136 lines
5.1 KiB
C++
136 lines
5.1 KiB
C++
//
|
|
// ********************************************************************
|
|
// * License and Disclaimer *
|
|
// * *
|
|
// * The Geant4 software is copyright of the Copyright Holders of *
|
|
// * the Geant4 Collaboration. It is provided under the terms and *
|
|
// * conditions of the Geant4 Software License, included in the file *
|
|
// * LICENSE and available at http://cern.ch/geant4/license . These *
|
|
// * include a list of copyright holders. *
|
|
// * *
|
|
// * Neither the authors of this software system, nor their employing *
|
|
// * institutes,nor the agencies providing financial support for this *
|
|
// * work make any representation or warranty, express or implied, *
|
|
// * regarding this software system or assume any liability for its *
|
|
// * use. Please see the license in the file LICENSE and URL above *
|
|
// * for the full disclaimer and the limitation of liability. *
|
|
// * *
|
|
// * This code implementation is the result of the scientific and *
|
|
// * technical work of the GEANT4 collaboration. *
|
|
// * By using, copying, modifying or distributing the software (or *
|
|
// * any work based on the software) you agree to acknowledge its *
|
|
// * use in resulting scientific publications, and indicate your *
|
|
// * acceptance of all terms of the Geant4 Software license. *
|
|
// ********************************************************************
|
|
//
|
|
#ifndef G4ParaFissionModel_h
|
|
#define G4ParaFissionModel_h
|
|
|
|
#include "G4CompetitiveFission.hh"
|
|
#include "G4ExcitationHandler.hh"
|
|
#include "G4HadronicInteraction.hh"
|
|
#include "G4ParticleTable.hh"
|
|
|
|
// Class Description
|
|
// Final state production model for (based on evaluated data
|
|
// libraries) description of neutron induced fission below 60 MeV;
|
|
// In case you need the fission fragments, use this model.
|
|
// To be used in your physics list in case you need this physics.
|
|
// In this case you want to register an object of this class with
|
|
// the corresponding process.
|
|
|
|
|
|
class G4ParaFissionModel : public G4HadronicInteraction
|
|
{
|
|
public:
|
|
G4ParaFissionModel()
|
|
{
|
|
SetMinEnergy( 0.0 );
|
|
SetMaxEnergy( 60.*MeV );
|
|
}
|
|
|
|
virtual G4HadFinalState* ApplyYourself(const G4HadProjectile& aTrack,
|
|
G4Nucleus& theNucleus)
|
|
{
|
|
theParticleChange.Clear();
|
|
theParticleChange.SetStatusChange( stopAndKill );
|
|
theParticleChange.SetEnergyChange( 0.0 );
|
|
|
|
// prepare the fragment
|
|
|
|
G4Fragment anInitialState;
|
|
G4double anA = theNucleus.GetN();
|
|
G4double aZ = theNucleus.GetZ();
|
|
G4double nucMass = G4ParticleTable::GetParticleTable()->GetIonTable()->GetIonMass(G4int(aZ) ,G4int(anA));
|
|
|
|
anA += aTrack.GetDefinition()->GetBaryonNumber();
|
|
aZ += aTrack.GetDefinition()->GetPDGCharge();
|
|
|
|
G4int numberOfEx = aTrack.GetDefinition()->GetBaryonNumber();
|
|
G4int numberOfCh = G4int(std::abs(aTrack.GetDefinition()->GetPDGCharge()));
|
|
G4int numberOfHoles = 0;
|
|
|
|
G4ThreeVector exciton3Momentum = aTrack.Get4Momentum().vect();
|
|
G4double compoundMass = aTrack.GetTotalEnergy();
|
|
compoundMass += nucMass;
|
|
compoundMass = std::sqrt(compoundMass*compoundMass - exciton3Momentum*exciton3Momentum);
|
|
G4LorentzVector fragment4Momentum(exciton3Momentum,
|
|
std::sqrt(exciton3Momentum.mag2()+compoundMass*compoundMass));
|
|
|
|
anInitialState.SetA(anA);
|
|
anInitialState.SetZ(aZ);
|
|
anInitialState.SetNumberOfParticles(numberOfEx-numberOfHoles);
|
|
anInitialState.SetNumberOfCharged(numberOfCh);
|
|
anInitialState.SetNumberOfHoles(numberOfHoles);
|
|
anInitialState.SetMomentum(fragment4Momentum);
|
|
|
|
// do the fission
|
|
G4FragmentVector * theFissionResult = theFission.BreakUp(anInitialState);
|
|
|
|
// deexcite the fission fragments and fill result
|
|
|
|
G4int ll = theFissionResult->size();
|
|
for(G4int i=0; i<ll; i++)
|
|
{
|
|
G4ReactionProductVector* theExcitationResult = 0;
|
|
G4Fragment* aFragment = (*theFissionResult)[i];
|
|
if(aFragment->GetExcitationEnergy()>1.*eV)
|
|
{
|
|
theExcitationResult = theHandler.BreakItUp(*aFragment);
|
|
|
|
// add secondaries
|
|
for(G4int j = 0; j < G4int(theExcitationResult->size()); j++)
|
|
{
|
|
G4ReactionProduct* rp0 = (*theExcitationResult)[j];
|
|
G4DynamicParticle* p0 = new G4DynamicParticle;
|
|
p0->SetDefinition(rp0->GetDefinition() );
|
|
p0->SetMomentum(rp0->GetMomentum() );
|
|
theParticleChange.AddSecondary(p0);
|
|
delete rp0;
|
|
}
|
|
delete theExcitationResult;
|
|
}
|
|
else
|
|
{
|
|
// add secondary
|
|
G4DynamicParticle* p0 = new G4DynamicParticle;
|
|
p0->SetDefinition(aFragment->GetParticleDefinition());
|
|
p0->SetMomentum(aFragment->GetMomentum().vect());
|
|
theParticleChange.AddSecondary(p0);
|
|
}
|
|
delete aFragment;
|
|
}
|
|
|
|
delete theFissionResult;
|
|
|
|
return &theParticleChange;
|
|
}
|
|
private:
|
|
|
|
G4CompetitiveFission theFission;
|
|
G4ExcitationHandler theHandler;
|
|
|
|
G4HadFinalState theParticleChange;
|
|
};
|
|
#endif
|