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geant4/source/processes/hadronic/models/de_excitation/handler/include/G4ExcitationHandler.hh
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//
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// * technical work of the GEANT4 collaboration. *
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// $Id: G4ExcitationHandler.hh,v 1.7 2006/08/19 19:55:59 dennis Exp $
// GEANT4 tag $Name: geant4-09-01 $
//
// Hadronic Process: Nuclear De-excitations
// by V. Lara (May 1998)
// Modif (30 June 1998) by V. Lara:
// -Using G4ParticleTable and therefore G4IonTable
// it can return all kind of fragments produced in
// deexcitation
// -It uses default algorithms for:
// Evaporation: G4StatEvaporation
// MultiFragmentation: G4DummyMF (a dummy one)
// Fermi Breakup model: G4StatFermiBreakUp
#ifndef G4ExcitationHandler_h
#define G4ExcitationHandler_h 1
#include "G4VMultiFragmentation.hh"
#include "G4VFermiBreakUp.hh"
#include "G4VEvaporation.hh"
#include "G4VPhotonEvaporation.hh"
#include "G4Fragment.hh"
#include "G4DynamicParticle.hh"
#include "G4ReactionProductVector.hh"
#include "G4ReactionProduct.hh"
#include "G4ParticleTypes.hh"
#include "G4ParticleTable.hh"
// needed for default models
#include "G4Evaporation.hh"
#include "G4StatMF.hh"
#include "G4FermiBreakUp.hh"
#include "G4PhotonEvaporation.hh"
#include "G4IonConstructor.hh"
//#define debug
class G4ExcitationHandler
{
public:
G4ExcitationHandler();
~G4ExcitationHandler();
private:
G4ExcitationHandler(const G4ExcitationHandler &right);
const G4ExcitationHandler & operator=(const G4ExcitationHandler &right);
G4bool operator==(const G4ExcitationHandler &right) const;
G4bool operator!=(const G4ExcitationHandler &right) const;
public:
G4ReactionProductVector * BreakItUp(const G4Fragment &theInitialState) const;
void SetEvaporation(G4VEvaporation *const value);
void SetMultiFragmentation(G4VMultiFragmentation *const value);
void SetFermiModel(G4VFermiBreakUp *const value);
void SetPhotonEvaporation(G4VPhotonEvaporation * const value);
void SetMaxZForFermiBreakUp(G4int aZ);
void SetMaxAForFermiBreakUp(G4int anA);
void SetMaxAandZForFermiBreakUp(G4int anA,G4int aZ);
void SetMinEForMultiFrag(G4double anE);
private:
G4ReactionProductVector * Transform(G4FragmentVector * theFragmentVector) const;
const G4VEvaporation * GetEvaporation() const;
const G4VMultiFragmentation * GetMultiFragmentation() const;
const G4VFermiBreakUp * GetFermiModel() const;
const G4VPhotonEvaporation * GetPhotonEvaporation() const;
G4int GetMaxZ() const;
G4int GetMaxA() const;
G4double GetMinE() const;
#ifdef debug
void CheckConservation(const G4Fragment & aFragment,
G4FragmentVector * Result) const;
#endif
private:
G4VEvaporation *theEvaporation;
G4VMultiFragmentation *theMultiFragmentation;
G4VFermiBreakUp *theFermiModel;
G4VPhotonEvaporation * thePhotonEvaporation;
G4int maxZForFermiBreakUp;
G4int maxAForFermiBreakUp;
G4double minEForMultiFrag;
G4ParticleTable *theTableOfParticles;
G4bool MyOwnEvaporationClass;
G4bool MyOwnMultiFragmentationClass;
G4bool MyOwnFermiBreakUpClass;
G4bool MyOwnPhotonEvaporationClass;
struct DeleteFragment
{
template<typename T>
void operator()(const T* ptr) const
{
delete ptr;
}
};
};
inline const G4VEvaporation * G4ExcitationHandler::GetEvaporation() const
{
return theEvaporation;
}
inline void G4ExcitationHandler::SetEvaporation(G4VEvaporation *const value)
{
if (theEvaporation != 0 && MyOwnEvaporationClass) delete theEvaporation;
MyOwnEvaporationClass = false;
theEvaporation = value;
}
inline const G4VMultiFragmentation * G4ExcitationHandler::GetMultiFragmentation() const
{
return theMultiFragmentation;
}
inline void G4ExcitationHandler::SetMultiFragmentation(G4VMultiFragmentation *const value)
{
if (theMultiFragmentation != 0 && MyOwnMultiFragmentationClass) delete theMultiFragmentation;
MyOwnMultiFragmentationClass = false;
theMultiFragmentation = value;
}
inline const G4VFermiBreakUp * G4ExcitationHandler::GetFermiModel() const
{
return theFermiModel;
}
inline void G4ExcitationHandler::SetFermiModel(G4VFermiBreakUp *const value)
{
if (theFermiModel != 0 && MyOwnFermiBreakUpClass) delete theFermiModel;
MyOwnFermiBreakUpClass = false;
theFermiModel = value;
}
inline const G4VPhotonEvaporation * G4ExcitationHandler::GetPhotonEvaporation() const
{
return thePhotonEvaporation;
}
inline void G4ExcitationHandler::SetPhotonEvaporation(G4VPhotonEvaporation *const value)
{
if (thePhotonEvaporation != 0 && MyOwnPhotonEvaporationClass) delete thePhotonEvaporation;
MyOwnPhotonEvaporationClass = false;
thePhotonEvaporation = value;
}
inline void G4ExcitationHandler::SetMaxZForFermiBreakUp(G4int aZ)
{
maxZForFermiBreakUp = aZ;
}
inline void G4ExcitationHandler::SetMaxAForFermiBreakUp(G4int anA)
{
maxAForFermiBreakUp = anA;
}
inline void G4ExcitationHandler::SetMaxAandZForFermiBreakUp(G4int anA, G4int aZ)
{
maxAForFermiBreakUp = anA;
maxZForFermiBreakUp = aZ;
}
inline void G4ExcitationHandler::SetMinEForMultiFrag(G4double anE)
{
minEForMultiFrag = anE;
}
inline G4int G4ExcitationHandler::GetMaxZ() const
{
return maxZForFermiBreakUp;
}
inline G4int G4ExcitationHandler::GetMaxA() const
{
return maxAForFermiBreakUp;
}
inline G4double G4ExcitationHandler::GetMinE() const
{
return minEForMultiFrag;
}
#endif