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geant4/source/processes/hadronic/models/neutron_hp/include/G4NeutronHPThermalScatteringNames.hh
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2016-06-09 14:55:03 +02:00

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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
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// * include a list of copyright holders. *
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// * Neither the authors of this software system, nor their employing *
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// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
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// ********************************************************************
//
#ifndef G4NeutronHPThermalScatteringNames_h
#define G4NeutronHPThermalScatteringNames_h 1
// Class Description
// Name list of Elements for a high precision (based on evaluated data
// libraries) description of themal neutron scattering below 4 eV;
// Based on Thermal neutron scattering files
// from the evaluated nuclear data files ENDF/B-VI, Release2
// To be used in your physics list in case you need this physics.
// In this case you want to register an object of this class with
// the corresponding process.
// Class Description - End
// 15-Nov-06 First implementation is done by T. Koi (SLAC/SCCS)
#include "globals.hh"
#include <map>
class G4NeutronHPThermalScatteringNames
{
public:
G4NeutronHPThermalScatteringNames();
~G4NeutronHPThermalScatteringNames();
G4bool IsThisThermalElement ( G4String );
size_t GetSize() { return names.size(); };
G4String GetTS_NDL_Name( G4String nameG4Element ) { return names.find ( nameG4Element )->second; };
//G4String GetTS_G4E_Name( G4int i ) { return names[i]->first; };
private:
// G4Element NDL name
std::map< G4String , G4String > names;
};
#endif