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geant4/source/processes/hadronic/models/high_energy/src/G4HEAntiLambdaInelastic.cc
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2016-06-09 15:37:50 +02:00

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//
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// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
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//
// $Id: G4HEAntiLambdaInelastic.cc,v 1.14 2006/06/29 20:29:56 gunter Exp $
// GEANT4 tag $Name: geant4-09-01 $
//
//
#include "globals.hh"
#include "G4ios.hh"
//
// G4 Process: Gheisha High Energy Collision model.
// This includes the high energy cascading model, the two-body-resonance model
// and the low energy two-body model. Not included are the low energy stuff like
// nuclear reactions, nuclear fission without any cascading and all processes for
// particles at rest.
// First work done by J.L.Chuma and F.W.Jones, TRIUMF, June 96.
// H. Fesefeldt, RWTH-Aachen, 23-October-1996
// Last modified: 29-July-1998
#include "G4HEAntiLambdaInelastic.hh"
G4HadFinalState * G4HEAntiLambdaInelastic::
ApplyYourself( const G4HadProjectile &aTrack, G4Nucleus &targetNucleus )
{
G4HEVector * pv = new G4HEVector[MAXPART];
const G4HadProjectile *aParticle = &aTrack;
// G4DynamicParticle *originalTarget = targetNucleus.ReturnTargetParticle();
const G4double atomicWeight = targetNucleus.GetN();
const G4double atomicNumber = targetNucleus.GetZ();
G4HEVector incidentParticle(aParticle);
G4int incidentCode = incidentParticle.getCode();
G4double incidentMass = incidentParticle.getMass();
G4double incidentTotalEnergy = incidentParticle.getEnergy();
G4double incidentTotalMomentum = incidentParticle.getTotalMomentum();
G4double incidentKineticEnergy = incidentTotalEnergy - incidentMass;
if(incidentKineticEnergy < 1.)
{
G4cout << "GHEAntiLambdaInelastic: incident energy < 1 GeV" << G4endl;
}
if(verboseLevel > 1)
{
G4cout << "G4HEAntiLambdaInelastic::ApplyYourself" << G4endl;
G4cout << "incident particle " << incidentParticle.getName()
<< "mass " << incidentMass
<< "kinetic energy " << incidentKineticEnergy
<< G4endl;
G4cout << "target material with (A,Z) = ("
<< atomicWeight << "," << atomicNumber << ")" << G4endl;
}
G4double inelasticity = NuclearInelasticity(incidentKineticEnergy,
atomicWeight, atomicNumber);
if(verboseLevel > 1)
G4cout << "nuclear inelasticity = " << inelasticity << G4endl;
incidentKineticEnergy -= inelasticity;
G4double excitationEnergyGNP = 0.;
G4double excitationEnergyDTA = 0.;
G4double excitation = NuclearExcitation(incidentKineticEnergy,
atomicWeight, atomicNumber,
excitationEnergyGNP,
excitationEnergyDTA);
if(verboseLevel > 1)
G4cout << "nuclear excitation = " << excitation << excitationEnergyGNP
<< excitationEnergyDTA << G4endl;
incidentKineticEnergy -= excitation;
incidentTotalEnergy = incidentKineticEnergy + incidentMass;
incidentTotalMomentum = std::sqrt( (incidentTotalEnergy-incidentMass)
*(incidentTotalEnergy+incidentMass));
G4HEVector targetParticle;
if(G4UniformRand() < atomicNumber/atomicWeight)
{
targetParticle.setDefinition("Proton");
}
else
{
targetParticle.setDefinition("Neutron");
}
G4double targetMass = targetParticle.getMass();
G4double centerOfMassEnergy = std::sqrt( incidentMass*incidentMass + targetMass*targetMass
+ 2.0*targetMass*incidentTotalEnergy);
G4double availableEnergy = centerOfMassEnergy - targetMass - incidentMass;
// this was the meaning of inElastic in the
// original Gheisha stand-alone version.
// G4bool inElastic = InElasticCrossSectionInFirstInt
// (availableEnergy, incidentCode, incidentTotalMomentum);
// by unknown reasons, it has been replaced
// to the following code in Geant???
