99 lines
3.5 KiB
C++
99 lines
3.5 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id: G4LElastic.hh,v 1.12 2007/02/26 19:05:01 dennis Exp $
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// GEANT4 tag $Name: geant4-09-01 $
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//
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//
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// G4 Model: Low energy elastic scattering -- header file
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// F.W. Jones, TRIUMF, 04-JUN-96
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//
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// For further comments see G4LElastic.cc.
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//
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// use -scheme for elastic scattering: HPW, 20th June 1997
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// most of the code comes from the old Low-energy Elastic class
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//
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#ifndef G4LElastic_h
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#define G4LElastic_h 1
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// Class Description
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// Final state production model for hadron nuclear elastic scattering;
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// To be used in your physics list in case you need this physics.
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// In this case you want to register an object of this class with
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// the corresponding process.
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// Class Description - End
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#include "globals.hh"
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#include "Randomize.hh"
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#include "G4Element.hh"
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#include "G4ElementVector.hh"
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#include "G4ElementTable.hh"
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#include "G4PhysicsTable.hh"
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#include "G4PhysicsVector.hh"
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#include "G4LPhysicsFreeVector.hh"
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#include "G4LightMedia.hh"
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#include "G4Step.hh"
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#include "G4TrackStatus.hh"
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#include "G4HadronicInteraction.hh"
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class G4LElastic : public G4HadronicInteraction
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{
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public:
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G4LElastic() : G4HadronicInteraction("G4LElastic")
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{
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SetMinEnergy( 0.0*GeV );
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SetMaxEnergy( DBL_MAX );
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}
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~G4LElastic() {};
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G4HadFinalState * ApplyYourself(const G4HadProjectile & aTrack,
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G4Nucleus & targetNucleus);
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private:
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G4LightMedia LightMedia;
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G4int Rtmi(G4double* x, G4double xli, G4double xri, G4double eps,
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G4int iend,
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G4double aa, G4double bb, G4double cc, G4double dd,
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G4double rr);
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G4double Fctcos(G4double t,
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G4double aa, G4double bb, G4double cc, G4double dd,
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G4double rr);
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void Defs1(G4double p, G4double px, G4double py, G4double pz,
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G4double pxinc, G4double pyinc, G4double pzinc,
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G4double* pxnew, G4double* pynew, G4double* pznew);
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};
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#endif
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