inline
void G4ParticleChangeForMSC::ProposePosition(const G4ThreeVector& P)
{
thePosition = P;
}
inline void G4ParticleChangeForMSC::Initialize(const G4Track& track)
{
theStatusChange = track.GetTrackStatus();
theMomentumDirection = track.GetMomentumDirection();
thePosition = track.GetPosition();
}