G4bool inElastic = true;
// if (G4UniformRand() < elasticCrossSection/totalCrossSection) inElastic = false;
vecLength = 0;
if(verboseLevel > 1)
G4cout << "ApplyYourself: CallFirstIntInCascade for particle "
<< incidentCode << G4endl;
G4bool successful = false;
if(inElastic || (!inElastic && atomicWeight < 1.5))
{
FirstIntInCasAntiLambda(inElastic, availableEnergy, pv, vecLength,
incidentParticle, targetParticle, atomicWeight);
if(verboseLevel > 1)
G4cout << "ApplyYourself::StrangeParticlePairProduction" << G4endl;
if ((vecLength > 0) && (availableEnergy > 1.))
StrangeParticlePairProduction( availableEnergy, centerOfMassEnergy,
pv, vecLength,
incidentParticle, targetParticle);
HighEnergyCascading( successful, pv, vecLength,
excitationEnergyGNP, excitationEnergyDTA,
incidentParticle, targetParticle,
atomicWeight, atomicNumber);
if (!successful)
HighEnergyClusterProduction( successful, pv, vecLength,
excitationEnergyGNP, excitationEnergyDTA,
incidentParticle, targetParticle,
atomicWeight, atomicNumber);
if (!successful)
MediumEnergyCascading( successful, pv, vecLength,
excitationEnergyGNP, excitationEnergyDTA,
incidentParticle, targetParticle,
atomicWeight, atomicNumber);
if (!successful)
MediumEnergyClusterProduction( successful, pv, vecLength,
excitationEnergyGNP, excitationEnergyDTA,
incidentParticle, targetParticle,
atomicWeight, atomicNumber);
if (!successful)
QuasiElasticScattering( successful, pv, vecLength,
excitationEnergyGNP, excitationEnergyDTA,
incidentParticle, targetParticle,
atomicWeight, atomicNumber);
}
if (!successful)
{
ElasticScattering( successful, pv, vecLength,
incidentParticle,
atomicWeight, atomicNumber);
}
if (!successful)
{
G4cout << "GHEInelasticInteraction::ApplyYourself fails to produce final state particles" << G4endl;
}
FillParticleChange(pv, vecLength);
delete [] pv;
theParticleChange.SetStatusChange(stopAndKill);
return & theParticleChange;
}
void
G4HEAntiLambdaInelastic::FirstIntInCasAntiLambda( G4bool &inElastic,
const G4double availableEnergy,
G4HEVector pv[],
G4int &vecLen,
G4HEVector incidentParticle,
G4HEVector targetParticle,
const G4double atomicWeight)
// AntiLambda undergoes interaction with nucleon within a nucleus. Check if it is
// energetically possible to produce pions/kaons. In not, assume nuclear excitation
// occurs and input particle is degraded in energy. No other particles are produced.
// If reaction is possible, find the correct number of pions/protons/neutrons
// produced using an interpolation to multiplicity data. Replace some pions or
// protons/neutrons by kaons or strange baryons according to the average
// multiplicity per inelastic reaction.
{
static const G4double expxu = std::log(MAXFLOAT); // upper bound for arg. of exp
static const G4double expxl = -expxu; // lower bound for arg. of exp
static const G4double protb = 0.7;
static const G4double neutb = 0.7;
static const G4double c = 1.25;
static const G4int numMul = 1200;
static const G4int numMulAn = 400;
static const G4int numSec = 60;
// G4int neutronCode = Neutron.getCode();
G4int protonCode = Proton.getCode();
G4int targetCode = targetParticle.getCode();
// G4double incidentMass = incidentParticle.getMass();
// G4double incidentEnergy = incidentParticle.getEnergy();
G4double incidentTotalMomentum = incidentParticle.getTotalMomentum();
static G4bool first = true;
static G4double protmul[numMul], protnorm[numSec]; // proton constants
static G4double protmulAn[numMulAn],protnormAn[numSec];
static G4double neutmul[numMul], neutnorm[numSec]; // neutron constants
static G4double neutmulAn[numMulAn],neutnormAn[numSec];
// misc. local variables
// np = number of pi+, nm = number of pi-, nz = number of pi0
G4int i, counter, nt, np, nm, nz;
if( first )
{ // compute normalization constants, this will only be done once
first = false;
for( i=0; i<numMul ; i++ ) protmul[i] = 0.0;
for( i=0; i<numSec ; i++ ) protnorm[i] = 0.0;
counter = -1;
for( np=0; np<(numSec/3); np++ )
{
for( nm=std::max(0,np-2); nm<=(np+1); nm++ )
{
for( nz=0; nz<numSec/3; nz++ )
{
if( ++counter < numMul )
{
nt = np+nm+nz;
if( (nt>0) && (nt<=numSec) )
{
protmul[counter] = pmltpc(np,nm,nz,nt,protb,c);
protnorm[nt-1] += protmul[counter];
}
}
}
}
}
for( i=0; i<numMul; i++ )neutmul[i] = 0.0;
for( i=0; i<numSec; i++ )neutnorm[i] = 0.0;
counter = -1;
for( np=0; np<numSec/3; np++ )
{
for( nm=std::max(0,np-1); nm<=(np+2); nm++ )
{
for( nz=0; nz<numSec/3; nz++ )
{
if( ++counter < numMul )
{
nt = np+nm+nz;
if( (nt>0) && (nt<=numSec) )
{
neutmul[counter] = pmltpc(np,nm,nz,nt,neutb,c);
neutnorm[nt-1] += neutmul[counter];
}
}
}
}
}
for( i=0; i<numSec; i++ )
{
if( protnorm[i] > 0.0 )protnorm[i] = 1.0/protnorm[i];
if( neutnorm[i] > 0.0 )neutnorm[i] = 1.0/neutnorm[i];
}
// annihilation
for( i=0; i<numMulAn ; i++ ) protmulAn[i] = 0.0;
for( i=0; i<numSec ; i++ ) protnormAn[i] = 0.0;
counter = -1;
for( np=1; np<(numSec/3); np++ )
{
nm = std::max(0,np-1);
for( nz=0; nz<numSec/3; nz++ )
{
if( ++counter < numMulAn )
{
nt = np+nm+nz;
if( (nt>1) && (nt<=numSec) )
{
protmulAn[counter] = pmltpc(np,nm,nz,nt,protb,c);
protnormAn[nt-1] += protmulAn[counter];
}
}
}
}
for( i=0; i<numMulAn; i++ ) neutmulAn[i] = 0.0;
for( i=0; i<numSec; i++ ) neutnormAn[i] = 0.0;
counter = -1;
for( np=0; np<numSec/3; np++ )
{
nm = np;
for( nz=0; nz<numSec/3; nz++ )
{
if( ++counter < numMulAn )
{
nt = np+nm+nz;
if( (nt>1) && (nt<=numSec) )
{
neutmulAn[counter] = pmltpc(np,nm,nz,nt,neutb,c);
neutnormAn[nt-1] += neutmulAn[counter];
}
}
}
}
for( i=0; i<numSec; i++ )
{
if( protnormAn[i] > 0.0 )protnormAn[i] = 1.0/protnormAn[i];
if( neutnormAn[i] > 0.0 )neutnormAn[i] = 1.0/neutnormAn[i];
}
} // end of initialization
// initialize the first two places
// the same as beam and target
pv[0] = incidentParticle;
pv[1] = targetParticle;
vecLen = 2;
if( !inElastic )
{ // some two-body reactions
G4double cech[] = {0.50, 0.45, 0.40, 0.35, 0.30, 0.25, 0.06, 0.04, 0.005, 0.};
G4int iplab = std::min(9, G4int( incidentTotalMomentum*2.5));
if( G4UniformRand() < cech[iplab]/std::pow(atomicWeight,0.42) )
{
G4double ran = G4UniformRand();
if ( targetCode == protonCode)
{
if(ran < 0.2)
{
pv[0] = AntiSigmaZero;
}
else if (ran < 0.4)
{
pv[0] = AntiSigmaMinus;
pv[1] = Neutron;
}
else if (ran < 0.6)
{
pv[0] = Proton;
pv[1] = AntiLambda;
}
else if (ran < 0.8)
{
pv[0] = Proton;
pv[1] = AntiSigmaZero;
}
else
{
pv[0] = Neutron;
pv[1] = AntiSigmaMinus;
}
}
else
{
if (ran < 0.2)
{
pv[0] = AntiSigmaZero;
}
else if (ran < 0.4)
{
pv[0] = AntiSigmaPlus;
pv[1] = Proton;
}
else if (ran < 0.6)
{
pv[0] = Neutron;
pv[1] = AntiLambda;
}
else if (ran < 0.8)
{
pv[0] = Neutron;
pv[1] = AntiSigmaZero;
}
else
{
pv[0] = Proton;
pv[1] = AntiSigmaPlus;
}
}
}
return;
}
else if (availableEnergy <= PionPlus.getMass())
return;
// inelastic scattering
np = 0; nm = 0; nz = 0;
G4double anhl[] = {1.00, 1.00, 1.00, 1.00, 1.00, 1.00, 1.00, 1.00, 0.97, 0.88,
0.85, 0.81, 0.75, 0.64, 0.64, 0.55, 0.55, 0.45, 0.47, 0.40,
0.39, 0.36, 0.33, 0.10, 0.01};
G4int iplab = G4int( incidentTotalMomentum*10.);
if ( iplab > 9) iplab = 10 + G4int( (incidentTotalMomentum -1.)*5. );
if ( iplab > 14) iplab = 15 + G4int( incidentTotalMomentum -2. );
if ( iplab > 22) iplab = 23 + G4int( (incidentTotalMomentum -10.)/10.);
iplab = std::min(24, iplab);
if ( G4UniformRand() > anhl[iplab] )
{ // non- annihilation channels
// number of total particles vs. centre of mass Energy - 2*proton mass
G4double aleab = std::log(availableEnergy);
G4double n = 3.62567+aleab*(0.665843+aleab*(0.336514
+ aleab*(0.117712+0.0136912*aleab))) - 2.0;
// normalization constant for kno-distribution.
// calculate first the sum of all constants, check for numerical problems.
G4double test, dum, anpn = 0.0;
for( nt=1; nt<=numSec; nt++ )
{
test = std::exp( std::min( expxu, std::max( expxl, -(pi/4.0)*(nt*nt)/(n*n) ) ) );
dum = pi*nt/(2.0*n*n);
if( std::fabs(dum) < 1.0 )
if( test >= 1.0e-10 )anpn += dum*test;
else
anpn += dum*test;
}
G4double ran = G4UniformRand();
G4double excs = 0.0;
if( targetCode == protonCode )
{
counter = -1;
for( np=0; np<numSec/3; np++ )
{
for( nm=std::max(0,np-2); nm<=(np+1); nm++ )
{
for( nz=0; nz<numSec/3; nz++ )
{
if( ++counter < numMul )
{
nt = np+nm+nz;
if( (nt>0) && (nt<=numSec) )
{
test = std::exp( std::min( expxu, std::max( expxl, -(pi/4.0)*(nt*nt)/(n*n) ) ) );
dum = (pi/anpn)*nt*protmul[counter]*protnorm[nt-1]/(2.0*n*n);
if( std::fabs(dum) < 1.0 )
if( test >= 1.0e-10 )excs += dum*test;
else
excs += dum*test;
if (ran < excs) goto outOfLoop; //----------------------->
}
}
}
}
}
// 3 previous loops continued to the end
inElastic = false; // quasi-elastic scattering
return;
}
else
{ // target must be a neutron
counter = -1;
for( np=0; np<numSec/3; np++ )
{
for( nm=std::max(0,np-1); nm<=(np+2); nm++ )
{
for( nz=0; nz<numSec/3; nz++ )
{
if( ++counter < numMul )
{
nt = np+nm+nz;
if( (nt>0) && (nt<=numSec) )
{
test = std::exp( std::min( expxu, std::max( expxl, -(pi/4.0)*(nt*nt)/(n*n) ) ) );
dum = (pi/anpn)*nt*neutmul[counter]*neutnorm[nt-1]/(2.0*n*n);
if( std::fabs(dum) < 1.0 )
if( test >= 1.0e-10 )excs += dum*test;
else
excs += dum*test;
if (ran < excs) goto outOfLoop; // -------------------------->
}
}
}
}
}
// 3 previous loops continued to the end
inElastic = false; // quasi-elastic scattering.
return;
}
outOfLoop: // <------------------------------------------------------------------------
ran = G4UniformRand();
if( targetCode == protonCode)
{
if( np == nm)
{
if (ran < 0.40)
{
}
else if (ran < 0.8)
{
pv[0] = AntiSigmaZero;
}
else
{
pv[0] = AntiSigmaMinus;
pv[1] = Neutron;
}
}
else if (np == (nm+1))
{
if( ran < 0.25)
{
pv[1] = Neutron;
}
else if (ran < 0.5)
{
pv[0] = AntiSigmaZero;
pv[1] = Neutron;
}
else
{
pv[0] = AntiSigmaPlus;
}
}
else if (np == (nm-1))
{
pv[0] = AntiSigmaMinus;
}
else
{
pv[0] = AntiSigmaPlus;
pv[1] = Neutron;
}
}
else
{
if( np == nm)
{
if (ran < 0.4)
{
}
else if(ran < 0.8)
{
pv[0] = AntiSigmaZero;
}
else
{
pv[0] = AntiSigmaPlus;
pv[1] = Proton;
}
}
else if ( np == (nm-1))
{
if (ran < 0.5)
{
pv[0] = AntiSigmaMinus;
}
else if (ran < 0.75)
{
pv[1] = Proton;
}
else
{
pv[0] = AntiSigmaZero;
pv[1] = Proton;
}
}
else if (np == (nm+1))
{
pv[0] = AntiSigmaPlus;
}
else
{
pv[0] = AntiSigmaMinus;
pv[1] = Proton;
}
}
}
else // annihilation
{
if ( availableEnergy > 2. * PionPlus.getMass() )
{
G4double aleab = std::log(availableEnergy);
G4double n = 3.62567+aleab*(0.665843+aleab*(0.336514
+ aleab*(0.117712+0.0136912*aleab))) - 2.0;
// normalization constant for kno-distribution.
// calculate first the sum of all constants, check for numerical problems.
G4double test, dum, anpn = 0.0;
for( nt=2; nt<=numSec; nt++ )
{
test = std::exp( std::min( expxu, std::max( expxl, -(pi/4.0)*(nt*nt)/(n*n) ) ) );
dum = pi*nt/(2.0*n*n);
if( std::fabs(dum) < 1.0 )
if( test >= 1.0e-10 )anpn += dum*test;
else
anpn += dum*test;
}
G4double ran = G4UniformRand();
G4double excs = 0.0;
if( targetCode == protonCode )
{
counter = -1;
for( np=1; np<numSec/3; np++ )
{
nm = np-1;
for( nz=0; nz<numSec/3; nz++ )
{
if( ++counter < numMulAn )
{
nt = np+nm+nz;
if( (nt>1) && (nt<=numSec) )
{
test = std::exp( std::min( expxu, std::max( expxl, -(pi/4.0)*(nt*nt)/(n*n) ) ) );
dum = (pi/anpn)*nt*protmulAn[counter]*protnormAn[nt-1]/(2.0*n*n);
if( std::fabs(dum) < 1.0 )
if( test >= 1.0e-10 )excs += dum*test;
else
excs += dum*test;
if (ran < excs) goto outOfLoopAn; //----------------------->
}
}
}
}
// 3 previous loops continued to the end
inElastic = false; // quasi-elastic scattering
return;
}
else
{ // target must be a neutron
counter = -1;
for( np=0; np<numSec/3; np++ )
{
nm = np;
for( nz=0; nz<numSec/3; nz++ )
{
if( ++counter < numMulAn )
{
nt = np+nm+nz;
if( (nt>1) && (nt<=numSec) )
{
test = std::exp( std::min( expxu, std::max( expxl, -(pi/4.0)*(nt*nt)/(n*n) ) ) );
dum = (pi/anpn)*nt*neutmulAn[counter]*neutnormAn[nt-1]/(2.0*n*n);
if( std::fabs(dum) < 1.0 )
if( test >= 1.0e-10 )excs += dum*test;
else
excs += dum*test;
if (ran < excs) goto outOfLoopAn; // -------------------------->
}
}
}
}
inElastic = false; // quasi-elastic scattering.
return;
}
outOfLoopAn: // <------------------------------------------------------------------
vecLen = 0;
}
}
nt = np + nm + nz;
while ( nt > 0)
{
G4double ran = G4UniformRand();
if ( ran < (G4double)np/nt)
{
if( np > 0 )
{ pv[vecLen++] = PionPlus;
np--;
}
}
else if ( ran < (G4double)(np+nm)/nt)
{
if( nm > 0 )
{
pv[vecLen++] = PionMinus;
nm--;
}
}
else
{
if( nz > 0 )
{
pv[vecLen++] = PionZero;
nz--;
}
}
nt = np + nm + nz;
}
if (verboseLevel > 1)
{
G4cout << "Particles produced: " ;
G4cout << pv[0].getName() << " " ;
G4cout << pv[1].getName() << " " ;
for (i=2; i < vecLen; i++)
{
G4cout << pv[i].getName() << " " ;
}
G4cout << G4endl;
}
return;
}